diff --git a/game/game.js b/game/game.js index cc9e7b140..90bc0b639 100644 --- a/game/game.js +++ b/game/game.js @@ -2684,7 +2684,7 @@ '3':'三张', }, init:'2', - // frequent:true, + frequent:true, intro:'第一个明置身份牌的角色可获得摸牌奖励' }, connect_zhulian:{ @@ -2709,7 +2709,7 @@ connect_junzhu:{ name:'替换君主', init:true, - frequent:true, + // frequent:true, restart:true, intro:'开启后将使用国战君主替换原武将牌' }, @@ -2765,7 +2765,7 @@ '3':'三张', }, init:'2', - // frequent:true, + frequent:true, intro:'第一个明置身份牌的角色可获得摸牌奖励' }, zhulian:{ @@ -2790,7 +2790,7 @@ junzhu:{ name:'替换君主', init:true, - frequent:true, + // frequent:true, restart:true, intro:'开启后将使用国战君主替换原武将牌' }, diff --git a/mode/guozhan.js b/mode/guozhan.js index 8d471dcef..a7110e925 100644 --- a/mode/guozhan.js +++ b/mode/guozhan.js @@ -1371,6 +1371,18 @@ mode.guozhan={ } } }, + _mingzhi3:{ + trigger:{player:'phaseBegin'}, + priority:19.1, + forced:true, + popup:false, + filter:function(event,player){ + return player.isUnseen(0)&&get.is.jun(player.name1); + }, + content:function(){ + player.showCharacter(0); + } + }, _zhenfazhaohuan:{ enable:'phaseUse', usable:1, @@ -1892,7 +1904,7 @@ mode.guozhan={ if(lib.junList.contains(i.slice(3))) continue; } else{ - if(lib.junList.contains(i.slice(7))) continue; + if(get.is.jun(i)) continue; } } if(lib.character[i][2]==3||lib.character[i][2]==4||lib.character[i][2]==5) @@ -1952,7 +1964,7 @@ mode.guozhan={ if(lib.junList.contains(i.slice(3))) return true; } else{ - if(lib.junList.contains(i.slice(7))) return true; + if(get.is.jun(i)) return true; } } },get.config('onlyguozhanexpand')?'expandall':undefined); @@ -2090,6 +2102,12 @@ mode.guozhan={ list=[]; for(var i in lib.characterPack.mode_guozhan){ if(i.indexOf('gz_shibing')==0) continue; + if(lib.configOL.junzhu){ + if(lib.junList.contains(i.slice(3))) continue; + } + else{ + if(get.is.jun(i)) continue; + } list.push(i); } }