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@ -27,6 +27,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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diy_zaozhirenjun:['male','wei',3,['liangce','jianbi','juntun']],
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diy_yangyi:['male','shu',3,['choudu','liduan']],
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diy_tianyu:['male','wei',4,['chezhen','youzhan']],
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ns_zuoci:['male','qun',3,['nsxinsheng','nsdunxing']],
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ns_wangyun:["male","qun",4,["nsliangji","nsjugong","nschengmou"]],
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},
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characterIntro:{
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diy_feishi:'字公举,生卒年不详,益州犍为郡南安县(今四川省乐山市)人。刘璋占据益州时,以费诗为绵竹县县令。刘备进攻刘璋夺取益州,费诗举城而降,后受拜督军从事,转任牂牁郡太守,再为州前部司马。',
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@ -38,10 +41,35 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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diy_yangyi:'字威公,襄阳(今湖北襄阳)人,三国时期蜀汉政治家。最初,为荆州刺史傅群的主簿,后投奔关羽,任为功曹。羽遣其至成都,大受刘备赞赏,擢为尚书。建兴三年(225年)任丞相参军,此后一直跟随诸葛亮战斗。亮卒,他部署安全退军。亮生前定蒋琬继己任,仪仅拜中军师。建兴十三年(235年),因多出怨言,被削职流放至汉嘉郡。但杨仪仍不自省,又上书诽谤,言辞激烈,最后下狱,自杀身亡。',
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diy_tianyu:'字国让,渔阳雍奴(今天津市武清区东北)人。三国时期曹魏将领。初从刘备,因母亲年老回乡,后跟随公孙瓒,公孙瓒败亡,劝说鲜于辅加入曹操。曹操攻略河北时,田豫正式得到曹操任用,历任颖阴、郎陵令、弋阳太守等。',
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},
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characterTitle:{
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ns_zuoci:'#bskystarwuwei'
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},
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perfectPair:{
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yuji:['zuoci']
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},
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skill:{
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nsxinsheng:{
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trigger:{source:'damageEnd'},
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frequent:true,
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filter:function(event,player){
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return player.isHealthy();
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},
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content:function(){
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player.gainMaxHp(trigger.num,true);
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player.draw(trigger.num);
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}
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},
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nsdunxing:{
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trigger:{player:'damageBefore'},
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filter:function(event,player){
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return player.isDamaged();
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},
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content:function(){
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trigger.cancel();
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player.loseMaxHp(trigger.num,true);
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player.draw(trigger.num);
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}
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},
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liangce:{
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enable:'phaseUse',
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viewAs:{name:'wugu'},
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@ -1321,6 +1349,19 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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diy_caiwenji:'蔡昭姬',
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diy_zhenji:'甄宓',
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ns_zuoci:'左慈',
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ns_wangyun:'王允',
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nslianji:'环计',
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nslianji_info:'出牌阶段限一次,你可以选择一名其他角色并将一张手牌置于其武将牌上。目标角色于摸牌阶段开始时,获得此牌。若其为男性角色,则获得技能【无双】,若其为女性角色,则获得技能【离间】,直到回合结束。',
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nsjugong:'居功',
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nsjugong_info:'回合外每名角色的回合限一次,每当场上有角色因受到【杀】或【决斗】造成的伤害,你可以摸一张牌并且将一张手牌置于你的武将牌上,称之为“功”。在你即将受到伤害时,你可以弃置两张“功”,防止此伤害。',
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nschengmou:'逞谋',
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nschengmou_info:'摸牌阶段开始时,若你有“功”牌,你获得之,若你所获得的“功”牌多于两张,你须失去一点体力。',
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nsxinsheng:'新生',
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nsxinsheng_info:'每当你对其他角色造成伤害后,若你未受伤,则你可以增加X点体力上限并摸X张牌,X为伤害点数',
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nsdunxing:'遁形',
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nsdunxing_info:'每当你即将受到其他角色造成的伤害时,若你已受伤,则你可以防止此伤害,改为失去X点体力上限并摸X张牌,X为伤害点数',
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liangce:'粮策',
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liangce_info:'①出牌阶段限一次,你可以将一张基本牌当【五谷丰登】使用。②当因执行【五谷丰登】的效果而亮出的牌因效果执行完毕而置入弃牌堆后,你可以选择一名角色,令该角色获取之',
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jianbi:'坚壁',
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@ -3,6 +3,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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return {
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name:'shenhua',
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connect:true,
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connectBanned:['zuoci'],
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character:{
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xiahouyuan:['male','wei',4,['xinshensu']],
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caoren:['male','wei',4,['xinjushou','xinjiewei']],
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@ -3,6 +3,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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return {
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name:'sp',
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connect:true,
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connectBanned:['miheng'],
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character:{
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yangxiu:['male','wei',3,['jilei','danlao']],
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chenlin:['male','wei',3,['bifa','songci']],
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25
game/game.js
25
game/game.js
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@ -29,7 +29,9 @@
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canvasUpdates:[],
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video:[],
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skilllist:[],
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connectBanned:[],
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characterIntro:{},
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characterTitle:{},
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characterPack:{},
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cardPack:{},
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onresize:[],
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@ -41436,6 +41438,20 @@
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return false;
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},
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},
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colorspan:function(str){
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if(str[0]=='#'){
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var color;
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switch(str[1]){
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case 'r':color='fire';break;
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case 'p':color='legend';break;
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case 'b':color='blue';break;
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case 'g':color='green';break;
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default:return str.slice(2);
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}
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return '<span class="'+color+'text '+color+'auto">'+str.slice(2)+'</span>';
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}
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return str;
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},
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evtprompt:function(next,str){
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if(next.prompt){
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next.prompt2=str;
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@ -43309,6 +43325,10 @@
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}
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uiintro.add(capt);
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if(lib.characterTitle[node.name]){
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uiintro.addText(get.colorspan(lib.characterTitle[node.name]));
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}
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if(node.isUnderControl()){
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var hs=node.getCards('h');
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if(hs.length){
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@ -43814,6 +43834,11 @@
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else{
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uiintro.add(get.translation(character));
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}
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if(lib.characterTitle[node.link]){
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uiintro.addText(get.colorspan(lib.characterTitle[node.link]));
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}
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if(node._banning){
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var clickBanned=function(){
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var banned=lib.config[this.bannedname]||[];
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