commit
1746425bb0
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@ -689,7 +689,10 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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delete player.storage.jiu;
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},
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ai:{
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damageBonus:true
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damageBonus:true,
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skillTagFilter:function(player,tag,arg){
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if(tag==='damageBonus') return arg&&arg.card&&arg.card.name==='sha';
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}
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},
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group:'jiu2'
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},
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@ -2931,7 +2931,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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if(get.attitude(player,target)>0&&target.hp>1){
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return 0;
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}
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if(get.attitude(player,target)<0&&!player.hasSkillTag('damageBonus')){
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if(get.attitude(player,target)<0&&!player.hasSkillTag('damageBonus','e',{
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target:target,
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card:card
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})){
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if(card.name=='sha') return;
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var sha=false;
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player._shibei_tmp=true;
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@ -12605,7 +12608,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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trigger.num++;
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},
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ai:{
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damageBonus:true
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damageBonus:true,
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skillTagFilter:function(player,tag,arg){
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if(tag==='damageBonus') return arg&&arg.card&&(arg.card.name==='sha'||arg.card.name==='juedou');
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}
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}
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},
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reganglie:{
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@ -3247,7 +3247,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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player.addTempSkill('linyun4','shaAfter')
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}
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},
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linyun4:[],
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linyun4:{},
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bofeng:{
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mod:{
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targetInRange:function(card,player,target){
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