This commit is contained in:
parent
3b8e2377cf
commit
0495584910
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@ -18982,7 +18982,7 @@
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ui.rooms=[];
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ui.rooms=[];
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game.ip=get.trimip(_status.ip);
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game.ip=get.trimip(_status.ip);
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for(var i=0;i<list.length;i++){
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for(var i=0;i<list.length;i++){
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var player=ui.create.player(ui.window);
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var player=ui.create.player(ui.window).animate('start');
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player.dataset.position='c'+i;
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player.dataset.position='c'+i;
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player.classList.add('connect');
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player.classList.add('connect');
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player.roomindex=i;
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player.roomindex=i;
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@ -19024,6 +19024,7 @@
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else if(typeof game.roomId=='number'){
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else if(typeof game.roomId=='number'){
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game.send('server','enter',game.roomId,lib.config.connect_nickname,lib.config.connect_avatar);
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game.send('server','enter',game.roomId,lib.config.connect_nickname,lib.config.connect_avatar);
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}
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}
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lib.init.onfree();
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}
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}
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if(_status.event.parent){
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if(_status.event.parent){
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game.forceOver('noover',proceed);
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game.forceOver('noover',proceed);
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40
mode/boss.js
40
mode/boss.js
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@ -129,8 +129,16 @@ mode.boss={
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}
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}
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ui.create.div(bosslist);
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ui.create.div(bosslist);
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lib.translate.boss_pangtong='涅槃凤雏';
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lib.translate.boss_pangtong='涅槃凤雏';
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ui.create.cards();
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if(lib.onfree){
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game.finishCards();
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lib.onfree.push(function(){
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ui.create.cards();
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game.finishCards();
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});
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}
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else{
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ui.create.cards();
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game.finishCards();
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}
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game.addGlobalSkill('autoswap');
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game.addGlobalSkill('autoswap');
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ui.arena.setNumber(8);
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ui.arena.setNumber(8);
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ui.control.style.transitionProperty='opacity';
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ui.control.style.transitionProperty='opacity';
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@ -611,7 +619,7 @@ mode.boss={
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// dialog.add('0/3');
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// dialog.add('0/3');
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dialog.add([list.slice(0,20),'character']);
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dialog.add([list.slice(0,20),'character']);
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dialog.noopen=true;
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dialog.noopen=true;
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var next=game.me.chooseButton(dialog,true);
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var next=game.me.chooseButton(dialog,true).set('onfree',true);
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next._triggered=null;
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next._triggered=null;
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next.custom.replace.target=event.customreplacetarget;
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next.custom.replace.target=event.customreplacetarget;
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next.selectButton=[3,3];
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next.selectButton=[3,3];
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@ -644,10 +652,21 @@ mode.boss={
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ui.cheat=ui.create.control('更换',event.changeDialog);
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ui.cheat=ui.create.control('更换',event.changeDialog);
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delete _status.createControl;
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delete _status.createControl;
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};
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};
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event.dialogxx=ui.create.characterDialog();
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var createCharacterDialog=function(){
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event.dialogxx.classList.add('bosscharacter');
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event.dialogxx=ui.create.characterDialog();
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event.dialogxx.classList.add('withbg');
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event.dialogxx.classList.add('bosscharacter');
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event.dialogxx.classList.add('fixed');
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event.dialogxx.classList.add('withbg');
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event.dialogxx.classList.add('fixed');
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if(ui.cheat2){
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ui.cheat2.classList.remove('disabled');
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}
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};
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if(lib.onfree){
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lib.onfree.push(createCharacterDialog);
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}
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else{
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createCharacterDialog();
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}
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ui.create.cheat2=function(){
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ui.create.cheat2=function(){
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_status.createControl=event.asboss;
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_status.createControl=event.asboss;
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ui.cheat2=ui.create.control('自由选将',function(){
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ui.cheat2=ui.create.control('自由选将',function(){
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@ -662,7 +681,7 @@ mode.boss={
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game.uncheck();
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game.uncheck();
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game.check();
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game.check();
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if(ui.cheat){
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if(ui.cheat){
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ui.cheat.style.opacity=1;
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ui.cheat.classList.remove('disabled');
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}
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}
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}
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}
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else{
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else{
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@ -677,10 +696,13 @@ mode.boss={
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game.uncheck();
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game.uncheck();
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game.check();
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game.check();
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if(ui.cheat){
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if(ui.cheat){
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ui.cheat.style.opacity=0.6;
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ui.cheat.classList.add('disabled');
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}
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}
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}
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}
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});
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});
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if(lib.onfree){
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ui.cheat2.classList.add('disabled');
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}
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delete _status.createControl;
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delete _status.createControl;
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}
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}
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if(!ui.cheat&&get.config('change_choice'))
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if(!ui.cheat&&get.config('change_choice'))
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@ -104,6 +104,7 @@ mode.connect={
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});
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});
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return uiintro;
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return uiintro;
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},220);
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},220);
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lib.init.onfree();
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}
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}
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if(window.isNonameServer){
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if(window.isNonameServer){
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game.connect(window.isNonameServerIp||'localhost');
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game.connect(window.isNonameServerIp||'localhost');
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@ -135,5 +136,6 @@ mode.connect={
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add:{},
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add:{},
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replace:{}
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replace:{}
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};
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};
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setTimeout(lib.init.onfree,1000);
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}
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}
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};
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};
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