配音补充,die_audio调整

①补充族钟会、族钟繇、武关羽、神华佗技能/阵亡配音
②die_audio调整为可播放后面附带随机阵亡配音而仅非第一条以适配有多个阵亡配音的武将
This commit is contained in:
mengxinzxz 2024-04-30 01:40:30 +08:00
parent 6bfe780260
commit 25581df27d
48 changed files with 6 additions and 4 deletions

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audio/die/clan_zhongyao.mp3 Normal file

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audio/die/wu_guanyu.mp3 Normal file

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audio/skill/Ivxin1.mp3 Normal file

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audio/skill/Ivxin2.mp3 Normal file

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audio/skill/clanjieli1.mp3 Normal file

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audio/skill/clanjieli2.mp3 Normal file

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audio/skill/clanxieshu3.mp3 Normal file

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audio/skill/clanxieshu4.mp3 Normal file

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audio/skill/clanxieshu5.mp3 Normal file

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audio/skill/clanxieshu6.mp3 Normal file

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audio/skill/clanyuzhi3.mp3 Normal file

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audio/skill/clanyuzhi4.mp3 Normal file

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audio/skill/clanyuzhi5.mp3 Normal file

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audio/skill/clanyuzhi6.mp3 Normal file

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audio/skill/dchuiji1.mp3 Normal file

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audio/skill/dchuiji2.mp3 Normal file

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audio/skill/dcjijie1.mp3 Normal file

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audio/skill/dcjijie2.mp3 Normal file

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audio/skill/dcjuewu1.mp3 Normal file

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audio/skill/dcjuewu2.mp3 Normal file

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audio/skill/dcwuyou1.mp3 Normal file

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audio/skill/dcwuyou2.mp3 Normal file

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audio/skill/dcyixian1.mp3 Normal file

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audio/skill/dcyixian2.mp3 Normal file

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audio/skill/huandao1.mp3 Normal file

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audio/skill/huandao2.mp3 Normal file

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audio/skill/jingyu1.mp3 Normal file

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audio/skill/jingyu2.mp3 Normal file

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@ -18,7 +18,7 @@ game.import("character", function () {
clan_zhongyan: ["female", "jin", 3, ["clanguangu", "clanxiaoyong", "clanbaozu"], ["clan:颍川钟氏"]], clan_zhongyan: ["female", "jin", 3, ["clanguangu", "clanxiaoyong", "clanbaozu"], ["clan:颍川钟氏"]],
clan_wangyun: ["male", "qun", 3, ["clanjiexuan", "clanmingjie", "clanzhongliu"], ["clan:太原王氏"]], clan_wangyun: ["male", "qun", 3, ["clanjiexuan", "clanmingjie", "clanzhongliu"], ["clan:太原王氏"]],
clan_wanghun: ["male", "jin", 3, ["clanfuxun", "clanchenya", "clanzhongliu"], ["clan:太原王氏"]], clan_wanghun: ["male", "jin", 3, ["clanfuxun", "clanchenya", "clanzhongliu"], ["clan:太原王氏"]],
clan_zhonghui: ["male", "wei", "3/4", ["clanyuzhi", "clanxieshu", "clanbaozu"], ["clan:颍川钟氏"]], clan_zhonghui: ["male", "wei", "3/4", ["clanyuzhi", "clanxieshu", "clanbaozu"], ["clan:颍川钟氏", "die_audio:clan_zhonghui:clan_zhonghui2:clan_zhonghui3"]],
clan_zhongyu: ["male", "wei", 3, ["clanjiejian", "clanhuanghan", "clanbaozu"], ["clan:颍川钟氏"]], clan_zhongyu: ["male", "wei", 3, ["clanjiejian", "clanhuanghan", "clanbaozu"], ["clan:颍川钟氏"]],
clan_wanglun: ["male", "jin", 3, ["clanqiuxin", "clanjianyuan", "clanzhongliu"], ["clan:太原王氏"]], clan_wanglun: ["male", "jin", 3, ["clanqiuxin", "clanjianyuan", "clanzhongliu"], ["clan:太原王氏"]],
clan_xunyou: ["male", "wei", 3, ["clanbaichu", "clandaojie"], ["clan:颍川荀氏"]], clan_xunyou: ["male", "wei", 3, ["clanbaichu", "clandaojie"], ["clan:颍川荀氏"]],
@ -1046,7 +1046,7 @@ game.import("character", function () {
if (card.name == "tao") return num / 114514; if (card.name == "tao") return num / 114514;
}, },
}, },
audio: 2, audio: 6,
trigger: { global: "roundStart" }, trigger: { global: "roundStart" },
direct: true, direct: true,
locked: true, locked: true,
@ -1153,7 +1153,7 @@ game.import("character", function () {
intro: { content: "本轮野心:#张" }, intro: { content: "本轮野心:#张" },
}, },
clanxieshu: { clanxieshu: {
audio: 2, audio: 6,
trigger: { player: "damageEnd", source: "damageSource" }, trigger: { player: "damageEnd", source: "damageSource" },
filter(event, player) { filter(event, player) {
if (!event.card || player.isLinked()) return false; if (!event.card || player.isLinked()) return false;
@ -1926,6 +1926,7 @@ game.import("character", function () {
clanbaozu: { clanbaozu: {
audio: 2, audio: 2,
audioname: ["clan_zhongyan", "clan_zhonghui", "clan_zhongyu", "clan_zhongyao"], audioname: ["clan_zhongyan", "clan_zhonghui", "clan_zhongyu", "clan_zhongyao"],
audioname2: { clan_zhonghui: "clanbaozu_clan_zhonghui" },
trigger: { global: "dying" }, trigger: { global: "dying" },
clanSkill: true, clanSkill: true,
limited: true, limited: true,
@ -1945,6 +1946,7 @@ game.import("character", function () {
trigger.player.link(true); trigger.player.link(true);
trigger.player.recover(); trigger.player.recover();
}, },
subSkill: { clan_zhonghui: { audio: 6 } },
}, },
//族王淩 //族王淩
clanbolong: { clanbolong: {

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@ -8811,7 +8811,7 @@ export const Content = {
} else if (lib.character[name][4].some((tag) => tag.startsWith("die_audio"))) { } else if (lib.character[name][4].some((tag) => tag.startsWith("die_audio"))) {
var tag = lib.character[name][4].find((tag) => tag.startsWith("die_audio")); var tag = lib.character[name][4].find((tag) => tag.startsWith("die_audio"));
var list = tag.split(":").slice(1); var list = tag.split(":").slice(1);
game.playAudio("die", list.length ? list[0] : name); game.playAudio("die", list.length ? list.randomGet() : name);
} else { } else {
game.playAudio("die", name, function () { game.playAudio("die", name, function () {
game.playAudio("die", name.slice(name.indexOf("_") + 1)); game.playAudio("die", name.slice(name.indexOf("_") + 1));