This commit is contained in:
libccy 2017-09-26 16:30:52 +08:00
parent 6d138a12f7
commit 053de3ddd8
5 changed files with 17 additions and 6 deletions

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@ -115,10 +115,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
hs_tgolem:['male','wu',4,['xinwuyan','guozaix']], hs_tgolem:['male','wu',4,['xinwuyan','guozaix']],
hs_heifengqishi:['male','qun',4,['hstianqi']], hs_heifengqishi:['male','qun',4,['hstianqi']],
hs_yuhuozhe:['male','qun',4,['hstianqi']], // hs_yuhuozhe:['male','qun',4,['hstianqi']],
hs_wuyaowang:['male','qun',4,['hstianqi']], // hs_wuyaowang:['male','qun',4,['hstianqi']],
hs_aerfusi:['male','qun',4,['hstianqi']], // hs_aerfusi:['male','qun',4,['hstianqi']],
hs_baiguyoulong:['male','qun',4,['hstianqi']], // hs_baiguyoulong:['male','qun',4,['hstianqi']],
hs_yangyanwageli:['male','qun',4,['hstianqi']], hs_yangyanwageli:['male','qun',4,['hstianqi']],
}, },
characterIntro:{ characterIntro:{
@ -307,6 +307,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
intro:{ intro:{
content:'锁定技,你的摸牌数始终-1' content:'锁定技,你的摸牌数始终-1'
}, },
priority:5,
trigger:{player:'drawBegin'}, trigger:{player:'drawBegin'},
forced:true, forced:true,
content:function(){ content:function(){
@ -7523,7 +7524,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
hsnitai:'拟态', hsnitai:'拟态',
hsnitai_info:'锁定技,出牌阶段开始时,你获得一张随机炉石角色的技能牌', hsnitai_info:'锁定技,出牌阶段开始时,你获得一张随机炉石角色的技能牌',
hstianqi:'天启', hstianqi:'天启',
hstianqi_info:'出牌阶段限一次,你可以选择一项:弃置一张手牌并随机装备一件天启骑士(不能替换现有装备),或弃置一张装备区内的牌并摸两张牌', hstianqi_info:'出牌阶段限一次你可以选择一项弃置一张手牌并随机装备一件天启骑士不能替换现有装备或弃置一张装备区内的牌并摸两张牌若你此时装备区内集齐了4件天启骑士你获得游戏胜利',
hspuzhao:'普照',
hspuzhao_info:'出牌阶段限一次你可以弃置一张红桃牌然后令至多3名随机友方角色各摸一张牌',
hsyanxin:'炎心',
hsyanxin_info:'锁定技你摸到的首张牌为红色的概率比其他角色多50%',
ysjqisha:'七煞', ysjqisha:'七煞',
ysjqisha_ju:'惧之煞', ysjqisha_ju:'惧之煞',
ysjqisha_kuang:'狂之煞', ysjqisha_kuang:'狂之煞',

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@ -649,6 +649,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
kbolan:{ kbolan:{
trigger:{player:'drawBegin'}, trigger:{player:'drawBegin'},
frequent:true, frequent:true,
priority:5,
content:function(){ content:function(){
trigger.num++; trigger.num++;
trigger.id=trigger.id||get.id(); trigger.id=trigger.id||get.id();

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@ -1963,6 +1963,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
trigger:{player:'drawBegin'}, trigger:{player:'drawBegin'},
forced:true, forced:true,
popup:false, popup:false,
priority:5,
content:function(){ content:function(){
if(player.storage.feng<2){ if(player.storage.feng<2){
player.storage.feng++; player.storage.feng++;

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@ -1,5 +1,5 @@
window.noname_asset_list=[ window.noname_asset_list=[
'1.9.38', '1.9.39',
'image/background/huangtian_bg.jpg', 'image/background/huangtian_bg.jpg',
'image/background/ol_bg.jpg', 'image/background/ol_bg.jpg',
'image/background/september_bg.jpg', 'image/background/september_bg.jpg',

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@ -41673,6 +41673,8 @@
typeCard:function(type,filter){ typeCard:function(type,filter){
var list=[]; var list=[];
for(var i in lib.card){ for(var i in lib.card){
if(lib.card[i].mode&&lib.card[i].mode.contains(get.mode())==false) continue;
if(lib.card[i].vanish||lib.card[i].destroy) continue;
if(typeof filter=='function'&&!filter(i)) continue; if(typeof filter=='function'&&!filter(i)) continue;
if(lib.config.bannedcards.contains(i)) continue; if(lib.config.bannedcards.contains(i)) continue;
if(!lib.translate[i+'_info']) continue; if(!lib.translate[i+'_info']) continue;
@ -41690,6 +41692,8 @@
libCard:function(filter){ libCard:function(filter){
var list=[]; var list=[];
for(var i in lib.card){ for(var i in lib.card){
if(lib.card[i].mode&&lib.card[i].mode.contains(get.mode())==false) continue;
if(lib.card[i].vanish||lib.card[i].destroy) continue;
if(lib.config.bannedcards.contains(i)) continue; if(lib.config.bannedcards.contains(i)) continue;
if(!lib.translate[i+'_info']) continue; if(!lib.translate[i+'_info']) continue;
if(filter(lib.card[i],i)){ if(filter(lib.card[i],i)){