This commit is contained in:
libccy 2017-01-26 19:13:30 +08:00
parent 7c47208f61
commit 21159e25ea
8 changed files with 20 additions and 14 deletions

View File

@ -104,11 +104,11 @@ card.hearth={
var jj=js[0].viewAs?{name:js[0].viewAs}:js[0]; var jj=js[0].viewAs?{name:js[0].viewAs}:js[0];
if(jj.name=='guohe') return 3; if(jj.name=='guohe') return 3;
if(js.length==1&&ai.get.effect(target,jj,target,player)>=0){ if(js.length==1&&ai.get.effect(target,jj,target,player)>=0){
return -1.5; return 0.5;
} }
return 3; return 3;
} }
return -1.5; return 0.5;
} }
} }
} }

View File

@ -3105,6 +3105,7 @@ character.hearth={
return get.cardCount(event.card,player)>1; return get.cardCount(event.card,player)>1;
}, },
forced:true, forced:true,
usable:3,
content:function(){ content:function(){
player.draw(); player.draw();
} }
@ -5584,7 +5585,7 @@ character.hearth={
huanwu:'唤雾', huanwu:'唤雾',
huanwu_info:'出牌阶段限一次,你可以令一名角色增加一点体力上限,回复一点体力,并摸两张牌(每名角色限发动一次)', huanwu_info:'出牌阶段限一次,你可以令一名角色增加一点体力上限,回复一点体力,并摸两张牌(每名角色限发动一次)',
fengnu:'风怒', fengnu:'风怒',
fengnu_info:'锁定技,你使用的任何卡牌无数量及距离限制;当你于回合内重复使用同名卡牌时,你摸一张牌', fengnu_info:'锁定技,你使用的任何卡牌无数量及距离限制;当你于回合内重复使用同名卡牌时,你摸一张牌每回合最多以此法摸3张牌',
shengdun:'圣盾', shengdun:'圣盾',
shengdun2:'圣盾', shengdun2:'圣盾',
shengdun_info:'锁定技,回合开始阶段,若你没有护甲,你获得一点护甲', shengdun_info:'锁定技,回合开始阶段,若你没有护甲,你获得一点护甲',

View File

@ -1261,7 +1261,7 @@ character.refresh={
}, },
content:function(){ content:function(){
player.chooseToUse({name:'sha'},'诛害:是否对'+get.translation(trigger.player)+'使用一张杀?', player.chooseToUse({name:'sha'},'诛害:是否对'+get.translation(trigger.player)+'使用一张杀?',
trigger.player).set('logSkill','zhuhai'); trigger.player,-1).set('logSkill','zhuhai');
} }
}, },
qianxin:{ qianxin:{

View File

@ -227,6 +227,8 @@ character.xianjian={
ai:{ ai:{
threaten:1.2, threaten:1.2,
}, },
skillAnimation:true,
animationColor:'wood',
content:function(){ content:function(){
'step 0' 'step 0'
player.storage.danqing.length=0; player.storage.danqing.length=0;

View File

@ -1,5 +1,5 @@
window.noname_update={ window.noname_update={
version:'1.9.6.3', version:'1.9.6.4',
update:'1.9.6.2', update:'1.9.6.2',
changeLog:[ changeLog:[
'bug修复', 'bug修复',
@ -8,16 +8,16 @@ window.noname_update={
'game/game.js', 'game/game.js',
'game/package.js', 'game/package.js',
'game/asset.js', 'game/asset.js',
// 'card/swd.js', 'card/hearth.js',
'character/ow.js', 'character/ow.js',
// 'character/hearth.js', 'character/hearth.js',
// 'character/old.js', // 'character/old.js',
// 'character/rank.js', 'character/xianjian.js',
// 'character/xianjian.js', 'character/refresh.js',
// 'character/shenhua.js', 'character/shenhua.js',
// 'character/yijiang.js', // 'character/yijiang.js',
// 'mode/chess.js', // 'mode/chess.js',
// 'mode/versus.js', 'mode/versus.js',
// 'mode/guozhan.js', // 'mode/guozhan.js',
// 'mode/identity.js', // 'mode/identity.js',
// 'mode/stone.js', // 'mode/stone.js',

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@ -65,7 +65,7 @@
width: calc(9700% / 94) !important; width: calc(9700% / 94) !important;
} }
#arena:not(.single-handcard):not(.chess)>#mebg{ #arena:not(.single-handcard):not(.chess)>#mebg{
opacity: 0; visibility: hidden;
} }
#arena:not(.single-handcard):not(.chess)>#me #handcards1{ #arena:not(.single-handcard):not(.chess)>#me #handcards1{
left: 120px !important; left: 120px !important;

View File

@ -1028,9 +1028,12 @@ mode.versus={
event.xdialog.close(); event.xdialog.close();
} }
game.addRecentCharacter(game.me.name,game.me.name2); game.addRecentCharacter(game.me.name,game.me.name2);
ui.control.style.transitionDuration='0s';
ui.refresh(ui.control);
ui.arena.classList.remove('choose-character');
setTimeout(function(){ setTimeout(function(){
ui.arena.classList.remove('choose-character'); ui.control.style.transitionDuration='';
},500) },500);
}); });
}, },
chooseCharacter:function(){ chooseCharacter:function(){