commit
0b6385dc09
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@ -7,15 +7,15 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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sp:{
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sp_tianji:["sunhao","liuxie","caoang","hetaihou","sunluyu",'ol_wangrong',"zuofen","ganfuren","ol_bianfuren","qinghegongzhu","tengfanglan","ruiji",'caoxiancaohua'],
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sp_sibi:["yangxiu","chenlin","chengyu","shixie","fuwan","wangyun","zhugejin","simalang","maliang","buzhi","dongyun","kanze","sunqian","xizhicai","sunshao",'duxi',"jianggan",'ol_dengzhi','ol_yangyi','ol_dongzhao','ol_chendeng','jin_yanghu','wangyan','xiahouxuan','quhuang','zhanghua','wangguan','sunhong'],
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sp_tianzhu:["wutugu","yanbaihu","shamoke","panfeng","zhugedan",'huangzu','gaogan',"tadun","fanjiangzhangda","ahuinan","dongtuna"],
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sp_tianzhu:["wutugu","yanbaihu","shamoke","panfeng","zhugedan",'huangzu','gaogan',"tadun","fanjiangzhangda","ahuinan","dongtuna",'ol_wenqin'],
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sp_nvshi:["lingju","guanyinping","zhangxingcai","mayunlu","dongbai","zhaoxiang",'ol_zhangchangpu','ol_xinxianying',"daxiaoqiao","jin_guohuai"],
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sp_shaowei:["simahui","zhangbao","zhanglu","zhugeguo","xujing","zhangling",'huangchengyan','zhangzhi','lushi'],
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sp_huben:['duanjiong','ol_mengda',"caohong","xiahouba","zhugeke","zumao","wenpin","litong","mazhong","heqi","quyi","luzhi","zangba","yuejin","dingfeng","wuyan","ol_zhuling","tianyu","huojun",'zhaoyǎn','dengzhong','ol_furong','macheng','ol_zhangyì','ol_zhujun','maxiumatie','luoxian','ol_wenqin'],
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sp_huben:['duanjiong','ol_mengda',"caohong","xiahouba","zhugeke","zumao","wenpin","litong","mazhong","heqi","quyi","luzhi","zangba","yuejin","dingfeng","wuyan","ol_zhuling","tianyu","huojun",'zhaoyǎn','dengzhong','ol_furong','macheng','ol_zhangyì','ol_zhujun','maxiumatie','luoxian','ol_huban','haopu'],
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sp_liesi:['mizhu','weizi','ol_liuba','zhangshiping'],
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sp_default:["sp_diaochan","sp_zhaoyun","sp_sunshangxiang","sp_caoren","sp_jiangwei","sp_machao","sp_caiwenji","jsp_guanyu","jsp_huangyueying","sp_pangde","sp_jiaxu","yuanshu",'sp_zhangliao','sp_ol_zhanghe','sp_menghuo','ol_puyuan','ol_wenqin'],
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sp_waitforsort:['ol_huban','haopu'],
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sp_default:["sp_diaochan","sp_zhaoyun","sp_sunshangxiang","sp_caoren","sp_jiangwei","sp_machao","sp_caiwenji","jsp_guanyu","jsp_huangyueying","sp_pangde","sp_jiaxu","yuanshu",'sp_zhangliao','sp_ol_zhanghe','sp_menghuo'],
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sp_waitforsort:[],
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sp_qifu:["caoying",'panshu',"caochun","yuantanyuanshang",'caoshuang','wolongfengchu','guansuo','baosanniang','fengfangnv','jin_zhouchu'],
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sp_wanglang:['ol_wanglang'],
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sp_wanglang:['ol_wanglang','ol_puyuan','ol_zhouqun'],
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sp_zhongdan:["cuiyan","huangfusong"],
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sp_guozhan2:["sp_dongzhuo","liqueguosi","zhangren"],
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//sp_single:["niujin"],
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@ -24179,7 +24179,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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olbihun:'弼昏',
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olbihun_info:'锁定技。当你使用牌指定其他角色为目标时,若你的手牌数大于手牌上限且若此牌的目标数:大于1,取消此目标;为1,其获得此牌。',
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olchuanwu:'穿屋',
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olchuanwu_info:'锁定技。当你造成或受到伤害后,你令武将牌上的前X个未失效的技能失效直到回合结束。然后你摸等同于你此次失效的技能数张牌(X为你的攻击范围)。',
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olchuanwu_info:'锁定技。当你造成或受到伤害后,你令武将牌上的前X个技能失效直到回合结束。然后你摸等同于你此次失效的技能数张牌(X为你的攻击范围)。',
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oljianhe:'剑合',
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oljianhe_info:'出牌阶段每名角色限一次。你可以重铸至少两张同名牌或至少两张装备牌,然后令一名角色选择一项:1.重铸等量张与你以此法重铸的牌类型相同的牌;2.受到你造成的1点雷电伤害。',
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dongtuna:'董荼那',
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@ -24277,7 +24277,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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sp_liesi:'列肆·豪商巨贾',
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sp_default:"天同·同名异势",
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sp_qifu:'灯愿·祈福武将',
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sp_wanglang:'八萬·饶舌凤鹛',
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sp_wanglang:'OL·限定专属',
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sp_zhongdan:"忠胆英杰",
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sp_guozhan:"国战",
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sp_guozhan2:"国战移植",
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@ -97,8 +97,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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var player=event.player;
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var evtx=event.getParent('phaseUse');
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var suits=lib.suit.slice(0).reverse();
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suits=suits.filter(suit=>!player.getStorage('dcposuo_suits').contains(suit));
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if(!suits.length||!player.countCards('hs',card=>suits.contains(get.suit(card,player)))||player.getHistory('sourceDamage',evt=>{
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suits=suits.filter(suit=>!player.getStorage('dcposuo_suits').contains(suit)&&player.countCards('hs',card=>get.suit(card,player)==suit));
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if(!suits.length||player.getHistory('sourceDamage',evt=>{
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return evt.player!=player&&evt.getParent('phaseUse')==evtx;
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}).length) event.set('dcposuo_cards',undefined);
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else{
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@ -160,7 +160,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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precontent:function(){
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player.logSkill('dcposuo');
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delete event.result.skill;
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player.addTempSkill('dcposuo_suits');
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player.addTempSkill('dcposuo_suits','phaseUseAfter');
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player.markAuto('dcposuo_suits',[get.suit(event.result.cards[0])]);
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},
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}
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@ -1304,7 +1304,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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event.target=target;
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target.addTempSkill('gzyechou_unsavable');
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player.useCard({name:'sha',isCard:true},target).set('forceDie',true).set('oncard',function(){
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_status.event.directHit.add(game.filterPlayer());
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_status.event.directHit.addArray(game.filterPlayer());
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});
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'step 1'
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player.addTempSkill('gzyechou_unequip');
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@ -1536,7 +1536,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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},
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//毌丘俭
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gzzhengrong:{
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audio:'drlt_zhengrong',
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audio:'drlt_zhenrong',
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trigger:{
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source:'damageBegin3',
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player:['damageBegin1','chooseJunlingForBegin'],
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@ -15699,7 +15699,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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delete source.shijun;
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}
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else if(source&&source.identity!='unknown'){
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if(source.identity=='ye') source.draw(3);
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if(source.identity=='ye'&&!source.getStorage('yexinjia_friend').length) source.draw(3);
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else if(source.shijun2){
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delete source.shijun2;
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source.draw(1+game.countPlayer(function(current){
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Loading…
Reference in New Issue