diff --git a/character/jsrg.js b/character/jsrg.js index 4752a761a..a9b05cd16 100644 --- a/character/jsrg.js +++ b/character/jsrg.js @@ -1833,7 +1833,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ var targets=game.filterPlayer(i=>i!=player); for(var target of targets){ var att=get.attitude(target,player); - var result=yield target.chooseCard(`负山:是否交给${get.translation(player)}一张牌?`,`若如此做,其此阶段使用【杀】的次数上限+1`).set('att',att).set('ai',card=>{ + var result=yield target.chooseCard('he',`负山:是否交给${get.translation(player)}一张牌?`,`若如此做,其此阶段使用【杀】的次数上限+1`).set('att',att).set('ai',card=>{ if(!get.event('goon')) return -get.value(card); var isSha=get.name(card,get.event('target'))=='sha'; if(get.event('att')<0) return (isSha?0:5)-get.value(card); diff --git a/game/game.js b/game/game.js index ca6081748..746977e45 100644 --- a/game/game.js +++ b/game/game.js @@ -33154,7 +33154,7 @@ const num=storage[key]; if(typeof num=='number'&&num>0){ let trans=get.translation(key); - if(combined&&key=='equip3') trans='坐骑栏'; + if(combined&&key=='equip3') trans='坐骑'; str+='