修复了threaten.target调用会出现错误的bug,另外优化了一下threaten的调用
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@ -4390,18 +4390,13 @@ export class Get extends Uninstantable {
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zeroplayer = true;
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zerotarget = true;
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}
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if (typeof temp3 == 'function' && temp3(player, target) != undefined) {
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threaten *= temp3(player, target);
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if (typeof temp3 == 'object') {
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temp3 = temp3.target;
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}
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else if (typeof temp3 == 'object') {
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if (typeof temp3.target == 'number') {
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threaten *= temp3;
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}
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else if (typeof temp3.target == 'function' && temp3(player, target) != undefined) {
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threaten *= temp3(player, target);
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}
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if (typeof temp3 == 'function') {
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temp3 = temp3(player, target);
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}
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else if (typeof temp3 == 'number') {
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if (typeof temp3 == 'number') {
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threaten *= temp3;
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}
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}
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