fix: change skill name addskils to addskills

This commit is contained in:
Jikun 2024-02-23 02:43:41 +08:00
parent 2af06ef4a9
commit 21700e296c
2 changed files with 28531 additions and 28532 deletions

View File

@ -1485,8 +1485,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
(event, map) => {
var player = map.player, trigger = map.trigger;
var next = player.chooseToUse();
next.set('openskilldialog',`###${get.prompt('olsuji')}###将一张黑色牌当【杀】使用${
player==trigger.player?'':`。若${get.translation(trigger.player)}受到了此【杀】的伤害,你获得其一张牌。`
next.set('openskilldialog', `###${get.prompt('olsuji')}###将一张黑色牌当【杀】使用${player == trigger.player ? '' : `。若${get.translation(trigger.player)}受到了此【杀】的伤害,你获得其一张牌。`
}`);
next.set('norestore', true);
next.set('_backupevent', 'olsuji_backup');
@ -17663,7 +17662,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
'step 2'
var map = event.result || result;
if (map && map.skills && map.skills.length) {
player.addSkils(map.skills);
player.addSkills(map.skills);
}
game.broadcastAll(function (list) {
game.expandSkills(list);

View File

@ -4334,7 +4334,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
player.awakenSkill('twmibei');
player.logSkill('twmibei_achieve');
game.log(player, '成功完成使命');
player.addSkils('twmouli');
player.addSkills('twmouli');
},
intro: { content: '已使用牌名:$' },
subSkill: {