v1.9.95.0.1
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@ -724,6 +724,8 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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},
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},
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skill:{
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skill:{
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xiaoxi:{
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xiaoxi:{
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audio:2,
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audioname:['machao','hansui','pangde'],
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trigger:{
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trigger:{
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player:'enterGame',
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player:'enterGame',
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global:'gameDrawAfter',
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global:'gameDrawAfter',
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@ -763,7 +765,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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},
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},
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},
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},
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wanrong:{
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wanrong:{
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audio:'liuli',
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audio:2,
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trigger:{target:'useCardToTargeted'},
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trigger:{target:'useCardToTargeted'},
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frequent:true,
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frequent:true,
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filter:function(event,player){
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filter:function(event,player){
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@ -809,6 +811,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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},
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},
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},
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},
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huwei:{
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huwei:{
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audio:2,
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trigger:{
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trigger:{
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player:'enterGame',
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player:'enterGame',
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global:'gameDrawAfter',
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global:'gameDrawAfter',
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@ -835,6 +838,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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},
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},
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},
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},
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suzi:{
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suzi:{
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audio:2,
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trigger:{global:'loseAfter'},
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trigger:{global:'loseAfter'},
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filter:function(event,player){
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filter:function(event,player){
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if(event.getParent().name!='die') return false;
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if(event.getParent().name!='die') return false;
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@ -861,7 +865,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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animationColor:'orange',
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animationColor:'orange',
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content:function(){
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content:function(){
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var cards=player.getCards('e');
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var cards=player.getCards('e');
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player.storage.cangji_yozuru=cards;
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player.cangji_yozuru=cards;
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player.lose(cards,ui.special);
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player.lose(cards,ui.special);
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player.addSkill('cangji_yozuru');
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player.addSkill('cangji_yozuru');
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},
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},
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@ -869,22 +873,24 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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yozuru:{
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yozuru:{
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sub:true,
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sub:true,
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charlotte:true,
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charlotte:true,
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superCharlotte:true,
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trigger:{player:'enterGame'},
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trigger:{player:'enterGame'},
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forced:true,
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forced:true,
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popup:false,
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popup:false,
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onremove:true,
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//onremove:true,
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content:function(){
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content:function(){
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var cards=player.storage.cangji2.slice(0);
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var cards=player.cangji_yozuru.slice(0);
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for(var i=0;i<cards.length;i++){
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for(var i=0;i<cards.length;i++){
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player.equip(cards[i]);
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player.equip(cards[i]);
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}
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}
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player.removeSkill('cangji_yozuru');
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player.removeSkill('cangji_yozuru');
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delete player.cangji_yozuru;
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},
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},
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},
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},
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},
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},
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},
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},
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sgrenwang:{
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sgrenwang:{
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audio:'rende',
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audio:2,
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trigger:{target:'useCardToTargeted'},
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trigger:{target:'useCardToTargeted'},
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direct:true,
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direct:true,
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filter:function(event,player){
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filter:function(event,player){
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@ -938,6 +944,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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if(!player.countCards('e')) return false;
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if(!player.countCards('e')) return false;
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},
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},
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prompt:'将一张装备区中的牌当闪打出',
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prompt:'将一张装备区中的牌当闪打出',
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position:'e',
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check:function(){return 1},
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check:function(){return 1},
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ai:{
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ai:{
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respondShan:true,
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respondShan:true,
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@ -952,6 +959,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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}
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}
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},
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},
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pianyi:{
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pianyi:{
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audio:2,
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trigger:{player:'enterGame'},
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trigger:{player:'enterGame'},
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forced:true,
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forced:true,
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filter:function(event,player){
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filter:function(event,player){
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@ -969,6 +977,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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},
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},
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},
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},
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yinli:{
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yinli:{
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audio:2,
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trigger:{global:'loseEnd'},
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trigger:{global:'loseEnd'},
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filter:function(event,player){
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filter:function(event,player){
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if(event.player==player||event.player!=_status.currentPhase||event.getParent().name=='useCard') return false;
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if(event.player==player||event.player!=_status.currentPhase||event.getParent().name=='useCard') return false;
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@ -987,6 +996,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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},
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},
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},
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},
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shenju:{
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shenju:{
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audio:2,
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mod:{
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mod:{
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maxHandcard:function(player,num){
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maxHandcard:function(player,num){
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if(player.enemy&&player.enemy.hp) return num+player.enemy.hp;
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if(player.enemy&&player.enemy.hp) return num+player.enemy.hp;
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@ -994,6 +1004,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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},
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},
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},
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},
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botu:{
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botu:{
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audio:2,
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group:'botu_kanade',
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group:'botu_kanade',
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trigger:{player:'phaseAfter'},
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trigger:{player:'phaseAfter'},
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frequent:true,
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frequent:true,
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