This commit is contained in:
parent
2f15643b6d
commit
0e13d77986
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@ -28,11 +28,11 @@ card.extra={
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target.node.jiu=ui.create.div('.playerjiu',target.node.avatar);
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target.node.jiu2=ui.create.div('.playerjiu',target.node.avatar2);
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}
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if(card.clone&&card.clone.parentNode==target.parentNode){
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if(card.clone&&(card.clone.parentNode==target.parentNode||card.clone.parentNode==ui.arena)){
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card.clone.moveDelete(target);
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}
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},target,card);
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if(card.clone&&card.clone.parentNode==target.parentNode){
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if(card.clone&&(card.clone.parentNode==target.parentNode||card.clone.parentNode==ui.arena)){
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game.addVideo('gain2',target,get.cardsInfo([card]));
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}
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}
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@ -260,7 +260,7 @@ card.swd={
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if(target==_status.dying) target.recover();
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else{
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target.addTempSkill('tianxianjiu',['phaseAfter','shaAfter']);
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if(card.clone&&card.clone.parentNode==player.parentNode){
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if(card.clone&&(card.clone.parentNode==player.parentNode||card.clone.parentNode==ui.arena)){
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card.clone.moveDelete(target);
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game.addVideo('gain2',target,get.cardsInfo([card]));
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}
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@ -1869,6 +1869,7 @@ character.shenhua={
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event.current.animate('target');
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event.current.chooseToUse('乱舞:使用一张杀或流失一点体力',{name:'sha'},function(card,player,target){
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if(player==target) return false;
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if(!player.canUse('sha',target)) return false;
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if(get.distance(player,target)<=1) return true;
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for(var i=0;i<game.players.length;i++){
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if(game.players[i]==player) continue;
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@ -13,7 +13,7 @@ window.config={
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forbiddouble:['zhugedan','swd_kangnalishi','dongzhuo','wutugu','jg_simayi','hs_siwangzhiyi','hs_ronghejuren','hs_shanlingjuren'],
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layoutfixed:['chess'],
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all:{
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stockmode:['identity','guozhan','versus','boss','chess','stone','connect'],
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stockmode:['identity','guozhan','versus','boss','chess','stone','connect','story','realtime'],
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layout:['default','newlayout'],
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theme:['woodden','music','simple'],
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card_font:['xiaozhuan','huangcao','caoshu','xingshu'],
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210
game/game.js
210
game/game.js
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@ -2628,7 +2628,7 @@
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var node=this;
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if(node._clearing){
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game.save(get.config('chess_leader_save'),null);
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window.location.reload();
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game.reload();
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return;
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}
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node._clearing=true;
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@ -2746,6 +2746,65 @@
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},
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}
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},
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story:{
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name:'剧情',
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config:{
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save:{
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name:'选择历程',
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init:'save1',
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item:{
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save1:'一',
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save2:'二',
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save3:'三',
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save4:'四',
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save5:'五',
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},
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restart:true,
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frequent:true,
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},
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clear:{
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name:'清除进度',
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onclick:function(){
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var node=this;
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if(node._clearing){
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game.save(get.config('save'),null);
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game.reload();
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return;
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}
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node._clearing=true;
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node.innerHTML='单击以确认 (3)';
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setTimeout(function(){
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node.innerHTML='单击以确认 (2)';
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setTimeout(function(){
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node.innerHTML='单击以确认 (1)';
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setTimeout(function(){
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node.innerHTML='清除进度';
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delete node._clearing;
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},1000);
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},1000);
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},1000);
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},
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clear:true,
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frequent:true,
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},
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chessscroll_speed:{
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name:'边缘滚动速度',
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init:'20',
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item:{
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'0':'不滚动',
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'10':'10格/秒',
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'20':'20格/秒',
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'30':'30格/秒',
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}
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},
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}
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},
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realtime:{
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name:'即时',
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config:{
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}
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},
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stone:{
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name:'炉石',
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config:{
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@ -2978,7 +3037,7 @@
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dialog.style.top=idealtop+'px';
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},
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isMobileMe:function(player){
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return (lib.config.layout=='mobile'||lib.config.layout=='phone')&&lib.config.mode!='chess'&&player.dataset.position==0;
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return (lib.config.layout=='mobile'||lib.config.layout=='phone')&&!game.chess&&player.dataset.position==0;
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},
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isNewLayout:function(){
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if(lib.config.layout!='default') return true;
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@ -3180,6 +3239,10 @@
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if(!lib.config.gameRecord){
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lib.config.gameRecord={};
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}
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if(lib.config.debug){
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mode.pack.story='剧情';
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mode.pack.realtime='即时';
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}
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for(i in mode.pack){
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if(lib.config.hiddenModePack.indexOf(i)==-1){
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lib.config.all.mode.push(i);
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@ -5449,7 +5512,7 @@
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event.dialog.add('手牌');
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var hs=target.get('h');
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hs.randomSort();
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if(event.visible||target==player){
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if(event.visible||target.isUnderControl(true)){
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event.dialog.add(hs);
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}
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else{
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@ -5524,7 +5587,7 @@
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event.dialog.add('手牌');
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var hs=target.get('h');
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hs.randomSort();
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if(event.visible||target==player){
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if(event.visible||target.isUnderControl(true)){
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event.dialog.add(hs);
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}
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else{
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@ -5615,7 +5678,7 @@
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event.dialog.add('手牌');
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var hs=target.get('h');
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hs.randomSort();
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if(event.visible||target==player){
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if(event.visible||target.isUnderControl(true)){
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event.dialog.add(hs);
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}
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else{
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@ -6900,12 +6963,12 @@
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card.classList.remove('drawinghidden');
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card.viewAs=viewAs;
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player.node.judges.insertBefore(card,player.node.judges.firstChild);
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if(card.clone&&card.clone.parentNode==player.parentNode){
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if(card.clone&&(card.clone.parentNode==player.parentNode||card.clone.parentNode==ui.arena)){
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card.clone.moveDelete(player);
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game.addVideo('gain2',player,get.cardsInfo([card]));
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}
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},player,cards[0],viewAs);
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if(cards[0].clone&&cards[0].clone.parentNode==player.parentNode){
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if(cards[0].clone&&(cards[0].clone.parentNode==player.parentNode||cards[0].clone.parentNode==ui.arena)){
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cards[0].clone.moveDelete(player);
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game.addVideo('gain2',player,get.cardsInfo(cards));
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}
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@ -6940,7 +7003,7 @@
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else{
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event=_status.event;
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}
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if(lib.config.mode=='chess'){
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if(game.chess){
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event.node=card.copy('thrown','center',ui.arena).animate('start');
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}
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else{
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@ -9036,7 +9099,7 @@
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this.checkShow(name);
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}
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game.trySkillAudio(name,this,true);
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if(lib.config.mode=='chess'){
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if(game.chess){
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this.chessFocus();
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}
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},
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@ -9536,7 +9599,7 @@
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isMin:function(distance){
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if(distance&&lib.config.mode!='stone') return false;
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if(this.forcemin) return true;
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return this.classList.contains('minskin')&&lib.config.mode!='chess';
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return this.classList.contains('minskin')&&!game.chess;
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},
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isIn:function(){
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return this.classList.contains('dead')==false&&this.classList.contains('out')==false&&!this.removed;
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@ -9560,6 +9623,9 @@
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if(_status.mode=='combat'&&!get.config('single_control')) return false;
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return this.side==game.me.side;
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}
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else if(lib.config.mode=='story'){
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return this.side==game.me.side;
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}
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return false;
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},
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isOnline:function(){
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@ -9674,15 +9740,30 @@
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node.fixed=true;
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node.hide();
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if(game.chess){
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var rect=this.getBoundingClientRect();
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var dx=rect.left+this.offsetWidth/2-ui.arena.offsetWidth/2;
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var dy=rect.top+this.offsetHeight/2-ui.arena.offsetHeight/2;
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var coeff=240/Math.sqrt(dx*dx+dy*dy);
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dx*=coeff;
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dy*=coeff;
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node.style.left=(this.offsetLeft+this.offsetWidth/2-52-dx)+'px';
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node.style.top=(this.offsetTop+this.offsetHeight/2-52-dy)+'px';
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this.parentNode.appendChild(node);
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}
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else{
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this.parentNode.appendChild(node);
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node.style.left='calc(50% - 52px)';
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node.style.top='calc(50% - 52px)';
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this.parentNode.appendChild(node);
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node.style.transitionDuration='0.8s';
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ui.refresh(node);
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var dx=this.offsetLeft+this.offsetWidth/2-52-node.offsetLeft;
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var dy=this.offsetTop+this.offsetHeight/2-52-node.offsetTop;
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}
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node.style.transitionDuration='0.8s';
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ui.refresh(node);
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if(typeof num=='number'&&init!==false){
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config={
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total:num,
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@ -9842,6 +9923,9 @@
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}
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game.addVideo('throw',this,[get.cardsInfo(card),time]);
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}
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if(game.chess){
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this.chessFocus();
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}
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if(get.itemtype(card)=='cards'){
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var node;
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for(var i=0;i<card.length;i++){
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@ -9882,6 +9966,23 @@
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ui.thrown.push(node);
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var uithrowns=ui.thrown.slice(0);
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var tops;
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if(game.chess){
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switch(Math.floor((ui.thrown.length-1)/4)){
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case 0:
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tops=['calc(50% - 82px)'];
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break;
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case 1:
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tops=['calc(50% - 139px)','calc(50% - 25px)'];
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break;
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case 2:
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tops=['calc(50% - 196px)','calc(50% - 82px)','calc(50% + 32px)'];
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break;
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default:
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tops=['calc(50% - 253px)','calc(50% - 139px)',
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'calc(50% - 25px)','calc(50% + 89px)'];
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}
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}
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else{
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switch(Math.floor((ui.thrown.length-1)/4)){
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case 0:
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tops=['calc(50% - 52px)'];
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@ -9896,6 +9997,7 @@
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tops=['calc(50% - 223px)','calc(50% - 109px)',
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'calc(50% + 5px)','calc(50% + 119px)'];
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}
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}
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while(uithrowns.length){
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var throwns=uithrowns.splice(0,Math.min(uithrowns.length,4));
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switch(throwns.length){
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@ -9923,7 +10025,12 @@
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top=tops.shift();
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}
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else{
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if(game.chess){
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top='calc(50% - 82px)';
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}
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else{
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top='calc(50% - 52px)';
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}
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}
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for(var i=0;i<throwns.length;i++){
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throwns[i].style.top=top;
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@ -9943,8 +10050,15 @@
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var ny=parseCalc(node.style.top);
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nx=nx[0]*ui.arena.offsetWidth/100+nx[1];
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ny=ny[0]*ui.arena.offsetHeight/100+ny[1];
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if(game.chess){
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var rect=this.getBoundingClientRect();
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var dx=rect.left+this.offsetWidth/2-52-nx;
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var dy=rect.top+this.offsetHeight/2-52-ny;
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}
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else{
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var dx=this.offsetLeft+this.offsetWidth/2-52-nx;
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var dy=this.offsetTop+this.offsetHeight/2-52-ny;
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}
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if(node.style.transform&&node.style.transform!='none'&&node.style.transform.indexOf('translate')==-1){
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node.style.transform+=' translate('+dx+'px,'+dy+'px)';
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}
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@ -9973,8 +10087,15 @@
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var ny=[50,-52];
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nx=nx[0]*ui.arena.offsetWidth/100+nx[1];
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ny=ny[0]*ui.arena.offsetHeight/100+ny[1];
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if(game.chess){
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var rect=this.getBoundingClientRect();
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var dx=rect.left+this.offsetWidth/2-52-nx;
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var dy=rect.top+this.offsetHeight/2-52-ny;
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}
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else{
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var dx=this.offsetLeft+this.offsetWidth/2-52-nx;
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var dy=this.offsetTop+this.offsetHeight/2-52-ny;
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}
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if(node.style.transform&&node.style.transform!='none'&&node.style.transform.indexOf('translate')==-1){
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node.style.transform+=' translate('+dx+'px,'+dy+'px)';
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}
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@ -10036,6 +10157,9 @@
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else{
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top=0;
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}
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if(game.chess){
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top-=30;
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}
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for(var i=0;i<throwns.length;i++){
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throwns[i].style.transform=throwns[i]._transthrown+top+'px)';
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delete throwns[i]._transthrown;
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@ -10061,7 +10185,7 @@
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return node;
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},
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$throwxy2:function(card,left,top,trans,flipx,flipy){
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if(lib.config.mode=='chess'){
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if(game.chess){
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return this.$throwxy.apply(this,arguments);
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}
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var node=card.copy('thrown','thrownhighlight');
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@ -10339,7 +10463,7 @@
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setTimeout(function(){
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game.broadcastAll(function(that,type,name,color){
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if(lib.config.animation&&!lib.config.low_performance){
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if(lib.config.mode=='chess'){
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if(game.chess){
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that['$'+type+'2'](1200);
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}
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else{
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@ -10355,7 +10479,7 @@
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$fire:function(){
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game.addVideo('flame',this,'fire');
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var left,top;
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if(lib.config.mode=='chess'){
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if(game.chess){
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var rect=this.getBoundingClientRect();
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left=rect.left;
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top=rect.top;
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@ -10370,7 +10494,7 @@
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$thunder:function(){
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game.addVideo('flame',this,'thunder');
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var left,top;
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if(lib.config.mode=='chess'){
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if(game.chess){
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var rect=this.getBoundingClientRect();
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left=rect.left;
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top=rect.top;
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@ -10410,7 +10534,7 @@
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time=time||700;
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game.addVideo('flame',this,'rare');
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var left,top;
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if(lib.config.mode=='chess'){
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if(game.chess){
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left=this.offsetLeft-ui.arena.offsetLeft;
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top=this.offsetTop-ui.arena.offsetTop;
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}
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@ -10428,7 +10552,7 @@
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time=time||700;
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game.addVideo('flame',this,'epic');
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var left,top;
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if(lib.config.mode=='chess'){
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if(game.chess){
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left=this.offsetLeft-ui.arena.offsetLeft;
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top=this.offsetTop-ui.arena.offsetTop;
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}
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@ -10446,7 +10570,7 @@
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time=time||700;
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game.addVideo('flame',this,'legend');
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var left,top;
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if(lib.config.mode=='chess'){
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if(game.chess){
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left=this.offsetLeft-ui.arena.offsetLeft;
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top=this.offsetTop-ui.arena.offsetTop;
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}
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|
@ -10500,7 +10624,7 @@
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},this);
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game.addVideo('flame',this,'recover');
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var left,top;
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if(lib.config.mode=='chess'){
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if(game.chess){
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var rect=this.getBoundingClientRect();
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left=rect.left;
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top=rect.top;
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|
@ -11272,16 +11396,22 @@
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node.classList.add('controlthundertext');
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node.parentNode.classList.add('controlpressdown');
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node.parentNode.classList.add('controlpressdownx');
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if(typeof node.parentNode._offset=='number'){
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node.parentNode.style.transform='translateX('+node.parentNode._offset+'px) scale(0.97)';
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}
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});
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node.addEventListener(lib.config.touchscreen?'touchend':'mouseup',function(){
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if(typeof node.parentNode._offset=='number'){
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node.parentNode.style.transform='translateX('+node.parentNode._offset+'px)';
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}
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||||
node.classList.remove('controlthundertext');
|
||||
node.parentNode.classList.remove('controlpressdown');
|
||||
node.parentNode.classList.remove('controlpressdownx');
|
||||
// setTimeout(function(){
|
||||
// if(node.parentNode)
|
||||
// },200);
|
||||
});
|
||||
node.addEventListener(lib.config.touchscreen?'touchmove':'mousemove',function(){
|
||||
if(typeof node.parentNode._offset=='number'){
|
||||
node.parentNode.style.transform='translateX('+node.parentNode._offset+'px)';
|
||||
}
|
||||
node.classList.remove('controlthundertext');
|
||||
node.parentNode.classList.remove('controlpressdown');
|
||||
node.parentNode.classList.remove('controlpressdownx');
|
||||
|
@ -15035,7 +15165,7 @@
|
|||
}
|
||||
node.style.transform='rotate('+(-deg)+'deg) scaleY(0)';
|
||||
node.style.height=get.xyDistance(from,to)+'px';
|
||||
if(lib.config.mode=='chess'){
|
||||
if(game.chess){
|
||||
ui.chess.appendChild(node);
|
||||
}
|
||||
else{
|
||||
|
@ -15110,7 +15240,7 @@
|
|||
ctx.lineTo(current[0],current[1]);
|
||||
ctx.stroke();
|
||||
};
|
||||
if(arguments[2]&&lib.config.mode=='chess'){
|
||||
if(arguments[2]&&game.chess){
|
||||
game.draw2(drawfunc);
|
||||
}
|
||||
else{
|
||||
|
@ -16207,7 +16337,7 @@
|
|||
_status.multitarget=true;
|
||||
}
|
||||
if(event.isMine()){
|
||||
if(lib.config.mode=='chess'&&game.me&&get.config('show_distance')){
|
||||
if(game.chess&&game.me&&get.config('show_distance')){
|
||||
for(var i=0;i<game.players.length;i++){
|
||||
if(game.players[i]==game.me){
|
||||
game.players[i].node.action.hide();
|
||||
|
@ -16263,7 +16393,7 @@
|
|||
uncheck:function(){
|
||||
var i,j;
|
||||
if(true){
|
||||
if(lib.config.mode=='chess'){
|
||||
if(game.chess){
|
||||
var shadows=ui.chessContainer.getElementsByClassName('playergrid temp');
|
||||
while(shadows.length){
|
||||
shadows[0].remove();
|
||||
|
@ -16350,7 +16480,7 @@
|
|||
player1.dataset.position=player2.dataset.position;
|
||||
player2.dataset.position=temp1;
|
||||
game.arrangePlayers();
|
||||
if(lib.config.mode!='chess'){
|
||||
if(!game.chess){
|
||||
if(player1.dataset.position=='0'||player2.dataset.position=='0'){
|
||||
pos=parseInt(player1.dataset.position);
|
||||
if(pos==0) pos=parseInt(player2.dataset.position);
|
||||
|
@ -17079,7 +17209,7 @@
|
|||
game.log(str);
|
||||
},str);
|
||||
if(lib.config.title) document.title=str;
|
||||
if(lib.config.show_log!='off'&&lib.config.mode!='chess'){
|
||||
if(lib.config.show_log!='off'&&!game.chess){
|
||||
ui.arenalog.insertBefore(node.cloneNode(true),ui.arenalog.firstChild);
|
||||
while(ui.arenalog.childNodes.length&&ui.arenalog.scrollHeight>ui.arenalog.offsetHeight){
|
||||
ui.arenalog.lastChild.remove();
|
||||
|
@ -23058,7 +23188,7 @@
|
|||
e.preventDefault();
|
||||
var item=document.elementFromPoint(e.touches[0].clientX,e.touches[0].clientY);
|
||||
while(item){
|
||||
if(lib.config.enable_touchdragline&&_status.mouseleft&&lib.config.mode!='chess'){
|
||||
if(lib.config.enable_touchdragline&&_status.mouseleft&&!game.chess){
|
||||
ui.canvas.width=ui.arena.offsetWidth;
|
||||
ui.canvas.height=ui.arena.offsetHeight;
|
||||
var ctx=ui.ctx;
|
||||
|
@ -23111,7 +23241,7 @@
|
|||
var ex=e.touches[0].clientX-ui.arena.offsetLeft;
|
||||
var ey=e.touches[0].clientY-ui.arena.offsetTop;
|
||||
var exx=ex,eyy=ey;
|
||||
if(lib.config.mode=='chess'){
|
||||
if(game.chess){
|
||||
ex-=-ui.chessContainer.scrollLeft+ui.chess.offsetLeft;
|
||||
ey-=-ui.chessContainer.scrollTop+ui.chess.offsetTop;
|
||||
}
|
||||
|
@ -23163,7 +23293,7 @@
|
|||
}
|
||||
node.style.transform='rotate('+(-deg)+'deg) scaleY(0)';
|
||||
node.style.height=get.xyDistance(from,to)+'px';
|
||||
if(lib.config.mode=='chess'){
|
||||
if(game.chess){
|
||||
ui.chess.appendChild(node);
|
||||
}
|
||||
else{
|
||||
|
@ -23443,7 +23573,7 @@
|
|||
var ex=e.x-ui.arena.offsetLeft;
|
||||
var ey=e.y-ui.arena.offsetTop;
|
||||
var exx=ex,eyy=ey;
|
||||
if(lib.config.mode=='chess'){
|
||||
if(game.chess){
|
||||
ex-=-ui.chessContainer.scrollLeft+ui.chess.offsetLeft;
|
||||
ey-=-ui.chessContainer.scrollTop+ui.chess.offsetTop;
|
||||
}
|
||||
|
@ -23863,7 +23993,7 @@
|
|||
else{
|
||||
game.closePopped();
|
||||
}
|
||||
if(_status.event.custom.add.window){
|
||||
if(_status.event.custom&&_status.event.custom.add.window){
|
||||
_status.event.custom.add.window(clicked);
|
||||
}
|
||||
},
|
||||
|
@ -23984,7 +24114,7 @@
|
|||
if(!notoggle){
|
||||
this.classList.toggle('selected');
|
||||
}
|
||||
if(lib.config.mode=='chess'&&get.config('show_range')&&!_status.event.skill&&this.classList.contains('selected')&&
|
||||
if(game.chess&&get.config('show_range')&&!_status.event.skill&&this.classList.contains('selected')&&
|
||||
_status.event.isMine()&&_status.event.name=='chooseToUse'){
|
||||
var player=_status.event.player;
|
||||
var range=get.info(this).range;
|
||||
|
@ -24710,6 +24840,7 @@
|
|||
var offset=-length/2;
|
||||
var control=controls.shift();
|
||||
control.style.transform='translateX('+offset+'px)';
|
||||
control._offset=offset;
|
||||
while(controls.length){
|
||||
var control=controls.shift();
|
||||
var width=widths.shift();
|
||||
|
@ -24718,6 +24849,7 @@
|
|||
offset+=6;
|
||||
}
|
||||
control.style.transform='translateX('+offset+'px)';
|
||||
control._offset=offset;
|
||||
}
|
||||
},
|
||||
updatex:function(){
|
||||
|
@ -24862,7 +24994,7 @@
|
|||
ui.updates[i]();
|
||||
}
|
||||
if(ui.dialog&&!ui.dialog.classList.contains('noupdate')){
|
||||
if(lib.config.mode=='chess'){
|
||||
if(game.chess){
|
||||
if(ui.dialog.content.scrollHeight<240&&(!ui.dialog.buttons||!ui.dialog.buttons.length)){
|
||||
ui.dialog.style.height=ui.dialog.content.offsetHeight+'px';
|
||||
ui.dialog.classList.add('slim');
|
||||
|
@ -25517,7 +25649,7 @@
|
|||
if(!game.players.contains(to)&&!game.dead.contains(to)) return Infinity;
|
||||
var player=from,m,n=1,i;
|
||||
var fxy,txy;
|
||||
if(lib.config.mode=='chess'){
|
||||
if(game.chess){
|
||||
fxy=from.getXY();
|
||||
txy=to.getXY();
|
||||
n=Math.abs(fxy[0]-txy[0])+Math.abs(fxy[1]-txy[1]);
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 103 KiB |
Binary file not shown.
After Width: | Height: | Size: 30 KiB |
|
@ -140,7 +140,13 @@ table{table-layout: fixed;}
|
|||
position: relative;
|
||||
transition: all 0.8s;
|
||||
}
|
||||
#splash:not(.touch)>div:hover{
|
||||
#splash>div:first-child{
|
||||
margin-left: 20px;
|
||||
}
|
||||
#splash>div:last-child{
|
||||
margin-right: 20px;
|
||||
}
|
||||
#splash:not(.touch)>div:hover:not(.clicked){
|
||||
transform: translateY(-20px);
|
||||
}
|
||||
#splash>div.clicked{
|
||||
|
@ -1306,6 +1312,7 @@ div:hover>.intro{opacity: 1;}
|
|||
}
|
||||
.player .identity[data-color="zhu"],
|
||||
.player .identity[data-color="truezhu"],
|
||||
.player .identity[data-color="enemy"],
|
||||
div[data-nature='fire'],
|
||||
span[data-nature='fire']{
|
||||
text-shadow: black 0 0 1px,rgba(232, 53, 53,1) 0 0 2px,rgba(232, 53, 53,1) 0 0 5px,rgba(232, 53, 53,1) 0 0 10px,
|
||||
|
@ -1319,6 +1326,8 @@ span[data-nature='firem']{
|
|||
.player .identity[data-color="zhong"],
|
||||
.player .identity[data-color="mingzhong"],
|
||||
.player .identity[data-color="qun"],
|
||||
.player .identity[data-color="neutral"],
|
||||
.player .identity[data-color="friend2"],
|
||||
div[data-nature='metal'],
|
||||
span[data-nature='metal']{
|
||||
text-shadow: black 0 0 1px,rgba(255, 203, 0,1) 0 0 2px,rgba(255, 203, 0,1) 0 0 5px,rgba(255, 203, 0,1) 0 0 10px,
|
||||
|
@ -1366,6 +1375,7 @@ span[data-nature='woodmm']{
|
|||
.player .identity[data-color="cai"],
|
||||
.player .identity[data-color="wei"],
|
||||
.player .identity[data-color="falsezhu"],
|
||||
.player .identity[data-color="friend"],
|
||||
div[data-nature='water'],
|
||||
span[data-nature='water']{
|
||||
text-shadow: rgba(78, 117, 140,1) 0 0 2px,rgba(78, 117, 140,1) 0 0 5px,rgba(78, 117, 140,1) 0 0 10px,
|
||||
|
|
|
@ -1015,7 +1015,7 @@ mode.chess={
|
|||
}
|
||||
game.over(game.me.side==game.players[0].side);
|
||||
},
|
||||
$draw:function(num){
|
||||
$draw_old:function(num){
|
||||
var cards;
|
||||
if(get.itemtype(num)=='cards'){
|
||||
cards=num;
|
||||
|
@ -1113,7 +1113,7 @@ mode.chess={
|
|||
}
|
||||
}
|
||||
},
|
||||
$throw:function(card,time,init){
|
||||
$throw_old:function(card,time,init){
|
||||
if(init!==false){
|
||||
if(get.itemtype(card)!='cards'){
|
||||
if(get.itemtype(card)=='card'){
|
||||
|
@ -1413,6 +1413,7 @@ mode.chess={
|
|||
game:{
|
||||
minskin:true,
|
||||
singleHandcard:true,
|
||||
chess:true,
|
||||
treasures:[],
|
||||
obstacles:[],
|
||||
getVideoName:function(){
|
||||
|
@ -2283,7 +2284,7 @@ mode.chess={
|
|||
var node=ui.create.div('.avatar',ui.chessinfo);
|
||||
node.style.backgroundImage=p.node.avatar.style.backgroundImage;
|
||||
node.link=p;
|
||||
node.listen(game.clickChessInfo);
|
||||
node.listen(ui.click.chessInfo);
|
||||
p.instance=node;
|
||||
if(_status.currentPhase==p){
|
||||
node.classList.add('glow2');
|
||||
|
@ -2300,18 +2301,6 @@ mode.chess={
|
|||
character:[]
|
||||
});
|
||||
},
|
||||
clickChessInfo:function(e){
|
||||
if(this.link.isAlive()){
|
||||
this.link.chessFocus();
|
||||
if(this.link.classList.contains('selectable')||
|
||||
this.link.classList.contains('selected')){
|
||||
// this.link.click();
|
||||
ui.click.target.call(this.link,e);
|
||||
ui.click.window.call(ui.window,e);
|
||||
}
|
||||
e.stopPropagation();
|
||||
}
|
||||
},
|
||||
leaderView:function(){
|
||||
var next=game.createEvent('leaderView',false);
|
||||
next.content=function(){
|
||||
|
@ -5462,12 +5451,9 @@ mode.chess={
|
|||
if(current){
|
||||
current.classList.remove('glow2');
|
||||
}
|
||||
for(var i=0;i<ui.phasequeue.length;i++){
|
||||
if(ui.phasequeue[i].link==player){
|
||||
ui.phasequeue[i].classList.add('glow2');
|
||||
ui.chessinfo.scrollTop=ui.phasequeue[i].offsetTop-8;
|
||||
break;
|
||||
}
|
||||
if(player.instance){
|
||||
player.instance.classList.add('glow2');
|
||||
ui.chessinfo.scrollTop=player.instance.offsetTop-8;
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -5482,14 +5468,12 @@ mode.chess={
|
|||
!player.movable(1,0)&&!player.movable(-1,0)){
|
||||
return false;
|
||||
}
|
||||
// var move=player.skills.contains('noactpunish')?2:1;
|
||||
var move=2;
|
||||
move=game.checkMod(player,move,'chessMove',player.get('s'));
|
||||
return move>0;
|
||||
},
|
||||
content:function(){
|
||||
"step 0"
|
||||
// var move=player.skills.contains('noactpunish')?2:1;
|
||||
var move=2;
|
||||
move=game.checkMod(player,move,'chessMove',player.get('s'));
|
||||
player.chooseToMove(move).phasing=true;
|
||||
|
@ -5563,7 +5547,7 @@ mode.chess={
|
|||
popup:false,
|
||||
filter:function(event,player){
|
||||
if(event.autochoose&&event.autochoose()) return false;
|
||||
if(_status.mode=='combat'&&!get.config('single_control')) return false;
|
||||
if(lib.config.mode=='chess'&&_status.mode=='combat'&&!get.config('single_control')) return false;
|
||||
return player.isUnderControl();
|
||||
},
|
||||
content:function(){
|
||||
|
@ -5919,6 +5903,17 @@ mode.chess={
|
|||
}
|
||||
},
|
||||
click:{
|
||||
chessInfo:function(e){
|
||||
if(this.link.isAlive()){
|
||||
this.link.chessFocus();
|
||||
if(this.link.classList.contains('selectable')||
|
||||
this.link.classList.contains('selected')){
|
||||
ui.click.target.call(this.link,e);
|
||||
ui.click.window.call(ui.window,e);
|
||||
}
|
||||
e.stopPropagation();
|
||||
}
|
||||
},
|
||||
playergrid:function(){
|
||||
if(!_status.paused) return;
|
||||
var pos=parseInt(this.dataset.position);
|
||||
|
|
|
@ -0,0 +1,9 @@
|
|||
'use strict';
|
||||
mode.realtime={
|
||||
start:function(){
|
||||
|
||||
},
|
||||
game:{
|
||||
|
||||
}
|
||||
};
|
|
@ -0,0 +1,349 @@
|
|||
'use strict';
|
||||
mode.story={
|
||||
start:function(){
|
||||
'step 0'
|
||||
game.loadChess();
|
||||
'step 1'
|
||||
game.combat({
|
||||
size:[6,4]
|
||||
});
|
||||
},
|
||||
game:{
|
||||
minskin:true,
|
||||
singleHandcard:true,
|
||||
chess:true,
|
||||
addChessPlayer:function(name,enemy,num,pos){
|
||||
if(typeof num!='number'){
|
||||
num=4;
|
||||
}
|
||||
var player=ui.create.player();
|
||||
player.animate('start');
|
||||
if(enemy){
|
||||
player.side=!game.me.side;
|
||||
player.setIdentity('enemy');
|
||||
player.identity='enemy';
|
||||
_status.enemies.push(player);
|
||||
}
|
||||
else{
|
||||
player.side=game.me.side;
|
||||
player.setIdentity('friend');
|
||||
player.identity='friend';
|
||||
_status.friends.push(player);
|
||||
}
|
||||
game.players.push(player);
|
||||
game.phasequeue.push(player);
|
||||
ui.chess.appendChild(player);
|
||||
|
||||
if(pos&&!lib.posmap[pos]){
|
||||
player.dataset.position=pos;
|
||||
}
|
||||
else{
|
||||
var grids=[];
|
||||
var gridnum=ui.chessheight*ui.chesswidth;
|
||||
for(var i=0;i<gridnum;i++){
|
||||
grids.push(i);
|
||||
}
|
||||
for(var i=0;i<game.players.length;i++){
|
||||
grids.remove(parseInt(game.players[i].dataset.position));
|
||||
}
|
||||
player.dataset.position=grids.randomGet();
|
||||
}
|
||||
lib.posmap[player.dataset.position]=player;
|
||||
player.init(name);
|
||||
if(num){
|
||||
player.directgain(get.cards(num));
|
||||
}
|
||||
game.arrangePlayers();
|
||||
player.chessFocus();
|
||||
game.setChessInfo();
|
||||
return player;
|
||||
},
|
||||
setChessInfo:function(){
|
||||
ui.chessinfo.innerHTML='';
|
||||
for(var i=0;i<game.players.length;i++){
|
||||
var p=game.players[i];
|
||||
var node=ui.create.div('.avatar',ui.chessinfo);
|
||||
node.style.backgroundImage=p.node.avatar.style.backgroundImage;
|
||||
node.link=p;
|
||||
node.listen(ui.click.chessInfo);
|
||||
p.instance=node;
|
||||
if(_status.currentPhase==p){
|
||||
node.classList.add('glow2');
|
||||
}
|
||||
}
|
||||
},
|
||||
combat:function(config){
|
||||
var next=game.createEvent('combat');
|
||||
next.config=config;
|
||||
next.content=function(){
|
||||
'step 0'
|
||||
game.phasequeue=[];
|
||||
_status.friends=[];
|
||||
_status.enemies=[];
|
||||
|
||||
lib.setPopped(ui.create.system('手牌',null,true),function(){
|
||||
var uiintro=ui.create.dialog('hidden');
|
||||
var added=false;
|
||||
for(var i=0;i<game.players.length;i++){
|
||||
if(game.players[i].side==game.me.side&&game.players[i]!=game.me){
|
||||
added=true;
|
||||
uiintro.add(get.translation(game.players[i]));
|
||||
var cards=game.players[i].get('h');
|
||||
if(cards.length){
|
||||
uiintro.addSmall(cards,true);
|
||||
}
|
||||
else{
|
||||
uiintro.add('(无)');
|
||||
}
|
||||
}
|
||||
}
|
||||
if(!added){
|
||||
uiintro.add('无队友');
|
||||
}
|
||||
|
||||
return uiintro;
|
||||
},220);
|
||||
_status.enemyDied=0;
|
||||
_status.friendDied=0;
|
||||
ui.enemyDied=ui.create.system('杀敌: '+get.cnNumber(0),null,true);
|
||||
ui.friendDied=ui.create.system('阵亡: '+get.cnNumber(0),null,true);
|
||||
|
||||
ui.chesssheet=document.createElement('style');
|
||||
document.head.appendChild(ui.chesssheet);
|
||||
|
||||
ui.chesswidth=event.config.size[0];
|
||||
ui.chessheight=event.config.size[1];
|
||||
|
||||
ui.chess.style.height=148*ui.chessheight+'px';
|
||||
ui.chess.style.width=148*ui.chesswidth+'px';
|
||||
|
||||
|
||||
for(var i=0;i<ui.chesswidth;i++){
|
||||
for(var j=0;j<ui.chessheight;j++){
|
||||
var pos='[data-position="'+(i+j*ui.chesswidth)+'"]';
|
||||
ui.chesssheet.sheet.insertRule('#arena.chess #chess>.player'+pos+
|
||||
'{left:'+(14+i*148)+'px;top:'+(14+j*148)+'px}',0);
|
||||
ui.chesssheet.sheet.insertRule('#arena.chess #chess>.card'+pos+
|
||||
'{left:'+(22+i*148)+'px;top:'+(22+j*148)+'px}',0);
|
||||
ui.chesssheet.sheet.insertRule('#arena.chess #chess>.popup'+pos+
|
||||
'{left:'+(19+i*148)+'px;top:'+(142+j*148)+'px}',0);
|
||||
}
|
||||
}
|
||||
|
||||
var grids=[];
|
||||
var gridnum=ui.chessheight*ui.chesswidth;
|
||||
for(var i=0;i<gridnum;i++){
|
||||
grids.push(i);
|
||||
}
|
||||
|
||||
ui.create.me();
|
||||
ui.create.fakeme();
|
||||
ui.chessinfo=ui.create.div('.fakeme.player',ui.me,function(e){
|
||||
e.stopPropagation();
|
||||
});
|
||||
lib.setScroll(ui.chessinfo);
|
||||
var list=['caocao','liubei','sunquan','zhangjiao','yuanshao','dongzhuo'];
|
||||
for(var i=0;i<list.length;i++){
|
||||
game.addChessPlayer(list[i],i>=list.length/2,0);
|
||||
}
|
||||
game.modeSwapPlayer(game.players[3]);
|
||||
game.delay(0.5);
|
||||
'step 1'
|
||||
event.trigger('gameStart');
|
||||
game.gameDraw(game.players[0]);
|
||||
game.phaseLoop(game.players[0]);
|
||||
}
|
||||
},
|
||||
loadChess:function(){
|
||||
var next=game.createEvent('loadChess');
|
||||
next.content=function(){
|
||||
'step 0'
|
||||
game.loadMode('chess');
|
||||
'step 1'
|
||||
for(var i in result.element){
|
||||
for(var j in result.element[i]){
|
||||
if(j!='dieAfter'){
|
||||
lib.element[i][j]=result.element[i][j];
|
||||
}
|
||||
}
|
||||
}
|
||||
for(var i in result.ui){
|
||||
for(var j in result.ui[i]){
|
||||
ui[i][j]=result.ui[i][j];
|
||||
}
|
||||
}
|
||||
ai.get.attitude=result.ai.get.attitude;
|
||||
game.$randomMove=result.game.$randomMove;
|
||||
game.modeSwapPlayer=result.game.modeSwapPlayer;
|
||||
game.isChessNeighbour=result.game.isChessNeighbour;
|
||||
get.chessDistance=result.get.chessDistance;
|
||||
lib.skill._chessmove=result.skill._chessmove;
|
||||
lib.skill._chessswap=result.skill._chessswap;
|
||||
lib.skill._chesscenter=result.skill._chesscenter;
|
||||
lib.skill._phasequeue=result.skill._phasequeue;
|
||||
'step 2'
|
||||
for(var i in lib.skill){
|
||||
if(lib.skill[i].changeSeat){
|
||||
lib.skill[i]={};
|
||||
if(lib.translate[i+'_info']){
|
||||
lib.translate[i+'_info']='此模式下不可用';
|
||||
}
|
||||
}
|
||||
}
|
||||
lib.init.css(lib.assetURL+'layout/mode','chess');
|
||||
ui.create.cards();
|
||||
game.finishCards();
|
||||
ui.arena.classList.add('chess');
|
||||
|
||||
ui.chessContainer=ui.create.div('#chess-container',ui.arena);
|
||||
lib.setScroll(ui.chessContainer);
|
||||
ui.chess=ui.create.div('#chess',ui.chessContainer);
|
||||
ui.canvas2=document.createElement('canvas');
|
||||
ui.canvas2.id='canvas2';
|
||||
ui.chess.appendChild(ui.canvas2);
|
||||
ui.ctx2=ui.canvas2.getContext('2d');
|
||||
game.me=ui.create.player();
|
||||
|
||||
if(!lib.config.touchscreen){
|
||||
ui.chess.addEventListener('mousedown',function(e){
|
||||
if(Array.isArray(e.path)){
|
||||
for(var i=0;i<e.path.length;i++){
|
||||
var itemtype=get.itemtype(e.path[i]);
|
||||
if(itemtype=='button'||itemtype=='card'||itemtype=='player'){
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
this._chessdrag=[e,this.parentNode.scrollLeft,this.parentNode.scrollTop];
|
||||
});
|
||||
ui.chess.addEventListener('mouseleave',function(){
|
||||
this._chessdrag=null;
|
||||
});
|
||||
ui.chess.addEventListener('mouseup',function(){
|
||||
if(this._chessdrag){
|
||||
this._chessdrag=null;
|
||||
}
|
||||
});
|
||||
ui.chess.addEventListener('mousemove',function(e){
|
||||
if(this._chessdrag){
|
||||
this.parentNode.scrollLeft=this._chessdrag[1]-e.x+this._chessdrag[0].x;
|
||||
this.parentNode.scrollTop=this._chessdrag[2]-e.y+this._chessdrag[0].y;
|
||||
_status.clicked=true;
|
||||
}
|
||||
e.preventDefault();
|
||||
});
|
||||
ui.chessContainer.addEventListener('mousewheel',function(){
|
||||
if(_status.currentChessFocus){
|
||||
clearInterval(_status.currentChessFocus);
|
||||
delete _status.currentChessFocus;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
ui.chessscroll1=ui.create.div('.chessscroll.left',ui.chessContainer);
|
||||
ui.chessscroll2=ui.create.div('.chessscroll.right',ui.chessContainer);
|
||||
var chessscroll=function(){
|
||||
if(lib.config.touchscreen) return;
|
||||
var direction=this.direction;
|
||||
var speed=parseInt(get.config('chessscroll_speed'));
|
||||
if(!speed) return;
|
||||
var interval=setInterval(function(){
|
||||
ui.chessContainer.scrollLeft+=speed*direction;
|
||||
},16);
|
||||
_status.chessscrolling=interval;
|
||||
};
|
||||
var leavescroll=function(){
|
||||
if(_status.chessscrolling){
|
||||
clearInterval(_status.chessscrolling);
|
||||
delete _status.chessscrolling;
|
||||
}
|
||||
};
|
||||
ui.chessscroll1.direction=-1;
|
||||
ui.chessscroll1.addEventListener('mouseenter',chessscroll);
|
||||
ui.chessscroll1.addEventListener('mouseleave',leavescroll);
|
||||
|
||||
ui.chessscroll2.direction=1;
|
||||
ui.chessscroll2.addEventListener('mouseenter',chessscroll);
|
||||
ui.chessscroll2.addEventListener('mouseleave',leavescroll);
|
||||
}
|
||||
}
|
||||
},
|
||||
element:{
|
||||
player:{
|
||||
dieAfter:function(){
|
||||
var player=this;
|
||||
if(_status.friends){
|
||||
_status.friends.remove(this);
|
||||
}
|
||||
if(_status.enemies){
|
||||
_status.enemies.remove(this);
|
||||
}
|
||||
if(ui.friendDied&&player.side==game.me.side){
|
||||
ui.friendDied.innerHTML='阵亡: '+get.cnNumber(++_status.friendDied,true);
|
||||
}
|
||||
if(ui.enemyDied&&player.side!=game.me.side){
|
||||
ui.enemyDied.innerHTML='杀敌: '+get.cnNumber(++_status.enemyDied,true);
|
||||
}
|
||||
delete lib.posmap[player.dataset.position];
|
||||
setTimeout(function(){
|
||||
player.delete();
|
||||
},500);
|
||||
if(player.instance){
|
||||
player.instance.remove();
|
||||
}
|
||||
if(_status.friends.length==0){
|
||||
game.over(false);
|
||||
}
|
||||
else if(_status.enemies.length==0){
|
||||
game.over(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
skill:{
|
||||
_attackmove:{
|
||||
trigger:{player:'damageEnd'},
|
||||
forced:true,
|
||||
popup:false,
|
||||
priority:50,
|
||||
filter:function(event,player){
|
||||
if(!event.source) return false;
|
||||
if(get.distance(event.source,player,'pure')>2) return false;
|
||||
var xy1=event.source.getXY();
|
||||
var xy2=player.getXY();
|
||||
var dx=xy2[0]-xy1[0];
|
||||
var dy=xy2[1]-xy1[1];
|
||||
if(dx==0&&Math.abs(dy)==2){
|
||||
dy/=2;
|
||||
}
|
||||
if(dy==0&&Math.abs(dx)==2){
|
||||
dx/=2;
|
||||
}
|
||||
return player.movable(dx,dy);
|
||||
},
|
||||
content:function(){
|
||||
var xy1=trigger.source.getXY();
|
||||
var xy2=player.getXY();
|
||||
var dx=xy2[0]-xy1[0];
|
||||
var dy=xy2[1]-xy1[1];
|
||||
if(dx==0&&Math.abs(dy)==2){
|
||||
dy/=2;
|
||||
}
|
||||
if(dy==0&&Math.abs(dx)==2){
|
||||
dx/=2;
|
||||
}
|
||||
if(player.movable(dx,dy)){
|
||||
player.move(dx,dy);
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
posmap:{},
|
||||
translate:{
|
||||
friend:'友',
|
||||
friend2:'友',
|
||||
enemy:'敌',
|
||||
neutral:'中',
|
||||
_chessmove:'移动'
|
||||
}
|
||||
};
|
Loading…
Reference in New Issue