卢氏技能修改

This commit is contained in:
mengxinzxz 2024-04-11 22:05:37 +08:00
parent 504c61f4be
commit 08ea16c040
1 changed files with 48 additions and 3 deletions

View File

@ -58,7 +58,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
ol_mengda:['male','shu',4,['olgoude']], ol_mengda:['male','shu',4,['olgoude']],
ol_wanglang:['male','wei',3,['gushe','oljici']], ol_wanglang:['male','wei',3,['gushe','oljici']],
ol_liuyan:['male','qun','4/6',['olpianan','olyinji','olkuisi']], ol_liuyan:['male','qun','4/6',['olpianan','olyinji','olkuisi']],
lushi:['female','qun',3,['olzhuyan','olleijie']], lushi:['female','qun',3,['olzhuyan','releijie']],
zhangshiping:['male','shu',3,['olhongji','olxinggu']], zhangshiping:['male','shu',3,['olhongji','olxinggu']],
sunhong:['male','wu',3,['olxianbi','olzenrun']], sunhong:['male','wu',3,['olxianbi','olzenrun']],
luoxian:['male','shu',4,['oldaili']], luoxian:['male','shu',4,['oldaili']],
@ -5280,7 +5280,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
subSkill:{ subSkill:{
record:{ record:{
trigger:{ trigger:{
global:['phaseZhunbeiAfter','phaseBefore','enterGame'], global:['phaseJieshuAfter','phaseBefore','enterGame'],
}, },
lastDo:true, lastDo:true,
charlotte:true, charlotte:true,
@ -5350,6 +5350,49 @@ game.import('character',function(lib,game,ui,get,ai,_status){
} }
} }
}, },
releijie:{
audio:'olleijie',
enable:'phaseUse',
filterTarget:true,
usable:1,
async content(event,trigger,player){
const target=event.target,result=await target.judge(card=>{
var number=get.number(card);
if(get.suit(card)=='spade'&&number>=2&&number<=9) return -4;
return 2;
}).set('judge2',result=>{
return result.bool===false?true:false;
}).forResult();
if(result.bool) await target.draw(2);
else{
const card=new lib.element.VCard({name:'sha',nature:'thunder'});
if(player.canUse(card,target,false)){
for(let i=1;i<=2;i++){
await player.useCard(card,target,false);
}
}
}
},
ai:{
order:1,
result:{
target(player,target){
let sgn=0,eff=0,num=get.attitude(player,target);
const card=new lib.element.VCard({name:'sha',nature:'thunder'});
game.countPlayer(current=>{
if(!current.hasSkillTag('rejudge')) return;
sgn=get.sgnAttitude(player,current);
});
if(sgn>0&&player.canUse(card,target,false)){
eff+=get.effect(target,card,player,player)*2;
return eff*get.sgn(num);
}
else if(sgn==0) return num*get.sgn(num);
return 0;
},
},
},
},
//张世平 //张世平
olhongji:{ olhongji:{
audio:2, audio:2,
@ -27637,9 +27680,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
olxinggu_info:'①游戏开始时,你将牌堆中的三张坐骑牌扣置于武将牌上。②结束阶段,你可以将一张〖行贾①〗牌置于一名其他角色的装备区,然后你从牌堆获得一张♦牌。', olxinggu_info:'①游戏开始时,你将牌堆中的三张坐骑牌扣置于武将牌上。②结束阶段,你可以将一张〖行贾①〗牌置于一名其他角色的装备区,然后你从牌堆获得一张♦牌。',
lushi:'卢氏', lushi:'卢氏',
olzhuyan:'驻颜', olzhuyan:'驻颜',
olzhuyan_info:'每名角色每项各限一次。结束阶段,你可以令一名角色将以下一项调整至与其上一个准备阶段结束后相同1.体力值2.手牌数体力值至多失去至1手牌数至多摸至5若其未执行过准备阶段则改为游戏开始时。', olzhuyan_info:'每名角色每项各限一次。结束阶段,你可以令一名角色将以下一项调整至与其上一个结束阶段结束后相同1.体力值2.手牌数体力值至多失去至1手牌数至多摸至5若其未执行过准备阶段则改为游戏开始时。',
olleijie:'雷劫', olleijie:'雷劫',
olleijie_info:'准备阶段你可以令一名角色判定若结果为♠2~9其受到2点雷电伤害否则其摸两张牌。', olleijie_info:'准备阶段你可以令一名角色判定若结果为♠2~9其受到2点雷电伤害否则其摸两张牌。',
releijie:'雷劫',
releijie_info:'出牌阶段限一次你可以令一名角色判定若结果为黑桃2~9则你视为依次对其使用两张雷【杀】否则其摸两张牌。',
ol_liuyan:'OL刘焉', ol_liuyan:'OL刘焉',
ol_liuyan_prefix:'OL', ol_liuyan_prefix:'OL',
olpianan:'偏安', olpianan:'偏安',