commit
2f06282bea
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@ -2108,8 +2108,14 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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audio:true,
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prompt:'将两张手牌当杀使用或打出',
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check:function(card){
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if(card.name=='sha') return 0;
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return 5-get.value(card)
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let player=_status.event.player;
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if(player.hasCard(function(card){
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return get.name(card)=='sha';
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})) return 0;
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if(_status.event&&_status.event.name=='chooseToRespond'&&player.hp<3&&!player.countCards('hs',function(card){
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return get.name(card)!='tao'&&get.name(card)!='jiu';
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})) return (player.hp>1?10:8)-get.value(card);
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return Math.max(5,8-0.7*player.hp)-get.value(card);
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},
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ai:{
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respondSha:true,
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@ -2144,10 +2150,9 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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next.set('ai',function(card){
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var evt=_status.event.getTrigger();
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if(get.attitude(evt.player,evt.target)<0){
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if(evt.baseDamage+evt.extraDamage>=Math.min(2,evt.target.hp)){
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return 8-get.value(card)
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}
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return 5-get.value(card)
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if(player.needsToDiscard()) return 15-get.value(card);
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if(evt.baseDamage+evt.extraDamage>=Math.min(2,evt.target.hp)) return 8-get.value(card);
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return 5-get.value(card);
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}
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return -1;
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});
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@ -768,9 +768,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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sblijian:{
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audio:2,
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enable:'phaseUse',
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usable:1,
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filter:function(event,player){
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return game.countPlayer(current=>{
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return !player.getStat('skill').sblijian&&game.countPlayer(current=>{
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return current!=player;
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})>1;
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},
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@ -784,6 +783,59 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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filterOk:function(){
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return ui.selected.targets.length==ui.selected.cards.length+1;
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},
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check:function(card){
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let player=get.owner(card),targets=_status.event.getTempCache('sblijian','targets');
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if(!Array.isArray(targets)){
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lib.skill.sblijian.selectTargetAi(_status.event,player);
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targets=_status.event.getTempCache('sblijian','targets');
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}
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targets=Math.min(player.countCards('he')+1,targets.length);
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if(ui.selected.cards.length<targets-1){
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if(player.hasSkill('sbbiyue')) return 4*targets-get.value(card);
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return 6+targets-get.value(card);
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}
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return 0;
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},
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selectTargetAi:function(event,player){
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let id=[null,0],players=game.filterPlayer(current=>current!==player),res;
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for(let i of players){
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res=get.attitude(event.player,i);
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if(res<id[1]) id=[i,res];
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}
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if(id[0]) id=id[0].identity;
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else{
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event.putTempCache('sblijian','targets',[]);
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return;
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}
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let vp=ui.create.player().init('sunce'),target=[null,0];
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vp.skills=[];
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if(id.endsWith('zhu')||id.endsWith('Zhu')) id=id.slice(0,-1)+'ong';
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vp.identity=id;
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vp.showIdentity();
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game.players.push(vp);
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for(let i of players){
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res=get.effect(i,{name:'juedou',isCard:true},vp,event.player)+get.effect(vp,{name:'juedou',isCard:true},i,event.player);
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if(res>target[1]) target=[i,res];
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}
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game.players.remove(vp);
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if(target[1]<=0){
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event.putTempCache('sblijian','targets',[]);
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return;
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}
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let targets=[],idx=-1;
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do{
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idx++;
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targets.push(target.concat([get.sgn(get.attitude(player,target[0]))]));
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players.remove(target[0]);
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target[1]=0;
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for(let i of players){
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res=get.effect(i,{name:'juedou',isCard:true},targets[idx][0],event.player);
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if(res>target[1]) target=[i,res];
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}
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}while(target[1]>0);
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if(!player.hasSkill('sbbiyue')) targets=targets.filter(i=>i[2]!==0);
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event.putTempCache('sblijian','targets',targets);
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},
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multiline:true,
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content:function(){
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var targetx=targets.slice().sortBySeat(target)[1];
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@ -793,7 +845,30 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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ai:{
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threaten:3,
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order:7,
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result:{target:-1}
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result:{
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player:function(player,target){
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if(!player.hasSkill('sbbiyue') return 0;
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let targets=_status.event.getTempCache('sblijian','targets');
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if(Array.isArray(targets)) for(let i=0;i<targets.length;i++){
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if(target===targets[i][0]&&targets[i][2]===0) return 1;
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}
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return 0;
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},
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target:function(player,target){
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let targets=_status.event.getTempCache('sblijian','targets');
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if(Array.isArray(targets)) for(let i=0;i<targets.length;i++){
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if(target===targets[i][0]){
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if(targets[i][2]>0) return targets[i][1]/5;
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return -targets[i][1];
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}
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}
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if(ui.selected.targets.length){
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let tars=ui.selected.targets.concat([target]);
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return get.effect(target,{name:'juedou',isCard:true},tars[tars.length-2],target)+get.effect(tars[0],{name:'juedou',isCard:true},target,target);
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}
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return 0;
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}
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}
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}
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},
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sbbiyue:{
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@ -8452,6 +8452,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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ai:{
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result:{
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order:10,
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player:function(player,target){
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if(player.countCards('hs',function(card){
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return get.tag(card,'damage')&&player.canUse(card,target);
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@ -8499,7 +8500,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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player:function(card,player,target){
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if(target!=player.storage.yinju2) return;
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if(card.name=='lebu') return;
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return [0,0.5,0,0.5];
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if(card.name!=='huogong'&&get.tag(card,'damage')&&target.isDamaged()) [1,0.6,0,2.4];
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return [1,0.6,1,0.6];
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},
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},
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},
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@ -11806,6 +11806,27 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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player.addSkill('zhafu_hf');
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target.addMark('zhafu_hf',1);
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},
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ai:{
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order:1,
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result:{
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player:function(player,target){
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return Math.max(0,1+target.countCards('h')-game.countPlayer(current=>{
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if(get.attitude(target,current)>0) return 0.3;
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if(target.hasJudge('lebu')) return 0.6;
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if(target.inRange(current)) return 1.5;
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return 1;
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}));
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},
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target:function(player,target){
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return -Math.max(0,1+target.countCards('h')-game.countPlayer(current=>{
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if(get.attitude(target,current)>0) return 0.3;
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if(target.hasJudge('lebu')) return 0.6;
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if(target.inRange(current)) return 1.5;
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return 1;
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}));
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}
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}
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},
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subSkill:{
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hf:{
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trigger:{
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