v1.9.96.3
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@ -6,10 +6,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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connectBanned:['diy_tianyu','diy_yangyi','diy_lukang','ns_huamulan','ns_yuji','ns_duangui','ns_liuzhang'],
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connectBanned:['diy_tianyu','diy_yangyi','diy_lukang','ns_huamulan','ns_yuji','ns_duangui','ns_liuzhang'],
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character:{
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character:{
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diy_wenyang:['male','wei','4/6',['lvli','choujue']],
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diy_wenyang:['male','wei','4/6',['lvli','choujue']],
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key_lucia:['female','qun','1/2',['lucia_duqu','lucia_zhenren']],
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key_lucia:['female','key','1/2',['lucia_duqu','lucia_zhenren']],
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key_kyousuke:['male','qun',4,['nk_shekong','key_huanjie']],
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key_kyousuke:['male','key',4,['nk_shekong','key_huanjie']],
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key_yuri:['female','qun',3,['yuri_xingdong','key_huanjie','yuri_wangxi'],['zhu']],
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key_yuri:['female','key',3,['yuri_xingdong','key_huanjie','yuri_wangxi'],['zhu']],
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key_haruko:['female','qun',4,['haruko_haofang','haruko_zhuishi']],
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key_haruko:['female','key',4,['haruko_haofang','haruko_zhuishi']],
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key_kagari:['female','shen',3,['kagari_zongsi']],
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key_kagari:['female','shen',3,['kagari_zongsi']],
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// diy_caocao:['male','wei',4,['xicai','diyjianxiong','hujia']],
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// diy_caocao:['male','wei',4,['xicai','diyjianxiong','hujia']],
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// diy_hanlong:['male','wei',4,['siji','ciqiu']],
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// diy_hanlong:['male','wei',4,['siji','ciqiu']],
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@ -706,7 +706,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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forced:true,
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forced:true,
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locked:false,
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locked:false,
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filter:function(event,player){
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filter:function(event,player){
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return ['spade','club'].contains(event.result.suit);
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return event.judgestr!='暴虐'&&event.judgestr!='助祭'&&['spade','club'].contains(event.result.suit);
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},
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},
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content:function(){
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content:function(){
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'step 0'
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'step 0'
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@ -3868,7 +3868,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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xinleiji:'雷击',
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xinleiji:'雷击',
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xinguidao:'鬼道',
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xinguidao:'鬼道',
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xinleiji_info:'①当你使用或打出【闪】或【闪电】时,你可以进行判定。<br>②当你的判定牌生效后,若结果为:黑桃,你对一名角色造成2点雷电伤害;梅花:你回复1点体力并对一名其他角色造成1点雷电伤害。',
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xinleiji_info:'①当你使用或打出【闪】或【闪电】时,你可以进行判定。<br>②当你不因〖暴虐〗或〖助祭〗而进行的判定的判定牌生效后,若结果为:黑桃,你对一名角色造成2点雷电伤害;梅花:你回复1点体力并对一名其他角色造成1点雷电伤害。',
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xinguidao_info:'一名角色的判定牌生效前,你可以打出一张黑色牌作为判定牌并获得原判定牌。若你以此法打出的牌为黑桃2-9,则你摸一张牌。',
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xinguidao_info:'一名角色的判定牌生效前,你可以打出一张黑色牌作为判定牌并获得原判定牌。若你以此法打出的牌为黑桃2-9,则你摸一张牌。',
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reqiangxi:"强袭",
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reqiangxi:"强袭",
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"reqiangxi_info":"出牌阶段对每名其他角色限一次,你可以选择一项:1. 失去一点体力并对你攻击范围内的一名其他角色造成一点伤害;2. 弃置一张武器牌并对你攻击范围内的一名其他角色造成一点伤害。",
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"reqiangxi_info":"出牌阶段对每名其他角色限一次,你可以选择一项:1. 失去一点体力并对你攻击范围内的一名其他角色造成一点伤害;2. 弃置一张武器牌并对你攻击范围内的一名其他角色造成一点伤害。",
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@ -4632,6 +4632,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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bazhen:{
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bazhen:{
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audio:2,
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audio:2,
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equipSkill:true,
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equipSkill:true,
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noHidden:true,
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inherit:'bagua_skill',
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inherit:'bagua_skill',
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filter:function(event,player){
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filter:function(event,player){
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if(!lib.skill.bagua_skill.filter(event,player)) return false;
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if(!lib.skill.bagua_skill.filter(event,player)) return false;
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@ -20,7 +20,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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},
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},
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},
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character:{
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character:{
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xinpi:['male','wei',3,['xpchijie','yinju'],['unseen']],
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xinpi:['male','wei',3,['xpchijie','yinju']],
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lisu:['male','qun',2,['lslixun','lskuizhu']],
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lisu:['male','qun',2,['lslixun','lskuizhu']],
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zhangwen:['male','wu',3,['songshu','sibian']],
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zhangwen:['male','wu',3,['songshu','sibian']],
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@ -2820,7 +2820,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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},
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direct:true,
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direct:true,
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content:function (){
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content:function (){
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player.chooseUseTarget({name:'sha'},get.prompt('xinfu_qinguo'),'视为使用一张【杀】',false).logSkill='xinfu_qinguo';
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player.chooseUseTarget({name:'sha'},get.prompt('xinfu_qinguo'),'视为使用一张【杀】',false).logSkill='qinguo_use';
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},
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},
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},
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},
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"qinguo_lose":{
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"qinguo_lose":{
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