修复【灵箜】后续不标记的bug
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@ -1095,7 +1095,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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forced:true,
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filter:(event,player)=>{
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if(event.getParent('phaseDraw',true)) return false;
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const evt=player.getHistory('gain')[0];
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const evt=player.getHistory('gain',i=>!i.getParent('phaseDraw',true))[0];
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if(!evt) return false;
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if(event.name=='gain'){
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if(evt!=event||event.getlx===false) return false;
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