diff --git a/character/hearth.js b/character/hearth.js index 495a9c562..248756f81 100644 --- a/character/hearth.js +++ b/character/hearth.js @@ -3322,7 +3322,7 @@ character.hearth={ trigger:{player:'useCard'}, direct:true, filter:function(event){ - return get.type(event.card,'trick')=='trick'; + return get.type(event.card,'trick')=='trick'&&event.cards[0]&&event.cards[0]==event.card; }, content:function(){ "step 0" @@ -6224,7 +6224,7 @@ character.hearth={ malymowang_info:'锁定技,你的锦囊牌在每回合中造成的首次伤害+1;出牌阶段开始时,你从3张随机锦囊中选择一张加入手牌', malymowang_info_alter:'锁定技,你的锦囊牌在每回合中造成的首次伤害+1;出牌阶段开始时,随机获得一张普通锦牌牌', lingzhou:'灵咒', - lingzhou_info:'每当你使用一张锦囊牌,可令一名角色摸一张牌或回复一点体力', + lingzhou_info:'每当你使用一张非转化的锦囊牌,可令一名角色摸一张牌或回复一点体力', mieshi:'灭世', mieshi_info:'锁定技,结束阶段,你流失一点体力,并对一名随机的其他角色造成一点火焰伤害', xshixin:'蚀心', diff --git a/character/shenhua.js b/character/shenhua.js index 4891c19a5..c36fb0ea9 100644 --- a/character/shenhua.js +++ b/character/shenhua.js @@ -42,6 +42,8 @@ character.shenhua={ perfectPair:{ yuanshao:['yanwen'], menghuo:['zhurong'], + sp_zhugeliang:['pangtong'], + sunce:['zhouyu','taishici','daqiao'] }, characterIntro:{ huangzhong:'字汉升,今河南南阳人。汉末三国时期蜀汉名将。本为刘表部下中郎将,后归刘备,并助刘备攻益州刘璋,在定军山一战中阵斩曹操部下名将夏侯渊。备称汉中王后改封后将军,赐关内侯。', diff --git a/character/sp.js b/character/sp.js index e08a11936..350c96295 100644 --- a/character/sp.js +++ b/character/sp.js @@ -161,6 +161,7 @@ character.sp={ zhangliang:'东汉末年黄巾起义首领之一,张角的三弟。中平元年(184)随兄起义,号称“人公将军”。遭到朝廷所派左中郎将皇甫嵩进攻时,他率军在广宗(今河北威县)进行反击。后因警戒疏忽,遭到汉军夜袭,兵败身亡。', }, perfectPair:{ + yuejin:['re_lidian'], zhugejin:['zhugeke'], guanyinping:['guanyu'], zhangxingcai:['liushan'], @@ -179,7 +180,6 @@ character.sp={ cuiyan:['caocao'], guansuo:['guanyu'], mateng:['machao','madai','mayunlu'], - madai:['mayunlu'], chengpu:['zhouyu'], hanba:['swd_muyun'], dongbai:['dongzhuo'] diff --git a/character/standard.js b/character/standard.js index 8f9d562db..3c15fb93b 100644 --- a/character/standard.js +++ b/character/standard.js @@ -61,13 +61,15 @@ character.standard={ zhenji:['caopi'], caocao:['xuzhu','dianwei'], huangzhong:['weiyan'], - zhugeliang:['huangyueying','pangtong'], + zhugeliang:['huangyueying'], liubei:['guanyu','zhangfei','ganfuren'], zhaoyun:['liushan'], daqiao:['xiaoqiao'], zhouyu:['huanggai','xiaoqiao'], sunquan:['zhoutai'], - lvbu:['diaochan'] + lvbu:['diaochan'], + machao:['madai','mayunlu'], + zhangliao:['zangba'] }, skill:{ hujia:{ @@ -1696,7 +1698,7 @@ character.standard={ mashu_info:'锁定技,你的进攻距离+1', feiying_info:'锁定技,你的防御距离+1', tieji_info:'当你使用一张[杀]时,可进行一次判定,若为红色则此[杀]不可闪避', - jizhi_info:'每当你使用或打出一张普通锦囊牌,可以摸一张牌', + jizhi_info:'每当你使用或打出一张非转化的普通锦囊牌,可以摸一张牌', qicai_info:'锁定技,你使用的锦囊牌无距离限制', zhiheng_info:'出牌阶段,你可以弃置任意张牌并摸等量的牌,每阶段限1次', jiuyuan_info:'主公技,锁定技,濒死阶段,吴势力角色对你使用的[桃]额外回复一点体力', diff --git a/mode/guozhan.js b/mode/guozhan.js index a7110e925..6014157be 100644 --- a/mode/guozhan.js +++ b/mode/guozhan.js @@ -1911,6 +1911,7 @@ mode.guozhan={ event.list.push(i); } _status.characterlist=event.list.slice(0); + _status.yeidentity=[]; if(_status.brawl&&_status.brawl.chooseCharacterFilter){ event.list=_status.brawl.chooseCharacterFilter(event.list); } @@ -2115,6 +2116,7 @@ mode.guozhan={ list=get.charactersOL(); } _status.characterlist=list.slice(0); + _status.yeidentity=[]; event.list=list.slice(0); var list2=[]; var num; @@ -2568,6 +2570,21 @@ mode.guozhan={ }, dieAfter:function(source){ this.showCharacter(2); + if(get.is.jun(this.name1)){ + var yelist=[]; + for(var i=0;iget.population()/2) this.identity='ye'; - else this.identity=this.group; + else if(_status.yeidentity.contains(this.group)||get.totalPopulation(this.group)+1>get.population()/2){ + this.identity='ye'; + } + else{ + this.identity=this.group; + } this.setIdentity(this.identity); this.ai.shown=1; this.node.identity.classList.remove('guessing'); @@ -2842,7 +2863,8 @@ mode.guozhan={ var name1=this.name1; var name2=this.name2; if(lib.character[name1][1]!=lib.character[name2][1]) return false; - var list=['re','diy','sp','jsp','shen','jg','xin']; + if(get.is.jun(this.name1)) return true; + var list=['re','diy','sp','jsp','shen','jg','xin','old','gz']; for(var i=0;i