This commit is contained in:
libccy 2017-05-08 01:41:04 +08:00
parent ff4277fc47
commit 2d70e42c8d
4 changed files with 15 additions and 1 deletions

View File

@ -1208,7 +1208,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
order:5, order:5,
result:{ result:{
target:function(player,target){ target:function(player,target){
if(target.hasSkillTag('noe')) return target.countCards('e')*2; if(target.hasSkillTag('noe')||target.hasSkillTag('reverseEquip')) return target.countCards('e')*2;
if(target.getEquip('baiyin')&&target.isDamaged()) return 2; if(target.getEquip('baiyin')&&target.isDamaged()) return 2;
if(target.getEquip('xuanyuanjian')||target.getEquip('qiankundai')) return 1; if(target.getEquip('xuanyuanjian')||target.getEquip('qiankundai')) return 1;
if(target.hasSkill('jiguanyaoshu_skill')) return 0.5; if(target.hasSkill('jiguanyaoshu_skill')) return 0.5;

View File

@ -290,3 +290,11 @@
br.finish_game{ br.finish_game{
display: none; display: none;
} }
#arena.chess.slim_player.lslim_player .player.minskin:not(.fakeme)>.avatar:not(.fakeme){
left: 5px;
top: 5px;
width: calc(100% - 10px);
height: calc(100% - 10px);
}

View File

@ -7,6 +7,9 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
start:function(){ start:function(){
"step 0" "step 0"
_status.mode=get.config('chess_mode'); _status.mode=get.config('chess_mode');
if(lib.config.player_border=='normal'&&(lib.config.layout=='long'||lib.config.layout=='long2')){
ui.arena.classList.add('lslim_player');
}
// if(_status.mode=='leader'){ // if(_status.mode=='leader'){
// _status.mode='combat'; // _status.mode='combat';
// } // }

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@ -16,6 +16,9 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
!['system','menu'].contains(lib.config.swipe_up)){ !['system','menu'].contains(lib.config.swipe_up)){
ui.roundmenu.style.display=''; ui.roundmenu.style.display='';
} }
if(lib.config.player_border=='normal'&&(lib.config.layout=='long'||lib.config.layout=='long2')){
ui.arena.classList.add('lslim_player');
}
for(var i in result.element){ for(var i in result.element){
for(var j in result.element[i]){ for(var j in result.element[i]){
if(j!='dieAfter'){ if(j!='dieAfter'){