Update clan.js
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@ -465,7 +465,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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charlotte:true,
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trigger:{global:'phaseEnd'},
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filter:function(event,player){
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if(!player.getStorage('clanmingjie_targeted').contains(event.player)) return false;
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if(!player.getStorage('clanmingjie_effect').contains(event.player)) return false;
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return event.player!=player||!player.getHistory('useSkill',evt=>evt.skill=='clanmingjie'&&evt.targets[0]==player).length;
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},
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forced:true,
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