feat: add `Game#parseResourcePath` && replace `Game#playAudio` for test.
This commit is contained in:
parent
e19eb4693e
commit
215ead7e7b
|
@ -1381,9 +1381,6 @@ export class Game {
|
|||
} else if (typeof argument == "function") onError = argument;
|
||||
if (_status.video) break;
|
||||
}
|
||||
if (path.startsWith("ext:")) path = path.replace(/^ext:/, "extension/");
|
||||
else if (!["db:", "blob:", "data:"].some(prefix => path.startsWith(prefix))) path = `audio/${path}`;
|
||||
if (!lib.config.repeat_audio && _status.skillaudio.includes(path)) return;
|
||||
}
|
||||
const audio = document.createElement("audio");
|
||||
audio.autoplay = true;
|
||||
|
@ -1400,13 +1397,10 @@ export class Game {
|
|||
audio.remove();
|
||||
if (onError) onError(event);
|
||||
};
|
||||
new Promise((resolve, reject) => {
|
||||
if (path.startsWith("db:")) game.getDB("image", path.slice(3)).then(octetStream => resolve(get.objectURL(octetStream)), reject);
|
||||
else if (lib.path.extname(path)) resolve(`${lib.assetURL}${path}`);
|
||||
else if (URL.canParse(path)) resolve(path);
|
||||
else resolve(`${lib.assetURL}${path}.mp3`);
|
||||
}).then(resolvedPath => {
|
||||
audio.src = resolvedPath;
|
||||
|
||||
game.parseResourcePath(path, path => (lib.path.extname(path) ? `audio/${path}` : `audio/${path}.mp3`)).then(path => {
|
||||
audio.src = path.href;
|
||||
if (!lib.config.repeat_audio && _status.skillaudio.includes(path.href)) return;
|
||||
ui.window.appendChild(audio);
|
||||
});
|
||||
return audio;
|
||||
|
@ -1461,7 +1455,10 @@ export class Game {
|
|||
* @returns { string[] } 语音地址列表
|
||||
*/
|
||||
parseSkillText(skill, player, skillInfo) {
|
||||
return game.parseSkillTextMap(skill, player, skillInfo).map(data => data.text).filter(Boolean);
|
||||
return game
|
||||
.parseSkillTextMap(skill, player, skillInfo)
|
||||
.map(data => data.text)
|
||||
.filter(Boolean);
|
||||
}
|
||||
/**
|
||||
* 根据skill中的audio,audioname,audioname2和player来获取技能台词列表及其对应的源文件名
|
||||
|
@ -1487,12 +1484,15 @@ export class Game {
|
|||
const getName = filter => {
|
||||
const name = (player.tempname || []).find(i => filter(i));
|
||||
if (name) return name;
|
||||
return [player.name, player.name1, player.name2].reduce((result, name) => {
|
||||
return [player.name, player.name1, player.name2].reduce(
|
||||
(result, name) => {
|
||||
if (result) return result;
|
||||
if (!name) return result;
|
||||
if (filter(name)) return name;
|
||||
return get.character(name).tempname.find(i => filter(i)) || result;
|
||||
}, void 0);
|
||||
},
|
||||
void 0
|
||||
);
|
||||
};
|
||||
|
||||
const getTextMap = (path, name, ext) => ({
|
||||
|
@ -1529,8 +1529,8 @@ export class Game {
|
|||
}
|
||||
|
||||
const map = {};
|
||||
audioInfo.forEach((i) => {
|
||||
parseAudio(skill, options, i).forEach(data => map[data.name] = data);
|
||||
audioInfo.forEach(i => {
|
||||
parseAudio(skill, options, i).forEach(data => (map[data.name] = data));
|
||||
});
|
||||
return Object.values(map);
|
||||
}
|
||||
|
@ -1539,12 +1539,13 @@ export class Game {
|
|||
if (audioInfo === false) return [];
|
||||
if (typeof audioInfo === "string") {
|
||||
if (["data:", "blob:"].some(prefix => audioInfo.startsWith(prefix))) return [getTextMap("", audioInfo, "")];
|
||||
if(checkSkill(audioInfo, history)) return getAudioList(audioInfo, options);
|
||||
if (checkSkill(audioInfo, history)) return getAudioList(audioInfo, options);
|
||||
}
|
||||
audioInfo = String(audioInfo);
|
||||
const list = audioInfo.match(/(?:(.*):|^)(true|\d+)(?::(.*)|$)/); // [path, number|true, ext]
|
||||
if (!list) {
|
||||
let path = "", ext = "";
|
||||
let path = "",
|
||||
ext = "";
|
||||
if (!/^db:|^ext:|\//.test(audioInfo)) path = "skill/";
|
||||
if (!/\.\w+$/.test(audioInfo)) ext = ".mp3";
|
||||
if (path && ext) return parseAudio(audioInfo, options, [true, 2]);
|
||||
|
@ -1574,51 +1575,49 @@ export class Game {
|
|||
* @param { string | Player } player 角色名
|
||||
* @returns { any[] } 语音地址列表
|
||||
*/
|
||||
parseDieTextMap(player){
|
||||
parseDieTextMap(player) {
|
||||
let name, rawName;
|
||||
if (typeof player === "string") {
|
||||
name = player;
|
||||
rawName = name;
|
||||
}
|
||||
else if (get.itemtype(player) === "player") {
|
||||
} else if (get.itemtype(player) === "player") {
|
||||
// @ts-ignore
|
||||
name = player.skin.name || player.name;
|
||||
rawName = player.name;
|
||||
}
|
||||
const info = get.character(name), datas = [];
|
||||
const info = get.character(name),
|
||||
datas = [];
|
||||
let dieAudios;
|
||||
if(info && info.dieAudios.length > 0){
|
||||
if (info && info.dieAudios.length > 0) {
|
||||
dieAudios = info.dieAudios;
|
||||
}
|
||||
//@mengxinzxz写的屎山
|
||||
else if(rawName !== name && lib.characterSubstitute[rawName] && lib.characterSubstitute[rawName].some((i) => i[0] == name)){
|
||||
const trashes = lib.characterSubstitute[rawName].find((i) => i[0] == name)[1];
|
||||
const newCharacter = get.convertedCharacter(['','',0,[],trashes]);
|
||||
else if (rawName !== name && lib.characterSubstitute[rawName] && lib.characterSubstitute[rawName].some(i => i[0] == name)) {
|
||||
const trashes = lib.characterSubstitute[rawName].find(i => i[0] == name)[1];
|
||||
const newCharacter = get.convertedCharacter(["", "", 0, [], trashes]);
|
||||
dieAudios = newCharacter.dieAudios;
|
||||
}
|
||||
if(dieAudios && dieAudios.length > 0){
|
||||
if (dieAudios && dieAudios.length > 0) {
|
||||
dieAudios.forEach(item => {
|
||||
let key, file;
|
||||
if(item.startsWith("ext:")){
|
||||
if (item.startsWith("ext:")) {
|
||||
key = item.slice(4).split("/")[1];
|
||||
file = item;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
key = item;
|
||||
file = `die/${item}.mp3`;
|
||||
}
|
||||
const data = {key, file}
|
||||
if(lib.translate[`#${key}:die`]) data.text = lib.translate[`#${key}:die`];
|
||||
const data = { key, file };
|
||||
if (lib.translate[`#${key}:die`]) data.text = lib.translate[`#${key}:die`];
|
||||
datas.push(data);
|
||||
});
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
const data = {
|
||||
key: name,
|
||||
file: `die/${name}.mp3`,
|
||||
isDefault: true,
|
||||
}
|
||||
if(lib.translate[`#${name}:die`]) data.text = lib.translate[`#${name}:die`];
|
||||
};
|
||||
if (lib.translate[`#${name}:die`]) data.text = lib.translate[`#${name}:die`];
|
||||
datas.push(data);
|
||||
}
|
||||
return datas;
|
||||
|
@ -3332,8 +3331,7 @@ export class Game {
|
|||
};
|
||||
// player.removeGaintag.apply(player, content);
|
||||
checkMatch(content[1], player.getCards("h"));
|
||||
}
|
||||
else player.removeGaintag(content);
|
||||
} else player.removeGaintag(content);
|
||||
} else {
|
||||
console.log(player);
|
||||
}
|
||||
|
@ -6998,7 +6996,7 @@ export class Game {
|
|||
for (let i = 0; i < event.config.size; i++) {
|
||||
ui.window.appendChild(event.nodes[i]);
|
||||
}
|
||||
"step 1";
|
||||
("step 1");
|
||||
let rand1 = event.config.first;
|
||||
if (rand1 == "rand") {
|
||||
rand1 = Math.random() < 0.5;
|
||||
|
@ -7035,7 +7033,7 @@ export class Game {
|
|||
}
|
||||
game.delay();
|
||||
lib.init.onfree();
|
||||
"step 2";
|
||||
("step 2");
|
||||
if (event.checkredo()) return;
|
||||
if (event._skiprest) return;
|
||||
if (event.side < 2) {
|
||||
|
@ -7051,7 +7049,7 @@ export class Game {
|
|||
event.aiMove();
|
||||
game.delay();
|
||||
}
|
||||
"step 3";
|
||||
("step 3");
|
||||
if (typeof event.fast == "number" && get.time() - event.fast <= 1000) {
|
||||
event.fast = true;
|
||||
} else {
|
||||
|
@ -7086,7 +7084,7 @@ export class Game {
|
|||
game.delay();
|
||||
}
|
||||
}
|
||||
"step 4";
|
||||
("step 4");
|
||||
if (event.checkredo()) return;
|
||||
if (event.skipnode) event.skipnode.delete();
|
||||
if (event.replacenode) event.replacenode.delete();
|
||||
|
@ -7105,7 +7103,7 @@ export class Game {
|
|||
}
|
||||
}
|
||||
game.delay();
|
||||
"step 5";
|
||||
("step 5");
|
||||
event.prompt("选择" + get.cnNumber(event.config.num) + "名出场武将");
|
||||
event.enemylist = [];
|
||||
for (let i = 0; i < event.avatars.length; i++) {
|
||||
|
@ -7135,7 +7133,7 @@ export class Game {
|
|||
event.nodes[i].hide();
|
||||
}
|
||||
game.pause();
|
||||
"step 6";
|
||||
("step 6");
|
||||
event.promptbar.delete();
|
||||
if (ui.cardPileButton) ui.cardPileButton.style.display = "";
|
||||
lib.onresize.remove(event.resize);
|
||||
|
@ -8510,6 +8508,16 @@ export class Game {
|
|||
await Promise.resolve(asyncFunc(target, i));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @async
|
||||
* @param {string | URL} link
|
||||
* @param {((item: string) => string) | null} [defaultHandle]
|
||||
* @returns {Promise<URL>}
|
||||
*/
|
||||
parseResourcePath(link, defaultHandle = null) {
|
||||
return (link instanceof URL ? link.href : link).startsWith("db:") ? lib.init.promises.parseResourceAddress(link, defaultHandle, true) : Promise.resolve(lib.init.parseResourceAddress(link, defaultHandle));
|
||||
}
|
||||
}
|
||||
|
||||
export let game = new Game();
|
||||
|
|
Loading…
Reference in New Issue