add modify functions.

This commit is contained in:
Rintim 2023-09-07 22:43:15 +08:00
parent 41a06fc4a4
commit 1ff9beb778
1 changed files with 25 additions and 5 deletions

View File

@ -32197,7 +32197,7 @@
},
generate:(name, style)=>[`${name} {`, game.dynamicStyle.translate(style), "}"].join(" "),
has:name=>game.dynamicStyle._cache.rules.some(item=>item[0]==name),
get:name=>game.dynamicStyle.find(item=>item[0]==name),
get:name=>game.dynamicStyle.find(item=>item[0]==name)[1],
find:fn=>game.dynamicStyle._cache.rules.find(fn),
size:()=>game.dynamicStyle._cache.rules.length,
indexOf:name=>{
@ -32206,10 +32206,30 @@
}
return -1;
},
add:(name,style)=>{
const that=game.dynamicStyle;
return that.update(name,that.has(name)?Object.assign({},that.get(name),style):style);
},
addObject:object=>{
const that=game.dynamicStyle;
let result=[];
for(const name in object){
result.push(that.add(name, object[name]));
}
return result;
},
remove:name=>{
const that=game.dynamicStyle;
if(!that.has(name)) return false;
const index=that.indexOf(name);
that._cache.rules.splice(index,1);
that._cache.sheet.deleteRule(index);
return true;
},
update:(name,style)=>{
const that=game.dynamicStyle;
try{
if(this.has(name)){
if(that.has(name)){
const index=that.indexOf(name);
that._cache.sheet.deleteRule(index);
that._cache.sheet.insertRule(that.generate(name,style),index);