This commit is contained in:
libccy 2017-05-19 17:10:07 +08:00
parent 311a549f32
commit 11df369534
8 changed files with 0 additions and 34 deletions

View File

@ -984,8 +984,6 @@ game.import('card',function(lib,game,ui,get,ai,_status){
},
xiajiao2:{
trigger:{player:'phaseDrawAfter'},
forced:true,
popup:false,
silent:true,
content:function(){
player.chooseToDiscard('he',true);

View File

@ -1346,8 +1346,6 @@ game.import('card',function(lib,game,ui,get,ai,_status){
},
_gw_zirankuizeng:{
trigger:{player:'useCard'},
forced:true,
popup:false,
silent:true,
filter:function(event,player){
if(!lib.config.cards.contains('gwent')) return false;
@ -1361,8 +1359,6 @@ game.import('card',function(lib,game,ui,get,ai,_status){
},
_gainspell:{
trigger:{player:'drawBegin'},
forced:true,
popup:false,
silent:true,
priority:-11,
filter:function(event,player){

View File

@ -910,8 +910,6 @@ game.import('card',function(lib,game,ui,get,ai,_status){
caomu_skill:{
unique:true,
trigger:{player:'phaseDrawBegin'},
forced:true,
popup:false,
silent:true,
content:function(){
trigger.num--;
@ -920,8 +918,6 @@ game.import('card',function(lib,game,ui,get,ai,_status){
},
caomu_skill2:{
trigger:{player:'phaseDrawAfter'},
forced:true,
popup:false,
silent:true,
content:function(){
var targets=game.filterPlayer(function(current){

View File

@ -2095,8 +2095,6 @@ game.import('card',function(lib,game,ui,get,ai,_status){
dujian2:{},
g_yuchan_swap:{
trigger:{player:'useCardAfter'},
forced:true,
popup:false,
silent:true,
priority:-1,
content:function(){
@ -2263,8 +2261,6 @@ game.import('card',function(lib,game,ui,get,ai,_status){
shenmiguo2:{},
yuruyi:{
trigger:{player:'drawBegin'},
forced:true,
popup:false,
silent:true,
filter:function(){
return ui.cardPile.childElementCount>1;
@ -4157,8 +4153,6 @@ game.import('card',function(lib,game,ui,get,ai,_status){
content:'手牌上限-#'
},
trigger:{player:'phaseEnd'},
forced:true,
popup:false,
silent:true,
temp:true,
vanish:true,

View File

@ -987,8 +987,6 @@ game.import('card',function(lib,game,ui,get,ai,_status){
toulianghuanzhu2:{},
youdishenru:{
trigger:{source:'damageEnd'},
forced:true,
popup:false,
silent:true,
onremove:true,
filter:function(event,player){

View File

@ -752,8 +752,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
dawu3:{
trigger:{player:['phaseBegin','dieBegin']},
forced:true,
popup:false,
silent:true,
content:function(){
for(var i=0;i<game.players.length;i++){

View File

@ -143,8 +143,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
subSkill:{
count:{
trigger:{player:'useCard'},
forced:true,
popup:false,
silent:true,
filter:function(event,player){
return _status.currentPhase==player;
@ -161,8 +159,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
set:{
trigger:{player:'phaseAfter'},
forced:true,
popup:false,
silent:true,
content:function(){
delete player.storage.yunyin;
@ -413,8 +409,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
subSkill:{
count1:{
trigger:{player:'shaAfter'},
forced:true,
popup:false,
silent:true,
content:function(){
if(!player.storage.liuying) player.storage.liuying=[];
@ -423,8 +417,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
count2:{
trigger:{player:'phaseAfter'},
forced:true,
popup:false,
silent:true,
content:function(){
delete player.storage.liuying;
@ -1551,8 +1543,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
yuling5:{
trigger:{player:['useCardAfter','phaseBegin']},
forced:true,
popup:false,
silent:true,
content:function(){
player.storage.yuling=player.maxHp+2-get.cardCount(true,player);
@ -1560,8 +1550,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
yuling6:{
trigger:{player:'phaseAfter'},
forced:true,
popup:false,
silent:true,
content:function(){
delete player.storage.yuling;

View File

@ -408,9 +408,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
},
hupeng3:{
trigger:{player:'phaseEnd'},
forced:true,
silent:true,
popup:false,
filter:function(event,player){
return player.countCards('h','gw_dudayuanshuai2');
},