diff --git a/game/game.js b/game/game.js index 65f37e630..e87d54ecb 100644 --- a/game/game.js +++ b/game/game.js @@ -7838,6 +7838,7 @@ new Promise(resolve=>{ /** * @type {import('path')} */ + // @ts-ignore path:{}, getErrorTip:msg=>{ if(typeof msg!='string'){ @@ -9915,62 +9916,6 @@ new Promise(resolve=>{ ui.css.default=lib.init.css(lib.assetURL+'layout/default','layout'); proceed2(); })}; - - const initGamePromises=function(){ - game.promises.download=function(url,folder,dev,onprogress){ - return new Promise((resolve,reject)=>{ - game.download(url,folder,resolve,reject,dev,onprogress); - }); - }; - - game.promises.readFile=function(filename){ - return new Promise((resolve,reject)=>{ - game.readFile(filename,resolve,reject); - }); - }; - - game.promises.readFileAsText=function(filename){ - return new Promise((resolve,reject)=>{ - game.readFileAsText(filename,resolve,reject); - }); - }; - - game.promises.writeFile=function(data,path,name){ - return (new Promise((resolve,reject)=>{ - game.writeFile(data,path,name,resolve); - })).then(result=>{ - return new Promise((resolve,reject)=>{ - if(result instanceof Error){ - reject(result); - }else{ - resolve(result); - } - }); - }); - }; - - game.promises.removeFile=function(dir){ - return (new Promise((resolve,reject)=>{ - game.removeFile(dir,resolve); - })).then(result=>{ - return new Promise((resolve,reject)=>{ - if(result instanceof Error){ - reject(result); - }else{ - resolve(result); - } - }); - }); - }; - - game.promises.getFileList=function(dir){ - return new Promise((resolve,reject)=>{ - game.getFileList(dir,resolve,reject); - }); - }; - - game.promises.ensureDirectory=game.ensureDirectory; - }; if(lib.device){ lib.init.cordovaReady=function(){ @@ -10015,8 +9960,8 @@ new Promise(resolve=>{ if ("cordova" in window && "plugins" in window.cordova && "permissions" in window.cordova.plugins) { const permissions = cordova.plugins.permissions; const requests = ["WRITE_EXTERNAL_STORAGE", "READ_EXTERNAL_STORAGE"] - requests.forEach((request) => { - permissions.checkPermission(permissions[request], (status) => { + requests.forEach(request => { + permissions.checkPermission(permissions[request], status => { if (!status.hasPermission) { permissions.requestPermission(permissions[request], lib.other.ignore, lib.other.ignore); } @@ -10150,7 +10095,6 @@ new Promise(resolve=>{ createDirectory(); },reject)); }; - initGamePromises(); if(ui.updateUpdate){ ui.updateUpdate(); } @@ -10335,7 +10279,6 @@ new Promise(resolve=>{ createDirectory(); }); }; - initGamePromises(); if(ui.updateUpdate){ ui.updateUpdate(); } @@ -36105,10 +36048,95 @@ new Promise(resolve=>{ } }; const game={ - /** - * @type { { [key: string]: (...args:[])=>Promise } } - */ - promises:{}, + promises:{ + /** + * 模仿h5的prompt,用于显示可提示用户进行输入的对话框 + * + * 注: 由于参数列表是随意的,在这里我准备限制一下这个函数的参数顺序 + * + * @type {{ + * (title: string, forced?: boolean): Promise; + * (alertOption: 'alert', title: string, forced?: boolean): Promise; + * }} + * + * @param { string } title 设置prompt标题与input内容 + * @param { boolean } [forced] 为true的话将没有"取消按钮" + * @param { string } alertOption 设置prompt是否模拟alert + * @example + * ```js + * // 只设置标题(但是input的初始值就变成了undefined) + * game.promises.prompt('###prompt标题').then(value => console.log(value)); + * // 设置标题和input初始内容 + * game.promises.prompt('###prompt标题###input初始内容').then(value => console.log(value)); + * ``` + * @returns { Promise } + */ + prompt(alertOption,title,forced){ + return new Promise((resolve,reject)=>{ + if(alertOption!='alert'){ + forced=title||false; + title=option; + game.prompt(title,forced,resolve); + }else{ + game.prompt(alertOption,title,forced,resolve); + } + }); + }, + /** + * 模仿h5的alert,用于显示信息的对话框 + * + * @param { string } title + * @example + * ```js + * await game.promises.alert('弹窗内容'); + * ``` + * @returns { Promise } + */ + alert(title){ + return new Promise((resolve,reject)=>{ + game.prompt('alert',title,resolve); + }); + }, + // 读写函数promises化(不用考虑其对应函数是否存在) + download(url,folder,dev,onprogress){ + return new Promise((resolve,reject)=>{ + game.download(url,folder,resolve,reject,dev,onprogress); + }); + }, + readFile(filename){ + return new Promise((resolve,reject)=>{ + game.readFile(filename,resolve,reject); + }); + }, + readFileAsText(filename){ + return new Promise((resolve,reject)=>{ + game.readFileAsText(filename,resolve,reject); + }); + }, + writeFile(data,path,name){ + return (new Promise((resolve,reject)=>{ + game.writeFile(data,path,name,resolve); + })).then(result=>{ + return new Promise((resolve,reject)=>{ + if(result instanceof Error){ + reject(result); + }else{ + resolve(result); + } + }); + }); + }, + ensureDirectory(list,callback,file){ + return new Promise((resolve,reject)=>{ + game.ensureDirectory(list,callback,file).then(resolve).catch(reject); + }); + }, + createDir(directory) { + return new Promise((resolve,reject)=>{ + game.createDir(directory,resolve,reject); + }); + }, + }, globalEventHandlers: new class { constructor() { this._handlers = {}; @@ -39660,7 +39688,6 @@ new Promise(resolve=>{ for(var i=0;i{ } } if(!callback){ - return; + callback=function(){}; } //try{ // if(noinput){ @@ -39710,16 +39737,18 @@ new Promise(resolve=>{ var controls=ui.create.div(dialog); var clickConfirm=function(){ if(noinput){ + //给一个返回值使promise化正常使用 + callback(true); promptContainer.remove(); } - else if(input.value){ + else{ callback(input.value); promptContainer.remove(); } } var clickCancel=function(){ + callback(false); if(!forced){ - callback(false); promptContainer.remove(); } } @@ -39727,7 +39756,7 @@ new Promise(resolve=>{ if(!forced){ ui.create.div('.menubutton.large','取消',controls,clickCancel); } - if(noinput){ + if(noinput||(str2&&str2.length>0)){ confirmNode.classList.remove('disabled'); } else{