diff --git a/audio/effect/chicken_you_are_so_beautiful.mp3 b/audio/effect/chicken_you_are_so_beautiful.mp3
new file mode 100644
index 000000000..ecf8dd27e
Binary files /dev/null and b/audio/effect/chicken_you_are_so_beautiful.mp3 differ
diff --git a/audio/effect/chickun.wav b/audio/effect/chickun.wav
new file mode 100644
index 000000000..38d62e430
Binary files /dev/null and b/audio/effect/chickun.wav differ
diff --git a/audio/effect/croatian_rhapsody.mp3 b/audio/effect/croatian_rhapsody.mp3
new file mode 100644
index 000000000..d56eec3db
Binary files /dev/null and b/audio/effect/croatian_rhapsody.mp3 differ
diff --git a/audio/effect/hitsound.wav b/audio/effect/hitsound.wav
new file mode 100644
index 000000000..8f3cbc7f0
Binary files /dev/null and b/audio/effect/hitsound.wav differ
diff --git a/audio/effect/ignotus.mp3 b/audio/effect/ignotus.mp3
index 2c0116e8c..1d8b8f988 100644
Binary files a/audio/effect/ignotus.mp3 and b/audio/effect/ignotus.mp3 differ
diff --git a/audio/effect/pigstep.mp3 b/audio/effect/pigstep.mp3
new file mode 100644
index 000000000..a023780da
Binary files /dev/null and b/audio/effect/pigstep.mp3 differ
diff --git a/audio/effect/rakshasa_sea_city.mp3 b/audio/effect/rakshasa_sea_city.mp3
new file mode 100644
index 000000000..aa6be6b42
Binary files /dev/null and b/audio/effect/rakshasa_sea_city.mp3 differ
diff --git a/audio/effect/sm3dw_overworld.mp3 b/audio/effect/sm3dw_overworld.mp3
index 583421880..21c82fefb 100644
Binary files a/audio/effect/sm3dw_overworld.mp3 and b/audio/effect/sm3dw_overworld.mp3 differ
diff --git a/character/mobile.js b/character/mobile.js
index f4ddd1ca1..03a9bc044 100644
--- a/character/mobile.js
+++ b/character/mobile.js
@@ -4110,7 +4110,15 @@ game.import('character',function(lib,game,ui,get,ai,_status){
{
name:'ignotus',
filename:'ignotus',
- timeleap:[0,1412,2824,4235,5647,5824,7059,8294,8471,9882,10941,11294,12000,12706,13412,14118,14824,15529,15882,16059,16235,16412,16588],
+ //Number of tracks
+ //轨道数量
+ number_of_tracks:4,
+ //Customize the track to generate for every note (0 is the first track)
+ //自定义每个音符生成的轨道(0是第一个轨道)
+ mapping:[0,2,3,1,1,0,3,0,0,3,0,0,2,1,2],
+ //Convert from beats (0 is the first beat) to timeleap
+ //将节拍(0是第一拍)转换为开始时间点
+ timeleap:game.generateBeatmapTimeleap(170,[0,4,8,12,14,16,16.5,23.5,24,31,32,40,45,46,47]),
current:-110,
judgebar_height:0.16,
range1:[84,110],
@@ -4123,6 +4131,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
{
name:'Super Mario 3D World Theme',
filename:'sm3dw_overworld',
+ //Random (Randomly choose tracks to generate notes each play)
+ //随机(每次演奏时音符会随机选择轨道生成)
+ mapping:'random',
timeleap:[0,1071,1518,2054,4018,4286,5357,6429,7500,8571,9643,10714,11786,12321,12589,12857,13929,15000,16071,17143,18214,18482,18750,19018,19286,20357],
current:-110,
judgebar_height:0.16,
@@ -4133,6 +4144,67 @@ game.import('character',function(lib,game,ui,get,ai,_status){
node_color:'linear-gradient(rgba(120, 130, 240, 1), rgba(100, 100, 230, 1))',
judgebar_color:'linear-gradient(rgba(230, 40, 30, 1), rgba(220, 30, 10, 1))',
},
+ {
+ name:'只因你太美',
+ filename:'chicken_you_are_so_beautiful',
+ number_of_tracks:7,
+ mapping:[3,6,4,5,6,2,3,2,1,2,0,4,3,6,5,4,3,6,3,2,3,1,0,1,2,3,4,5,6],
+ timeleap:game.generateBeatmapTimeleap(107,[2,3.5,4.5,5.5,6.5,8.5,10,11.5,12.5,13.5,14.5,15.5,18,19.5,20.5,21.5,22.5,24.5,26,27.5,28.5,29.5,30.5,31,31.5,32,32.5,33,33.5]),
+ //Hitsound file name (By default in the audio/effect folder. To redirect to the extension, please write in the format of 'ext:extension_name')
+ //打击音文件名(默认在audio/effect文件夹下 若要重定向到扩展 请写为'ext:扩展名称'的格式)
+ hitsound:'chickun.wav',
+ current:-110,
+ judgebar_height:0.16,
+ range1:[84,110],
+ range2:[90,104],
+ range3:[94,100],
+ speed:25,
+ node_color:'linear-gradient(#99f, #66c)',
+ judgebar_color:'linear-gradient(#ccf, #99c)',
+ },
+ {
+ name:'Croatian Rhapsody',
+ filename:'croatian_rhapsody',
+ mapping:[4,1,2,1,0,0,4,5,1,3,2,1,0,0],
+ timeleap:game.generateBeatmapTimeleap(96,[4,6,8,9,10,11,12,13.5,14,15.5,16,17,18,19]),
+ current:-110,
+ judgebar_height:0.16,
+ range1:[84,110],
+ range2:[90,104],
+ range3:[94,100],
+ speed:25,
+ node_color:'linear-gradient(#fff, #ccc)',
+ judgebar_color:'linear-gradient(#fff, #ccc)',
+ },
+ {
+ name:'罗刹海市',
+ filename:'rakshasa_sea_city',
+ number_of_tracks:7,
+ mapping:'random',
+ timeleap:game.generateBeatmapTimeleap(150,[0,2,4,6,7,9,11,13,14,16,18,20,21,23,25,27]),
+ current:-110,
+ judgebar_height:0.16,
+ range1:[84,110],
+ range2:[90,104],
+ range3:[94,100],
+ speed:25,
+ node_color:'linear-gradient(#333, #000)',
+ judgebar_color:'linear-gradient(#c66, #933)',
+ },
+ {
+ name:'Pigstep (Stereo Mix)',
+ filename:'pigstep',
+ number_of_tracks:16,
+ timeleap:game.generateBeatmapTimeleap(170,[3,4,6,6.5,7.5,11,12,14,14.5,15.5,19,20,22,22.5,23.5,27,28,30,30.5,31.5,35,36,38,38.5,39.5,43,44,46,46.5,47.5,51,52,54,54.5,55.5,59,60,62,62.5]),
+ current:-110,
+ judgebar_height:0.16,
+ range1:[84,110],
+ range2:[90,104],
+ range3:[94,100],
+ speed:25,
+ node_color:'linear-gradient(#066, #033)',
+ judgebar_color:'linear-gradient(#633, #300)',
+ },
],
derivation:'chongxu_faq',
},
@@ -6164,12 +6236,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
speed=-4;
}
};
- document.addEventListener(lib.config.touchscreen?'touchend':'click',fly);
+ document.addEventListener(lib.config.touchscreen?'touchstart':'mousedown',fly);
event.settle=function(){
clearInterval(event.fly);
clearInterval(event.addPipe);
- document.removeEventListener(lib.config.touchscreen?'touchend':'click',fly);
+ document.removeEventListener(lib.config.touchscreen?'touchstart':'mousedown',fly);
setTimeout(function(){
event.switchToAuto()
},1000);
@@ -8268,7 +8340,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
if(event.zhengjing.length){
var card=ui.create.card(ui.special,'noclick',true);
card.init(['','',event.zhengjing.shift()]);
- card.addEventListener(lib.config.touchscreen?'touchend':'click',click);
+ card.addEventListener(lib.config.touchscreen?'touchstart':'mousedown',click);
event.zhengjing_nodes.push(card);
card.style.position='absolute';
var rand1=Math.round(Math.random()*100);
@@ -13427,7 +13499,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
chongxu:'冲虚',
chongxu_info:'出牌阶段限一次,你可以随机演奏一首音乐,并根据完成度来获得相应的分数(至多五分)。然后你可修改〖妙剑〗或〖莲华〗(消耗3分),并使用剩余的分数进行摸牌(每张2分)。',
chongxu_faq:'目前的曲库',
- chongxu_faq_info:'
《鸟之诗》- 折户伸治
《竹取飛翔 ~ Lunatic Princess》- ZUN
《ignotus》- ak+q
《Super Mario 3D World Theme》- 横田真人',
+ chongxu_faq_info:'
《鸟之诗》- 折户伸治
《竹取飛翔 ~ Lunatic Princess》- ZUN
《ignotus》- ak+q
《Super Mario 3D World Theme》- 横田真人
《只因你太美》- SWIN-S
《Croatian Rhapsody》- Maksim
《罗刹海市》- 刀郎
《Pigstep (Stereo Mix)》- Lena Raine',
miaojian:'妙剑',
miaojian_info:'出牌阶段限一次。你可将一张【杀】当做刺【杀】使用,或将一张锦囊牌当做【无中生有】使用。',
miaojian1:'妙剑·改',
diff --git a/game/game.js b/game/game.js
index 0ce8138e1..b43800c50 100644
--- a/game/game.js
+++ b/game/game.js
@@ -11084,7 +11084,8 @@
game.broadcastAll(function(player,id,beatmap){
if(_status.connectMode) lib.configOL.choose_timeout=(Math.ceil((beatmap.timeleap[beatmap.timeleap.length-1]+beatmap.speed*100+(beatmap.current||0))/1000)+5).toString();
if(player==game.me) return;
- var str=get.translation(player)+'正在演奏《'+beatmap.name+'》...
';
+ var str=get.translation(player)+'正在演奏《'+beatmap.name+'》...';
+ if(!_status.connectMode) str+='
(点击屏幕可以跳过等待AI操作)';
ui.create.dialog(str).videoId=id;
if(ui.backgroundMusic) ui.backgroundMusic.pause();
if(lib.config.background_audio){
@@ -11107,8 +11108,23 @@
//初始化一堆变量
var score=0;
var added=timeleap.length;
+ var number_of_tracks=beatmap.number_of_tracks||6;
+ var custom_mapping=Array.isArray(beatmap.mapping);
+ var mapping=custom_mapping?beatmap.mapping.slice():beatmap.mapping;
+ var hitsound=beatmap.hitsound||'hitsound.wav';
+ if(hitsound.indexOf('ext:')==0) hitsound=lib.assetURL+'extension/'+hitsound.slice(4);
+ else hitsound=lib.assetURL+'audio/effect/'+hitsound;
+ var hitsound_audio=new Audio(hitsound);
+ hitsound_audio.volume=0.25;
var abs=1;
var node_pos=0;
+ if(custom_mapping){
+ node_pos=mapping.shift();
+ }
+ else if(mapping=='random'){
+ abs=get.rand(number_of_tracks);
+ node_pos=abs;
+ }
var combo=0;
var max_combo=0;
var nodes=[];
@@ -11139,6 +11155,10 @@
event.settleed=true;
//评分
var acc=Math.floor(score/(added*5)*100);
+ if(!Array.isArray(lib.config.choose_to_play_beatmap_accuracies)) lib.config.choose_to_play_beatmap_accuracies=[];
+ lib.config.choose_to_play_beatmap_accuracies.push(acc);
+ if(lib.config.choose_to_play_beatmap_accuracies.length>5) lib.config.choose_to_play_beatmap_accuracies.shift();
+ game.saveConfigValue("choose_to_play_beatmap_accuracies");
var rank;
if(acc==100) rank=['SS','metal'];
else if(acc>=94) rank=['S','orange'];
@@ -11159,7 +11179,8 @@
game.resume();
_status.imchoosing=false;
if(roundmenu) ui.roundmenu.style.display='';
- if(ui.backgroundMusic) ui.backgroundMusic.play();
+ if(ui.backgroundMusic) ui.backgroundMusic.play().catch(()=>void 0);
+ hitsound_audio.remove();
},1000);
};
event.dialog.open();
@@ -11190,11 +11211,11 @@
node.style["border-radius"]='3px';
node.style.position='absolute';
node.style.height=Math.ceil(height/10)+'px';
- node.style.width=Math.ceil(width/6)-10+'px';
+ node.style.width=Math.ceil(width/number_of_tracks)-10+'px';
node._position=get.utc();
event.dialog.appendChild(node);
- node.style.left=Math.ceil(width*node_pos/6+5)+'px';
+ node.style.left=Math.ceil(width*node_pos/number_of_tracks+5)+'px';
node.style.top='-'+(Math.ceil(height/10))+'px';
ui.refresh(node);
node.style.transition='all '+speed*110+'ms linear';
@@ -11208,14 +11229,25 @@
}
},speed*110);
- node_pos+=abs;
- if(node_pos>5){
- abs=-1;
- node_pos=4;
+ if(custom_mapping){
+ node_pos=mapping.shift();
}
- else if(node_pos<0){
- abs=1;
- node_pos=1;
+ else if(mapping=='random'){
+ while(node_pos==abs){
+ node_pos=get.rand(number_of_tracks);
+ }
+ abs=node_pos;
+ }
+ else{
+ node_pos+=abs;
+ if(node_pos>number_of_tracks-1){
+ abs=-1;
+ node_pos=number_of_tracks-2;
+ }
+ else if(node_pos<0){
+ abs=1;
+ node_pos=1;
+ }
}
if(timeleap.length){
setTimeout(function(){
@@ -11261,6 +11293,8 @@
if(player.damagepopups.length) player.$damagepop();
combo++;
max_combo=Math.max(combo,max_combo);
+ hitsound_audio.currentTime=0;
+ if(hitsound_audio.paused) hitsound_audio.play();
break;
}
};
@@ -11284,9 +11318,16 @@
else{
game.pause();
game.countChoose();
- setTimeout(function(){
+ var settle=function(){
_status.imchoosing=false;
- var acc=get.rand.apply(get,beatmap.aiAcc||[70,100]);
+ //Algorithm: Generate the random number range using the mean and the half standard deviation of accuracies of the player's last 5 plays
+ //算法:用玩家的上5次游玩的准确率的平均数和半标准差生成随机数范围
+ var choose_to_play_beatmap_accuracies=(lib.config.choose_to_play_beatmap_accuracies||[]).concat(Array.from({
+ length:6-(lib.config.choose_to_play_beatmap_accuracies||[]).length
+ },()=>get.rand(70,100)));
+ var mean=Math.round(choose_to_play_beatmap_accuracies.reduce((previousValue,currentValue)=>previousValue+currentValue)/choose_to_play_beatmap_accuracies.length);
+ var half_standard_deviation=Math.round(Math.sqrt(choose_to_play_beatmap_accuracies.reduce((previousValue,currentValue)=>previousValue+Math.pow(currentValue-mean,2),0))/2);
+ var acc=Math.min(Math.max(get.rand.apply(get,beatmap.aiAcc||[mean-half_standard_deviation-get.rand(0,half_standard_deviation),mean+half_standard_deviation+get.rand(0,half_standard_deviation)]),0),100);
var rank;
if(acc==100) rank=['SS','metal'];
else if(acc>=94) rank=['S','orange'];
@@ -11302,7 +11343,23 @@
if(event.dialog) event.dialog.close();
if(event.control) event.control.close();
game.resume();
- },beatmap.timeleap[beatmap.timeleap.length-1]+beatmap.speed*100+1000+(beatmap.current||0));
+ };
+ var song_duration=beatmap.timeleap[beatmap.timeleap.length-1]+beatmap.speed*100+1000+(beatmap.current||0);
+ var settle_timeout=setTimeout(settle,song_duration);
+ if(!_status.connectMode) {
+ var skip_timeout;
+ var skip=()=>{
+ settle();
+ Array.from(ui.window.getElementsByTagName('audio')).forEach(value=>{
+ if(value.currentSrc.indexOf(beatmap.filename.indexOf('ext:')==0?beatmap.name:beatmap.filename)>-1) value.remove();
+ });
+ document.removeEventListener(lib.config.touchscreen?'touchend':'click',skip);
+ clearTimeout(settle_timeout);
+ clearTimeout(skip_timeout);
+ };
+ document.addEventListener(lib.config.touchscreen?'touchend':'click',skip);
+ skip_timeout=setTimeout(()=>document.removeEventListener(lib.config.touchscreen?'touchend':'click',skip),song_duration);
+ }
}
'step 2'
game.broadcastAll(function(id,time){
@@ -11311,7 +11368,7 @@
if(dialog){
dialog.close();
}
- if(ui.backgroundMusic) ui.backgroundMusic.play();
+ if(ui.backgroundMusic) ui.backgroundMusic.play().catch(()=>void 0);
},event.videoId,event.time);
var result=event.result||result;
event.result=result;
@@ -31090,6 +31147,7 @@
],
};
var game={
+ generateBeatmapTimeleap:(bpm,beats,offset)=>beats.map(value=>Math.round(value*60000/bpm+(offset||0))),
updateRenku:function(){
game.broadcast(function(renku){
_status.renku=renku;