v1.9.95.5.1

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Spmario233 2019-11-23 21:59:11 +08:00 committed by GitHub
parent 77435e903e
commit 168bd55ca2
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2 changed files with 3 additions and 3 deletions

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@ -1131,7 +1131,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
retuntian:'屯田',
retiaoxin:'挑衅',
rebeige:'悲歌',
retuntian_info:'当你于回合外失去牌时,你可以进行一次判定。若判定结果为♥,你获得此牌。否则你将此牌置于你的武将牌上,称之为【田】。锁定技,你计算与其他角色的距离时-XX为你武将牌上【田】的数目',
retuntian_info:'当你于回合外失去牌时,你可以进行一次判定。若判定结果为♥,你获得此判定牌。否则你将此牌置于你的武将牌上,称之为【田】。锁定技,你计算与其他角色的距离时-XX为你武将牌上【田】的数目',
retiaoxin_info:'出牌阶段限一次,你可以指定一名有牌的其他角色,该角色需对你使用一张【杀】,否则你弃置其一张牌。',
rebeige_info:'当有角色受到【杀】造成的伤害后你可以弃一张牌并令其进行一次判定若判定结果为♥该角色回复X点体力(X为伤害点数);♦︎该角色摸三张牌;♣伤害来源弃两张牌;♠伤害来源将其武将牌翻面',
meiyong:'妹勇',

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@ -3516,9 +3516,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
huashen2:{
audio:2,
trigger:{player:['phaseZhunbeiBeginStart','phaseAfter','huashenStart']},
trigger:{player:['phaseBeginStart','phaseAfter','huashenStart']},
filter:function(event,player,name){
if(name=='phaseZhunbeiBeginStart'&&game.phaseNumber==1) return false;
if(name=='phaseBeginStart'&&game.phaseNumber==1) return false;
return true;
},
//priority:50,