Merge pull request #959 from nonameShijian/PR-Branch
worker加载完成后再加载entry.js, 扩展的enable为void 0的时候,改为true
This commit is contained in:
commit
33c7439149
51
game/game.js
51
game/game.js
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@ -158,28 +158,8 @@ new Promise(resolve => {
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module._compile(require('fs').readFileSync(filename, 'utf8'), filename);
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module._compile(require('fs').readFileSync(filename, 'utf8'), filename);
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};
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};
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}
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}
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if (location.protocol.startsWith('http') && 'serviceWorker' in navigator) {
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// 使serviceWorker加载完成后,再加载entry.js
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let scope = window.location.protocol + '//' + window.location.host + '/';
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const loadEntryJs = () => {
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navigator.serviceWorker.getRegistrations().then(registrations => {
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let findServiceWorker = registrations.find(registration => {
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return registration && registration.active && registration.active.scriptURL == `${scope}service-worker.js`;
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})
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navigator.serviceWorker.register(`${scope}service-worker.js`, {
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updateViaCache: "all",
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scope,
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}).then(registration => {
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// 初次加载worker,需要重新启动一次
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if (!findServiceWorker) location.reload();
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navigator.serviceWorker.addEventListener('message', e => {
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console.log(e);
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});
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registration.update();
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// console.log(`set scope: ${scope}, service worker instance:`, registration);
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}).catch(e => {
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console.log('serviceWorker加载失败: ', e);
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});
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});
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}
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const script = document.createElement('script')
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const script = document.createElement('script')
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script.type = "module";
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script.type = "module";
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script.src = `${assetURL}game/entry.js`;
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script.src = `${assetURL}game/entry.js`;
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@ -192,5 +172,32 @@ new Promise(resolve => {
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exit();
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exit();
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}
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}
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document.head.appendChild(script);
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document.head.appendChild(script);
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};
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if (location.protocol.startsWith('http') && 'serviceWorker' in navigator) {
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let scope = window.location.protocol + '//' + window.location.host + '/';
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navigator.serviceWorker.getRegistrations()
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.then(async registrations => {
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let findServiceWorker = registrations.find(registration => {
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return registration && registration.active && registration.active.scriptURL == `${scope}service-worker.js`;
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});
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try {
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const registration_1 = await navigator.serviceWorker.register(`${scope}service-worker.js`, {
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updateViaCache: "all",
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scope,
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});
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// 初次加载worker,需要重新启动一次
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if (!findServiceWorker) location.reload();
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navigator.serviceWorker.addEventListener('message', e => {
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console.log(e);
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});
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registration_1.update();
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} catch (e_1) {
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console.log('serviceWorker加载失败: ', e_1);
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}
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}).finally(loadEntryJs);
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} else {
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loadEntryJs();
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}
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}
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}
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});
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});
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@ -4640,6 +4640,9 @@ export class Game extends Uninstantable {
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* @param { string } extensionName
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* @param { string } extensionName
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*/
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*/
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static hasExtension(extensionName) {
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static hasExtension(extensionName) {
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if (typeof lib.config[`extension_${extensionName}_enable`] != 'boolean') {
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game.saveExtensionConfig(extensionName, 'enable', true);
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}
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return this.hasExtensionInstalled(extensionName) && lib.config[`extension_${extensionName}_enable`];
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return this.hasExtensionInstalled(extensionName) && lib.config[`extension_${extensionName}_enable`];
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}
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}
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/**
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/**
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@ -5,12 +5,12 @@ var ts;
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importScripts('./game/typescript.js');
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importScripts('./game/typescript.js');
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// @ts-ignore
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// @ts-ignore
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if (typeof ts != 'undefined') {
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if (typeof ts != 'undefined') {
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console.log(ts);
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console.log(`ts loaded`);
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} else {
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} else {
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console.log(`ts undefined`);
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console.log(`ts undefined`);
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}
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}
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console.log('version 2.1');
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console.log('serviceWorker version 2.2');
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self.addEventListener("install", (event) => {
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self.addEventListener("install", (event) => {
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// The promise that skipWaiting() returns can be safely ignored.
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// The promise that skipWaiting() returns can be safely ignored.
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@ -18,6 +18,12 @@ self.addEventListener("install", (event) => {
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self.skipWaiting();
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self.skipWaiting();
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});
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});
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self.addEventListener("activate", (event) => {
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// 当一个 service worker 被初始注册时,页面在下次加载之前不会使用它。 claim() 方法会立即控制这些页面
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// @ts-ignore
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event.waitUntil(clients.claim());
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});
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self.addEventListener('message', event => {
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self.addEventListener('message', event => {
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console.log(event.data);
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console.log(event.data);
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});
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});
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