1.9.88.4
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30160455fa
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33b53def7e
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@ -2,7 +2,6 @@
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game.import('character',function(lib,game,ui,get,ai,_status){
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game.import('character',function(lib,game,ui,get,ai,_status){
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return {
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return {
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name:'extra',
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name:'extra',
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connect:true,
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character:{
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character:{
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shen_guanyu:['male','shen',5,['new_wuhun','wushen'],['shu']],
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shen_guanyu:['male','shen',5,['new_wuhun','wushen'],['shu']],
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shen_zhaoyun:['male','shen',2,['xinjuejing','xinlonghun'],['shu']],
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shen_zhaoyun:['male','shen',2,['xinjuejing','xinlonghun'],['shu']],
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@ -110,7 +109,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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},
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},
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},
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"new_guixin":{
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"new_guixin":{
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audio:"ext:无名扩展:2",
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audio:"guixin",
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trigger:{
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trigger:{
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player:"damageEnd",
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player:"damageEnd",
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},
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},
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@ -2152,7 +2151,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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},
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check:function(event,player){
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check:function(event,player){
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var list=[];
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var list=[];
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var skills=trigger.player.skills.slice(0);
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var skills=event.player.skills.slice(0);
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for(var i=0;i<skills.length;i++){
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for(var i=0;i<skills.length;i++){
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var info=get.info(skills[i])
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var info=get.info(skills[i])
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if(info!=undefined&&!info.charlotte&&(!info.unique||info.gainable)) list.push(skills[i]);
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if(info!=undefined&&!info.charlotte&&(!info.unique||info.gainable)) list.push(skills[i]);
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