v1.9.96.3

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Spmario233 2019-12-13 22:26:51 +08:00 committed by GitHub
parent 899a29bd61
commit 281b1b9a9f
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 9 additions and 8 deletions

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@ -6,10 +6,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
connectBanned:['diy_tianyu','diy_yangyi','diy_lukang','ns_huamulan','ns_yuji','ns_duangui','ns_liuzhang'],
character:{
diy_wenyang:['male','wei','4/6',['lvli','choujue']],
key_lucia:['female','qun','1/2',['lucia_duqu','lucia_zhenren']],
key_kyousuke:['male','qun',4,['nk_shekong','key_huanjie']],
key_yuri:['female','qun',3,['yuri_xingdong','key_huanjie','yuri_wangxi'],['zhu']],
key_haruko:['female','qun',4,['haruko_haofang','haruko_zhuishi']],
key_lucia:['female','key','1/2',['lucia_duqu','lucia_zhenren']],
key_kyousuke:['male','key',4,['nk_shekong','key_huanjie']],
key_yuri:['female','key',3,['yuri_xingdong','key_huanjie','yuri_wangxi'],['zhu']],
key_haruko:['female','key',4,['haruko_haofang','haruko_zhuishi']],
key_kagari:['female','shen',3,['kagari_zongsi']],
// diy_caocao:['male','wei',4,['xicai','diyjianxiong','hujia']],
// diy_hanlong:['male','wei',4,['siji','ciqiu']],

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@ -706,7 +706,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
forced:true,
locked:false,
filter:function(event,player){
return ['spade','club'].contains(event.result.suit);
return event.judgestr!='暴虐'&&event.judgestr!='助祭'&&['spade','club'].contains(event.result.suit);
},
content:function(){
'step 0'
@ -3868,7 +3868,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
xinleiji:'雷击',
xinguidao:'鬼道',
xinleiji_info:'①当你使用或打出【闪】或【闪电】时,你可以进行判定。<br>②当你的判定牌生效后若结果为黑桃你对一名角色造成2点雷电伤害梅花你回复1点体力并对一名其他角色造成1点雷电伤害。',
xinleiji_info:'①当你使用或打出【闪】或【闪电】时,你可以进行判定。<br>②当你不因〖暴虐〗或〖助祭〗而进行的判定的判定牌生效后若结果为黑桃你对一名角色造成2点雷电伤害梅花你回复1点体力并对一名其他角色造成1点雷电伤害。',
xinguidao_info:'一名角色的判定牌生效前你可以打出一张黑色牌作为判定牌并获得原判定牌。若你以此法打出的牌为黑桃2-9则你摸一张牌。',
reqiangxi:"强袭",
"reqiangxi_info":"出牌阶段对每名其他角色限一次你可以选择一项1. 失去一点体力并对你攻击范围内的一名其他角色造成一点伤害2. 弃置一张武器牌并对你攻击范围内的一名其他角色造成一点伤害。",

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@ -4632,6 +4632,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
bazhen:{
audio:2,
equipSkill:true,
noHidden:true,
inherit:'bagua_skill',
filter:function(event,player){
if(!lib.skill.bagua_skill.filter(event,player)) return false;

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@ -20,7 +20,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
},
character:{
xinpi:['male','wei',3,['xpchijie','yinju'],['unseen']],
xinpi:['male','wei',3,['xpchijie','yinju']],
lisu:['male','qun',2,['lslixun','lskuizhu']],
zhangwen:['male','wu',3,['songshu','sibian']],

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@ -2820,7 +2820,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
direct:true,
content:function (){
player.chooseUseTarget({name:'sha'},get.prompt('xinfu_qinguo'),'视为使用一张【杀】',false).logSkill='xinfu_qinguo';
player.chooseUseTarget({name:'sha'},get.prompt('xinfu_qinguo'),'视为使用一张【杀】',false).logSkill='qinguo_use';
},
},
"qinguo_lose":{