v1.9.39.1
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parent
011bf7bc43
commit
2e2613025f
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@ -160,7 +160,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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changeTarget:function(player,targets){
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changeTarget:function(player,targets){
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var target=targets[0];
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var target=targets[0];
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game.filterPlayer(function(current){
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game.filterPlayer(function(current){
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return current.isMajor()==target.isMajor()&¤t!=target;
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return current.isMajor()==target.isMajor()&¤t!=target&&!current.hasSkill('diaohulishan');
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},targets);
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},targets);
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},
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},
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content:function(){
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content:function(){
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@ -209,7 +209,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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targets.push(player);
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targets.push(player);
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if(target.identity!='ye'){
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if(target.identity!='ye'){
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game.filterPlayer(function(current){
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game.filterPlayer(function(current){
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return target!=current&&target.identity==current.identity;
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return target!=current&&target.identity==current.identity&&!current.hasSkill('diaohulishan');
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},targets);
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},targets);
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}
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}
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},
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},
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@ -1,5 +1,5 @@
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window.noname_update={
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window.noname_update={
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version:'1.9.39',
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version:'1.9.39.1',
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update:'1.9.38.1',
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update:'1.9.38.1',
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changeLog:[
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changeLog:[
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'bug修复'
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'bug修复'
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@ -26,7 +26,7 @@ window.noname_update={
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// 'character/yijiang.js',
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// 'character/yijiang.js',
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// 'character/xianjian.js',
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// 'character/xianjian.js',
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// 'mode/identity.js',
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// 'mode/identity.js',
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// 'mode/boss.js',
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'mode/boss.js',
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// 'mode/guozhan.js',
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// 'mode/guozhan.js',
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// 'mode/versus.js',
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// 'mode/versus.js',
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// 'mode/connect.js',
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// 'mode/connect.js',
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@ -1121,7 +1121,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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}
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}
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while(event.enemy.length<3){
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while(event.enemy.length<3){
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var name=event.list.randomRemove();
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var name=event.list.randomRemove();
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if(lib.boss[lib.storage.current].randchoice){
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if(lib.boss[lib.storage.current]&&lib.boss[lib.storage.current].randchoice){
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name=lib.boss[lib.storage.current].randchoice(name,event.enemy);
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name=lib.boss[lib.storage.current].randchoice(name,event.enemy);
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}
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}
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event.enemy.push(name);
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event.enemy.push(name);
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