修复青龙刀和界刘备的各一个bug
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@ -2158,8 +2158,10 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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player.chooseToUse(get.prompt('qinglong',trigger.target),function(card,player,event){
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player.chooseToUse(get.prompt('qinglong',trigger.target),function(card,player,event){
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if(get.name(card)!='sha') return false;
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if(get.name(card)!='sha') return false;
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if(player.getEquip('qinglong')==card) return false;
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if(player.getEquip('qinglong')==card) return false;
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var target=_status.event.targetx;
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if(!lib.filter.targetEnabled(card,player,target)) return false;
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return lib.filter.filterCard.apply(this,arguments);
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return lib.filter.filterCard.apply(this,arguments);
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},trigger.target,-1).set('addCount',false).logSkill='qinglong_skill';
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},trigger.target,-1).set('targetx',trigger.target).set('addCount',false).logSkill='qinglong_skill';
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}
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}
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},
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},
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zhangba_skill:{
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zhangba_skill:{
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@ -12014,6 +12014,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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}
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}
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player.storage.rerende2.push(target);
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player.storage.rerende2.push(target);
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player.give(cards,target);
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player.give(cards,target);
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'step 1'
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if(typeof player.storage.rerende!='number'){
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if(typeof player.storage.rerende!='number'){
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player.storage.rerende=0;
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player.storage.rerende=0;
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}
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}
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@ -12081,7 +12082,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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else{
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else{
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event.finish();
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event.finish();
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}
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}
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'step 1'
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'step 2'
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if(result&&result.bool&&result.links[0]){
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if(result&&result.bool&&result.links[0]){
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var card={name:result.links[0][2],nature:result.links[0][3]};
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var card={name:result.links[0][2],nature:result.links[0][3]};
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player.chooseUseTarget(card,true);
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player.chooseUseTarget(card,true);
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