diff --git a/character/diy.js b/character/diy.js index bc32b2d9a..4cbe30725 100755 --- a/character/diy.js +++ b/character/diy.js @@ -17765,7 +17765,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ player.chooseButton(2,[ '蛮智:请选择让下列等式成立的A与B的值', '
目标等式
', - `0.5 × A² + 2.5 × B - ${game.roundNumber} = ${game.countPlayer()}`, + `0.5 × A2 + 2.5 × B - ${game.roundNumber} = ${game.countPlayer()}`, '
A的可选值
', [nums.map(i=>{ return [ @@ -17803,7 +17803,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ if(i[0]=='A') a=parseInt(i.slice(2)); else b=parseInt(i.slice(2)); } - equals=`0.5×${a}²+2.5×${b}-${game.roundNumber}=${game.countPlayer()}`; + equals=`0.5×${a}2+2.5×${b}-${game.roundNumber}=${game.countPlayer()}`; player.logSkill('nsmanzhi'); player.chat(equals); game.log(player,'的计算结果为',equals); @@ -18889,7 +18889,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ ns_mengyou_prefix:'数学', ns_mengyou_ab:'孟优', nsmanzhi:'蛮智', - nsmanzhi_info:'准备阶段或结束阶段开始时,你可以将场上出现的数字代入等式中的A和B。若此等式成立,你摸Y张牌。(等式为Y=0.5A²+2.5B-X,其中X为游戏轮数,Y为存活人数)', + nsmanzhi_info:'准备阶段或结束阶段开始时,你可以将场上出现的数字代入等式中的A和B。若此等式成立,你摸Y张牌。(等式为Y=0.5A2+2.5B-X,其中X为游戏轮数,Y为存活人数)', ns_chengpu:'铁索程普', ns_chengpu_prefix:'铁索', ns_chengpu_ab:'程普',