2015-04-29 03:25:17 +00:00
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card.shenbing={
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card:{
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suolianjia:{
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fullskin:true,
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type:"equip",
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subtype:"equip2",
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skills:['suolianjia'],
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onEquip:function(){
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if(player.isLinked()==false) player.link();
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},
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onLose:function(){
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if(player.isLinked()) player.link();
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},
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ai:{
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basic:{
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equipValue:5
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},
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},
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},
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huxinjing:{
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fullskin:true,
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type:"equip",
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subtype:"equip2",
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skills:['huxinjing'],
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ai:{
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basic:{
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equipValue:6
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},
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},
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}
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},
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skill:{
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huxinjing:{
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trigger:{player:'damageBegin'},
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priority:10,
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forced:true,
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2015-06-10 09:10:24 +00:00
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filter:function(event){
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return event.num>0;
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},
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2015-04-29 03:25:17 +00:00
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content:function(){
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trigger.num--;
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player.addSkill('huxinjing2');
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// player.discard(player.get('e','2'));
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}
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},
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huxinjing2:{
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trigger:{player:'damageEnd'},
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priority:10,
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forced:true,
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popup:false,
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content:function(){
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var cards=player.get('e','huxinjing');
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if(cards.length){
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player.discard(cards);
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}
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}
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},
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suolianjia:{
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trigger:{player:'damageBefore'},
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filter:function(event){
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if(event.source&&event.source.num('s','unequip')) return;
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if(event.nature) return true;
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},
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forced:true,
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content:function(){
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trigger.untrigger();
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trigger.finish();
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},
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ai:{
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nofire:true,
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nothunder:true,
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effect:{
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target:function(card,player,target,current){
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2015-11-06 10:05:08 +00:00
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if(get.tag(card,'natureDamage')) return 'zerotarget';
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2015-04-29 03:25:17 +00:00
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if(card.name=='tiesuo'){
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return [0,0];
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}
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}
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}
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}
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},
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},
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translate:{
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suolianjia:'锁链甲',
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suolianjia_info:'锁定技,你防止即将受到的属性伤害,当装备时进入连环状态,当卸下时解除连环状态',
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suolianjia_bg:'链',
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huxinjing_bg:'镜',
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huxinjing:'护心镜',
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huxinjing_info:'抵消一点伤害',
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},
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list:[
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['club',13,'suolianjia'],
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['spade',9,'huxinjing'],
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],
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}
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