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01b4e4abef
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116
card/sp.js
116
card/sp.js
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@ -155,17 +155,38 @@ card.sp={
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qibaodao:{
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fullskin:true,
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type:'equip',
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subtype:'equip1'
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subtype:'equip1',
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skills:['qibaodao'],
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distance:{attackFrom:-1},
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ai:{
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equipValue:function(card,player){
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if(game.hasPlayer(function(current){
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return player.canUse('sha',current)&¤t.isHealthy()&&ai.get.attitude(player,current)<0;
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})){
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return 5;
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}
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return 3;
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}
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},
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},
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zhungangshuo:{
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fullskin:true,
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type:'equip',
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subtype:'equip1'
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subtype:'equip1',
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skills:['zhungangshuo'],
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distance:{attackFrom:-2},
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ai:{
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equipValue:4
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},
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},
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lanyinjia:{
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fullskin:true,
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type:'equip',
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subtype:'equip2'
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subtype:'equip2',
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skills:['lanyinjia','lanyinjia2'],
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ai:{
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equipValue:6
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}
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},
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yinyueqiang:{
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fullskin:true,
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@ -399,6 +420,95 @@ card.sp={
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}
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},
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skill:{
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lanyinjia:{
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enable:['chooseToRespond'],
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filterCard:true,
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viewAs:{name:'shan'},
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viewAsFilter:function(player){
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if(!player.countCards('h')) return false;
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},
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prompt:'将一张手牌当闪打出',
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check:function(card){
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return 6-ai.get.value(card);
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},
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ai:{
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respondShan:true,
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skillTagFilter:function(player){
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if(!player.countCards('h')) return false;
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},
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effect:{
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target:function(card,player,target,current){
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if(get.tag(card,'respondShan')&¤t<0&&target.countCards('h')) return 0.59
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}
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},
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order:4,
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useful:-0.5,
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value:-0.5
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}
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},
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lanyinjia2:{
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trigger:{player:'damageEnd'},
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forced:true,
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filter:function(event,player){
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return event.card&&event.card.name=='sha'&&player.getEquip('lanyinjia');
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},
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content:function(){
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var card=player.getEquip('lanyinjia');
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if(card){
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player.discard(card);
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}
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},
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},
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zhungangshuo:{
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trigger:{player:'shaBegin'},
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logTarget:'target',
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filter:function(event,player){
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return event.player.countCards('h')||player.countCards('h');
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},
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check:function(event,player){
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var target=event.target;
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if(ai.get.attitude(player,target)>=0) return false;
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if(player.hasCard(function(card){
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return ai.get.value(card)>=8;
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})){
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return false;
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}
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var n1=event.target.countCards('h');
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return n1>0&&n1<=player.countCards('h');
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},
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content:function(){
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'step 0'
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game.delayx();
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'step 1'
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trigger.target.discardPlayerCard('h',player,true);
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'step 2'
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player.discardPlayerCard('h',trigger.target,true);
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}
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},
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qibaodao:{
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trigger:{source:'damageBegin'},
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forced:true,
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filter:function(event){
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return event.card&&event.card.name=='sha'&&event.player.isHealthy();
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},
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content:function(){
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trigger.num++;
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},
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ai:{
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unequip:true,
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skillTagFilter:function(player,tag,arg){
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if(arg&&arg.name=='sha') return true;
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return false;
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},
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effect:{
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player:function(card,player,target){
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if(card.name=='sha'&&target.isHealthy()&&ai.get.attitude(player,target)>0){
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return [1,-2];
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}
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}
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}
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}
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},
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_jinchan:{
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trigger:{target:'useCardToBefore'},
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forced:true,
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@ -78,17 +78,14 @@ card.standard={
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}
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else{
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var next=target.chooseToRespond({name:'shan'});
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next.set('ai',function(){
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next.set('ai',function(card){
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var target=_status.event.player;
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var evt=_status.event.getParent();
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var sks=target.getSkills();
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if(sks.contains('leiji')||
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sks.contains('releiji')||
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sks.contains('lingbo')){
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return 1;
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if(target.hasSkillTag('useShan')){
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return 11-ai.get.value(card);
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}
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if(ai.get.damageEffect(target,evt.player,target,evt.card.nature)>=0) return -1;
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return 1;
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return 11-ai.get.value(card);
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});
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next.autochoose=lib.filter.autoRespondShan;
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}
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@ -649,7 +646,7 @@ card.standard={
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if(ai.get.damageEffect(evt.target,evt.player,evt.target)>=0) return 0;
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if(evt.player.hasSkillTag('notricksource')) return 0;
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if(evt.target.hasSkillTag('notrick')) return 0;
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return 1;
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return 11-ai.get.value(card);
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});
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next.autochoose=lib.filter.autoRespondSha;
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"step 1"
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@ -707,7 +704,7 @@ card.standard={
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if(ai.get.damageEffect(evt.target,evt.player,evt.target)>=0) return 0;
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if(evt.player.hasSkillTag('notricksource')) return 0;
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if(evt.target.hasSkillTag('notrick')) return 0;
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return 1;
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return 11-ai.get.value(card);
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});
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next.autochoose=lib.filter.autoRespondShan;
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"step 1"
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@ -1778,7 +1778,7 @@ card.swd={
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if(ai.get.damageEffect(target,player,target,'thunder')>=0) return 0;
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if(player.hasSkillTag('notricksource')) return 0;
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if(target.hasSkillTag('notrick')) return 0;
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return 1;
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return 11-ai.get.value(card);
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};
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next.autochoose=lib.filter.autoRespondSha;
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"step 1"
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@ -1837,7 +1837,7 @@ card.swd={
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if(ai.get.damageEffect(target,player,target,'fire')>=0) return 0;
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if(player.hasSkillTag('notricksource')) return 0;
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if(target.hasSkillTag('notrick')) return 0;
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return 1;
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return 11-ai.get.value(card);
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};
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next.autochoose=lib.filter.autoRespondShan;
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"step 1"
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@ -3306,6 +3306,7 @@ character.shenhua={
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}
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},
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ai:{
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useShan:true,
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effect:{
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target:function(card,player,target,current){
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if(get.tag(card,'respondShan')){
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@ -3948,6 +3949,7 @@ character.shenhua={
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},
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ai:{
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mingzhi:false,
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useShan:true,
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effect:{
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target:function(card,player,target,current){
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if(get.tag(card,'respondShan')){
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@ -1358,6 +1358,7 @@ character.swd={
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},
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ai:{
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mingzhi:false,
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useShan:true,
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effect:{
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target:function(card,player,target){
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if(get.tag(card,'respondShan')){
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