fix: change skill name addskils to addskills
This commit is contained in:
parent
2af06ef4a9
commit
21700e296c
|
@ -1485,8 +1485,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
|||
(event, map) => {
|
||||
var player = map.player, trigger = map.trigger;
|
||||
var next = player.chooseToUse();
|
||||
next.set('openskilldialog',`###${get.prompt('olsuji')}###将一张黑色牌当【杀】使用${
|
||||
player==trigger.player?'':`。若${get.translation(trigger.player)}受到了此【杀】的伤害,你获得其一张牌。`
|
||||
next.set('openskilldialog', `###${get.prompt('olsuji')}###将一张黑色牌当【杀】使用${player == trigger.player ? '' : `。若${get.translation(trigger.player)}受到了此【杀】的伤害,你获得其一张牌。`
|
||||
}`);
|
||||
next.set('norestore', true);
|
||||
next.set('_backupevent', 'olsuji_backup');
|
||||
|
@ -17663,7 +17662,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
|||
'step 2'
|
||||
var map = event.result || result;
|
||||
if (map && map.skills && map.skills.length) {
|
||||
player.addSkils(map.skills);
|
||||
player.addSkills(map.skills);
|
||||
}
|
||||
game.broadcastAll(function (list) {
|
||||
game.expandSkills(list);
|
||||
|
|
|
@ -4334,7 +4334,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
|
|||
player.awakenSkill('twmibei');
|
||||
player.logSkill('twmibei_achieve');
|
||||
game.log(player, '成功完成使命');
|
||||
player.addSkils('twmouli');
|
||||
player.addSkills('twmouli');
|
||||
},
|
||||
intro: { content: '已使用牌名:$' },
|
||||
subSkill: {
|
||||
|
|
Loading…
Reference in New Issue