销毁机制bug修复
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@ -19632,6 +19632,11 @@
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cards.splice(i--,1);
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continue;
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}
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else if(event.getlx!==false&&cards[i].willBeDestroyed(event.position.id,null,event)){
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cards[i].delete();
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cards.splice(i--,1);
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continue;
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}
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else if(cards[i].parentNode){
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if(cards[i].parentNode.classList.contains('equips')){
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cards[i].original='e';
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