2024-04-15 18:38:11 +00:00
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#arena.chess {
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width: 100% !important;
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height: 100% !important;
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left: 0 !important;
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top: 0 !important;
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transition: all 0s !important;
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}
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#arena.chess > #me,
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#arena.chess > #mebg,
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#arena.chess > #autonode {
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bottom: 0;
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top: auto;
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border-radius: 0;
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}
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#arena.chess > #autonode {
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width: calc(100% - 240px);
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left: 120px;
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}
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#me > .fakeme.avatar {
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width: 120px;
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height: 120px;
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border-radius: 0px;
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top: 0;
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left: 0;
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background-size: cover;
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clip-path: polygon(-10px 0, 130px 0, 130px 130px, -10px 130px);
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-webkit-clip-path: polygon(-10px 0, 130px 0, 130px 130px, -10px 130px);
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}
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#window:not(.nopointer) .dialog.fullheight .buttons .button.character:not(.squarebutton):not(.selectable) {
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cursor: default;
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}
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#window:not(.nopointer) .obstacle.glow,
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#window:not(.nopointer) .player.playerblank.glow {
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cursor: pointer;
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}
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#chess-container {
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width: 100%;
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height: calc(100% - 121px);
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left: 0;
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top: 0;
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overflow: hidden;
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text-align: center;
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position: absolute;
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}
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#chess {
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margin-top: 36px;
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margin-bottom: 36px;
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position: absolute;
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left: 0;
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top: 0;
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transition: all 0s;
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}
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#arena .card.thrown {
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z-index: 4;
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}
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#canvas2 {
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position: absolute;
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z-index: 10;
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pointer-events: none;
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}
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#handcards1 {
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height: 120px;
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padding: 0;
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top: calc(100% - 120px);
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width: calc(100% - 240px);
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left: 120px;
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}
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#handcards2 {
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display: none;
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}
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#mebg,
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#me,
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#autonode {
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height: 120px;
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}
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#window:not(.nopointer) .dialog.pointerbutton .buttons .button:not(.unselectable) {
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cursor: pointer !important;
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}
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#system {
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z-index: 5;
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}
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#arena > .dialog {
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width: 400px;
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height: 240px;
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left: calc(50% - 200px);
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top: calc(50% - 120px);
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background: rgba(0, 0, 0, 0.2);
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box-shadow: rgba(0, 0, 0, 0.3) 0 0 0 1px;
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border-radius: 8px;
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}
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#arena.chess > .dialog {
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height: calc(50% - 20px);
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max-height: 240px;
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}
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#window[data-radius_size="reduce"] > .dialog {
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border-radius: 4px;
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}
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#window[data-radius_size="off"] > .dialog {
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border-radius: 0px;
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}
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#window[data-radius_size="increase"] > .dialog {
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border-radius: 16px;
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}
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#arena > .dialog.slim:not(.center) {
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top: 40px;
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pointer-events: none;
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}
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#control {
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top: calc(100% - 155px);
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}
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#arena.ipad #control {
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top: calc(100% - 165px);
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}
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.fakeme {
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width: 120px;
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height: 120px;
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border-radius: 0px !important;
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top: 0;
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}
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#window[data-radius_size="increase"] .fakeme,
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#window[data-radius_size="reduce"] .fakeme {
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border-radius: 0px;
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}
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.fakeme.avatar {
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left: 0;
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background-size: cover;
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}
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.fakeme.player {
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left: calc(100% - 120px);
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text-align: center;
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transition: all 0s;
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clip-path: polygon(-10px 0, 130px 0, 130px 130px, -10px 130px);
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-webkit-clip-path: polygon(-10px 0, 130px 0, 130px 130px, -10px 130px);
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}
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.fakeme.player.zoomed {
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width: 240px;
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height: 240px;
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left: calc(100% - 240px);
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top: calc(100% - 240px);
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background-size: 200%;
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}
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.fakeme.player > div {
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width: 100%;
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height: 100%;
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margin: 0;
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padding: 0;
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overflow: scroll;
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left: 0;
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top: 0;
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}
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.fakeme.player.zoomed > div > div {
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width: 90px;
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height: 90px;
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left: 0;
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top: 16px;
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margin-left: 8px;
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margin-right: 8px;
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margin-bottom: 16px;
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}
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.fakeme.player > div > div {
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width: 45px;
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height: 45px;
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background-size: cover;
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border-radius: 4px;
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position: relative;
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left: 0;
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top: 8px;
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margin-left: 4px;
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margin-right: 4px;
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margin-bottom: 8px;
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transition: box-shadow 0.5s;
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}
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#window:not(.nopointer) .fakeme.player > div > div {
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cursor: pointer;
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}
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.fakeme.player > div > .selectable {
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box-shadow: rgba(0, 0, 0, 0.3) 0 0 0 1px, rgba(0, 133, 255, 1) 0 0 5px, rgba(0, 133, 255, 1) 0 0 10px;
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}
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.fakeme.player > div > .selected {
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box-shadow: rgba(0, 0, 0, 0.3) 0 0 0 1px, rgba(255, 0, 0, 1) 0 0 5px, rgba(255, 0, 0, 1) 0 0 10px !important;
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}
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.fakeme.player > div > .dead {
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filter: grayscale(1);
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-webkit-filter: grayscale(1);
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opacity: 0.5;
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}
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.card.drawing {
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animation: drawing2 1s;
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animation-fill-mode: forwards;
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-webkit-animation: drawing2 1s;
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-webkit-animation-fill-mode: forwards;
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}
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.player.playergrid,
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.player.obstacle {
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background: rgba(0, 0, 0, 0.2);
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box-shadow: rgba(0, 0, 0, 0.3) 0 0 0 1px;
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border-radius: 8px;
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}
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#window[data-radius_size="reduce"] .player.playergrid,
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#window[data-radius_size="reduce"] .player.obstacle {
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border-radius: 4px;
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}
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#window[data-radius_size="off"] .player.playergrid,
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#window[data-radius_size="off"] .player.obstacle {
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border-radius: 0px;
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}
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#window[data-radius_size="increase"] .player.playergrid,
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#window[data-radius_size="increase"] .player.obstacle {
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border-radius: 16px;
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}
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.player.playerblank {
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background: none;
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}
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#window .player.obstacle {
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background: repeating-linear-gradient(
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135deg,
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rgba(0, 0, 0, 0.2),
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rgba(0, 0, 0, 0.2) 10px,
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rgba(0, 0, 0, 0.1) 10px,
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rgba(0, 0, 0, 0.1) 20px
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);
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}
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#window .player.obstacle[data-obscolor="blue"] {
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background: repeating-linear-gradient(
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135deg,
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rgba(0, 64, 162, 0.4),
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rgba(0, 64, 162, 0.4) 10px,
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rgba(0, 0, 0, 0) 10px,
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rgba(0, 0, 0, 0) 20px
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);
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box-shadow: rgba(0, 64, 162, 0.6) 0 0 0 1px;
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}
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.playergrid.temp {
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opacity: 0.3;
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}
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.chessscroll {
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height: calc(100% - 162px);
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width: 20px;
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top: 42px;
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z-index: 1;
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position: fixed;
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}
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.chessscroll.left {
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left: 0;
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}
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.chessscroll.right {
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right: 0;
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}
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.button.forbidden {
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opacity: 0.6;
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}
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#arena.leaderhide > *:not(canvas) {
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opacity: 0 !important;
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transition: all 0.5s !important;
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pointer-events: none;
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}
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#arena.leadercontrol > #control {
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transition: all 0.5s !important;
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}
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/* .player.treasure{ */
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/*box-shadow: none;*/
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/* } */
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.player.treasure .count,
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.player.treasure .identity {
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display: none;
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}
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.player.treasure .avatar {
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width: 120px;
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height: 120px;
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left: 0;
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top: 0;
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}
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.player.minskin .action {
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text-shadow: black 0 0 1px !important;
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font-size: 16px !important;
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left: 0;
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}
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.player .action.thunder {
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color: rgb(117, 186, 255);
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}
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#arena.selecting .player .action:not(.hidden) {
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opacity: 1 !important;
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}
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.button .intro.showintro.tafang {
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font-family: "xinwei";
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font-size: 20px;
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top: 66px;
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right: 5px;
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left: auto;
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}
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.button.newstyle .intro.showintro.tafang {
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top: 6px;
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}
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.dialog .buttons > .button.character.squarebutton {
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height: 90px;
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}
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.dialog .buttons > .button.character.squarebutton > .hp.text {
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/*left:22px;*/
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right: 4px;
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text-align: right;
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bottom: 4px;
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top: auto;
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left: auto;
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}
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.dialog .buttons > .button.character.squarebutton > .name {
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top: 8px;
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}
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br.finish_game {
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display: none;
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}
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#arena.chess.slim_player.lslim_player .player.minskin:not(.fakeme) > .avatar:not(.fakeme) {
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left: 5px;
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top: 5px;
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width: calc(100% - 10px);
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height: calc(100% - 10px);
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}
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#arena.chess #chess > .player {
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left: 14px;
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top: 14px;
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}
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#window.rightbar #system,
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#window.leftbar #system {
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width: calc(100% - 62px);
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}
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#window.leftbar #system {
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left: 50px;
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}
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#historybar {
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border-radius: 0;
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top: 0;
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height: calc(100% - 121px);
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}
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#window.rightbar #historybar {
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left: calc(100% - 50px);
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}
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#window.leftbar #historybar {
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left: 0;
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}
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