diff --git a/character/diy.js b/character/diy.js
index bc32b2d9a..4cbe30725 100755
--- a/character/diy.js
+++ b/character/diy.js
@@ -17765,7 +17765,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
player.chooseButton(2,[
'蛮智:请选择让下列等式成立的A与B的值',
'
目标等式
',
- `0.5 × A² + 2.5 × B - ${game.roundNumber} = ${game.countPlayer()}`,
+ `0.5 × A2 + 2.5 × B - ${game.roundNumber} = ${game.countPlayer()}`,
'A的可选值
',
[nums.map(i=>{
return [
@@ -17803,7 +17803,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
if(i[0]=='A') a=parseInt(i.slice(2));
else b=parseInt(i.slice(2));
}
- equals=`0.5×${a}²+2.5×${b}-${game.roundNumber}=${game.countPlayer()}`;
+ equals=`0.5×${a}2+2.5×${b}-${game.roundNumber}=${game.countPlayer()}`;
player.logSkill('nsmanzhi');
player.chat(equals);
game.log(player,'的计算结果为',equals);
@@ -18889,7 +18889,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
ns_mengyou_prefix:'数学',
ns_mengyou_ab:'孟优',
nsmanzhi:'蛮智',
- nsmanzhi_info:'准备阶段或结束阶段开始时,你可以将场上出现的数字代入等式中的A和B。若此等式成立,你摸Y张牌。(等式为Y=0.5A²+2.5B-X,其中X为游戏轮数,Y为存活人数)',
+ nsmanzhi_info:'准备阶段或结束阶段开始时,你可以将场上出现的数字代入等式中的A和B。若此等式成立,你摸Y张牌。(等式为Y=0.5A2+2.5B-X,其中X为游戏轮数,Y为存活人数)',
ns_chengpu:'铁索程普',
ns_chengpu_prefix:'铁索',
ns_chengpu_ab:'程普',