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1af8ba986a
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@ -2983,10 +2983,7 @@ card.swd={
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lib.card[name].selectTarget=1;
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lib.card[name].selectTarget=1;
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lib.card[name].range={global:1};
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lib.card[name].range={global:1};
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var str=lib.translate[cards[0].name+'_duanzao'];
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var str=lib.translate[cards[0].name+'_duanzao'];
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var str2=lib.translate[equip.name];
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var str2=get.translation(equip.name,'skill');
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if(str2.length>2){
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str2=str2.slice(0,2);
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}
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lib.translate[name]=str+str2;
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lib.translate[name]=str+str2;
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str2=lib.translate[equip.name+'_info']||'';
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str2=lib.translate[equip.name+'_info']||'';
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if(str2[str2.length-1]=='.'||str2[str2.length-1]=='。'){
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if(str2[str2.length-1]=='.'||str2[str2.length-1]=='。'){
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@ -3766,6 +3763,7 @@ card.swd={
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hslingjian_yinshen:'潜行',
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hslingjian_yinshen:'潜行',
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hslingjian_yinshen_info:'锁定技,你不能成为其他角色的卡牌的目标',
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hslingjian_yinshen_info:'锁定技,你不能成为其他角色的卡牌的目标',
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qinglonglingzhu:'青龙灵珠',
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qinglonglingzhu:'青龙灵珠',
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qinglonglingzhu_ab:'灵珠',
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qinglonglingzhu_info:'每当你造成一次属性伤害,你可以获得对方的一张牌',
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qinglonglingzhu_info:'每当你造成一次属性伤害,你可以获得对方的一张牌',
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xingjunyan:'星君眼',
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xingjunyan:'星君眼',
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xingjunyan_info:'你的杀造成的伤害+1;杀对你造成的伤害+1',
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xingjunyan_info:'你的杀造成的伤害+1;杀对你造成的伤害+1',
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@ -210,6 +210,7 @@ window.characterRank={
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're_liubei',
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're_liubei',
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'liyan',
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'liyan',
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'yanbaihu',
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'yanbaihu',
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'hs_kchromaggus',
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],
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],
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bp:[
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bp:[
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'hs_hallazeal',
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'hs_hallazeal',
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@ -228,7 +229,6 @@ window.characterRank={
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'hs_nate',
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'hs_nate',
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'hs_finley',
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'hs_finley',
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'hs_shifazhe',
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'hs_shifazhe',
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'hs_kchromaggus',
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'hs_yelise',
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'hs_yelise',
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'hs_loatheb',
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'hs_loatheb',
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'hs_alextrasza',
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'hs_alextrasza',
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@ -873,7 +873,7 @@ character.xianjian={
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direct:true,
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direct:true,
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content:function(){
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content:function(){
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"step 0"
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"step 0"
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player.chooseCardButton(player.storage.shuiyun,'是否发动【水蕴】?').ai=function(button){
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player.chooseCardButton(player.storage.shuiyun,'是否对'+get.translation(trigger.player)+'发动【水蕴】?').ai=function(button){
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return ai.get.attitude(player,trigger.player)>2?1:0;
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return ai.get.attitude(player,trigger.player)>2?1:0;
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}
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}
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"step 1"
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"step 1"
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