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@ -115,7 +115,6 @@ window.config={
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skill_animation:true,
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paused:false,
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title:false,
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right_sidebar:false,
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button_press:true,
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damage_shake:true,
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log_highlight:true,
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76
game/game.js
76
game/game.js
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@ -4224,20 +4224,6 @@
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ui.tempnowuxie.classList.toggle('glow')
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}
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}
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else if(e.keyCode==73){
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// if(game.showIdentity){
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// game.showIdentity();
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// }
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}
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else if(e.keyCode==67){
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// var node=ui.window.querySelector('#click');
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// if(node){
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// node.click();
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// }
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// else{
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// ui.click.config();
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// }
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}
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else if(e.keyCode==116||((e.ctrlKey||e.metaKey)&&e.keyCode==82)){
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if(e.shiftKey){
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if(confirm('是否重置游戏?')){
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@ -30531,45 +30517,10 @@
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ui.arena.appendChild(ui.canvas);
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ui.canvas.id='canvas';
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ui.ctx=ui.canvas.getContext('2d');
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ui.configbg=ui.create.div("#click");
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ui.configbg.listen(ui.click.config2);
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if(!lib.config.touchscreen){
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ui.configbg.oncontextmenu=ui.click.config2;
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}
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ui.config=ui.create.div('#sidebar2.content');
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ui.config.listen(function(){
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if(_status.reloading) return;
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if(_status.choosing){
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if(!_status.choosing.expand){
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_status.choosing.parentNode.style.height='';
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_status.choosing.nextSibling.delete();
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_status.choosing.previousSibling.show();
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delete _status.choosing;
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}
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}
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_status.clicked=true;
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if(ui.arena.classList.contains('selecting')){
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game.check();
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}
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});
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if(!lib.config.touchscreen){
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ui.config.oncontextmenu=function(e){
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e.stopPropagation();
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return false;
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};
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}
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ui.sidebar.ontouchstart=ui.click.touchStart;
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ui.config.ontouchstart=ui.click.touchStart;
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ui.sidebar.ontouchmove = ui.click.touchScroll;
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ui.config.ontouchmove = ui.click.touchScroll;
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ui.sidebar.style.WebkitOverflowScrolling='touch';
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ui.config.style.WebkitOverflowScrolling='touch';
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if(false&&lib.config.right_sidebar){
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ui.sidebar.classList.add('right');
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ui.sidebar3.classList.add('left');
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ui.config.classList.add('right');
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}
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var zoom;
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switch(lib.config.ui_zoom){
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@ -33586,33 +33537,6 @@
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ui.system1.classList.remove('shown');
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ui.system2.classList.remove('shown');
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},
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config2:function(e){
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_status.clicked=true;
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ui.system.show();
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ui.arena.classList.remove('right');
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ui.arena.classList.remove('left');
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ui.arena.classList.remove('paused2');
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// ui.arena.classList.remove('paused');
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this.remove();
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if(ui.gameviewdialog){
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if(ui.gameviewdialog.popped){
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ui.gameviewdialog.popped.delete();
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delete ui.gameviewdialog.popped;
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}
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ui.gameviewdialog.close();
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delete ui.gameviewdialog;
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ui.currentgameview.classList.remove('thundertext');
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}
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ui.config.delete();
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if(_status.config2){
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game.resume2();
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}
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// e.stopPropagation();
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if(game.onresume2){
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game.onresume2();
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}
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return false;
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},
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swap:function(){
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if(_status.dragged) return;
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if(this.classList.contains('dead')) return;
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@ -845,7 +845,7 @@ table {
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transition: all 0.1s
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}
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.pausedbg,#click {
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.pausedbg {
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left: 0;
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top: 0;
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width: 100%;
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@ -857,7 +857,7 @@ table {
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top: calc(50% - 17px);
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left: calc(50% - 45px);
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}
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#sidebar,#sidebar2,#sidebar3 {
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#sidebar,#sidebar3 {
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left: 0;
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top: 0;
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width: 200px;
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@ -870,7 +870,7 @@ table {
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#sidebar3 {
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text-align: right
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}
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.pausedbg>#sidebar.right,#sidebar2.right,#sidebar3 {
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.pausedbg>#sidebar.right,#sidebar3 {
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left: calc(100% - 240px);
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}
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#sidebar3.left {
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@ -878,8 +878,7 @@ table {
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text-align: left;
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}
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.dialog.popped #sidebar,
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.dialog.popped #sidebar2 {
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.dialog.popped #sidebar {
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padding: 0;
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}
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.dialog .poppedpile {
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@ -2875,9 +2874,6 @@ div:hover>.intro {
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.content>.config.line2 {
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transform: translateX(-5px);
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}
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#sidebar2>.config:not(.line2) {
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transform: translateX(5px);
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}
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.popup {
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background: rgba(0,0,0,0.2);
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box-shadow: rgba(0, 0, 0, 0.3) 0 0 0 1px;
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