Bug、AI修正
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parent
64b7d2f8f5
commit
18bc12a031
33
game/game.js
33
game/game.js
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@ -1051,7 +1051,8 @@ window.play={};
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for(var i=0;i<event.result.buttons.length;i++){
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cards.push(event.result.buttons[i].link);
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}
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player.gain(cards);
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target.lose(cards,ui.special);
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event.resultcards=cards;
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var hs=[],oths=[];
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for(var i=0;i<cards.length;i++){
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if(get.position(cards[i])=='h'){
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@ -1067,7 +1068,10 @@ window.play={};
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else{
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target.$give(oths,player);
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}
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game.delay();
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"step 3"
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game.delay(2);
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"step 4"
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player.gain(event.resultcards);
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},
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showHandcards:function(){
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"step 0"
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@ -1486,7 +1490,7 @@ window.play={};
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if(cards){
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event.source=get.owner(cards[0]);
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if(event.source){
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event.source.lose(cards);
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event.source.lose(cards,ui.special);
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}
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}
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else{
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@ -2616,20 +2620,12 @@ window.play={};
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else next.ai=function(card){
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var player=get.owner(card);
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var event=_status.event.parent;
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var to=(player==event.player?event.target:event.player);
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var addi=(ai.get.value(card)>=8&&get.type(card)!='equip')?-10:0;
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if(player==event.player){
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if(event.small){
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return -get.number(card)-ai.get.value(card)/2+addi;
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}
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return get.number(card)-ai.get.value(card)/2+addi;
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if(event.small&&ai.get.attitude(player,to)>0){
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return -get.number(card)-ai.get.value(card)+addi;
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}
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if(ai.get.attitude(player,_status.event.parent.player)>0){
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if(event.small){
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return get.number(card)-ai.get.value(card)/2+addi;
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}
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return -get.number(card)-ai.get.value(card)/2+addi;
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}
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return get.number(card)-ai.get.value(card)/2+addi;
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return get.number(card)-ai.get.value(card)+addi;
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}
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next.content=lib.element.playerproto.chooseToCompare;
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return next;
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@ -4377,8 +4373,8 @@ window.play={};
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return;
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}
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if(!event.revealed&&!get.info(event.skill).forced){
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if(game.versusSwapControl&&get.info(event.skill).direct&&player.isUnderControl()){
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game.versusSwapControl(player);
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if(get.info(event.skill).direct&&player.isUnderControl()){
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game.modeSwapPlayer(player);
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event._result={bool:true};
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}
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else if(get.info(event.skill).frequent&&!lib.config.autoskilllist.contains(event.skill)){
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@ -7725,11 +7721,12 @@ window.play={};
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return;
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}
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var uiintro=this._poppedfunc();
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if(!uiintro) return;
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if(ui.currentpopped&&ui.currentpopped._uiintro){
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ui.currentpopped._uiintro.delete();
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delete ui.currentpopped._uiintro;
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_status.currentpopped=null;
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}
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if(!uiintro) return;
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ui.currentpopped=this;
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uiintro.classList.add('popped');
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uiintro.classList.add('static');
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