2017-04-14 23:35:56 +00:00
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'use strict';
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2017-04-17 05:18:46 +00:00
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game.import('play',function(lib,game,ui,get,ai,_status){
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2017-04-15 00:25:50 +00:00
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return {
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name:'boss',
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init:function(){
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if(get.mode()=='tafang') return;
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2017-09-15 07:45:38 +00:00
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var storage=localStorage.getItem('boss_storage_playpackconfig');
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try{
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storage=JSON.parse(storage)||{};
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}
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catch(e){
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storage={};
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}
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2017-04-15 00:25:50 +00:00
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if(get.mode()!='boss'){
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2017-09-15 07:45:38 +00:00
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lib.characterPack.mode_extension_boss=storage.boss||{};
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2017-04-15 00:25:50 +00:00
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for(var i in lib.characterPack.mode_extension_boss){
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lib.characterPack.mode_extension_boss[i][4].push('mode:boss');
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lib.character[i]=lib.characterPack.mode_extension_boss[i];
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2019-07-25 11:17:52 +00:00
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if(typeof lib.character[i][2]!='number'&&(typeof lib.character[i][2]!='string'||lib.character[i][2].indexOf('/')==-1)){
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2017-09-15 07:45:38 +00:00
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lib.character[i][2]=Infinity;
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}
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2016-12-19 09:40:20 +00:00
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if(!lib.config.boss_enableai_playpackconfig){
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lib.config.forbidai.push(i);
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}
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}
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2017-09-15 07:45:38 +00:00
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}
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var list2=storage.versus||{};
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if(get.mode()!='versus'||get.config('versus_mode')!='jiange'){
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lib.characterPack.mode_extension_jiange=list2;
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for(var i in list2){
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lib.characterPack.mode_extension_jiange[i]=list2[i];
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lib.characterPack.mode_extension_jiange[i][4].push('mode:versus');
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lib.character[i]=list2[i];
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if(typeof lib.character[i][2]!='number'){
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lib.character[i][2]=Infinity;
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}
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if(!lib.config.boss_enableai_playpackconfig){
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lib.config.forbidai.push(i);
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2016-12-19 09:40:20 +00:00
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}
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}
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2017-09-15 07:45:38 +00:00
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lib.characterIntro.boss_liedixuande=lib.characterIntro.liubei;
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lib.characterIntro.boss_gongshenyueying=lib.characterIntro.huangyueying;
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lib.characterIntro.boss_tianhoukongming=lib.characterIntro.shen_zhugeliang;
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lib.characterIntro.boss_yuhuoshiyuan=lib.characterIntro.pangtong;
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lib.characterIntro.boss_qiaokuijunyi=lib.characterIntro.zhanghe;
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lib.characterIntro.boss_jiarenzidan=lib.characterIntro.caozhen;
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lib.characterIntro.boss_duanyuzhongda=lib.characterIntro.simayi;
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lib.characterIntro.boss_juechenmiaocai=lib.characterIntro.xiahouyuan;
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}
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else if(_status.mode!='jiange'){
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for(var i in list2){
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lib.character[i]=list2[i];
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if(!lib.config.boss_enableai_playpackconfig){
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lib.config.forbidai.push(i);
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2017-04-15 00:25:50 +00:00
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}
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}
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2017-09-15 07:45:38 +00:00
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}
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var list=storage.translate||{};
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list.mode_extension_boss_character_config='挑战武将';
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list.mode_extension_jiange_character_config='剑阁武将';
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2016-09-23 15:23:19 +00:00
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2017-09-15 07:45:38 +00:00
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for(var i in list){
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lib.translate[i]=lib.translate[i]||list[i];
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2016-09-23 15:23:19 +00:00
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}
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2017-04-15 00:25:50 +00:00
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},
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arenaReady:function(){
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if(get.mode()=='tafang') return;
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2017-09-15 07:45:38 +00:00
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var storage=localStorage.getItem('boss_storage_playpackconfig');
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try{
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storage=JSON.parse(storage)||{};
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}
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catch(e){
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storage={};
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}
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if(!storage.translate){
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storage.translate={};
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}
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2017-04-15 00:25:50 +00:00
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var loadversus=function(){
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if(get.mode()!='versus'){
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2017-04-17 04:48:19 +00:00
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game.loadModeAsync('versus',function(mode){
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for(var i in mode.translate){
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lib.translate[i]=lib.translate[i]||mode.translate[i];
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2017-09-15 07:45:38 +00:00
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storage.translate[i]=mode.translate[i];
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2017-04-15 00:25:50 +00:00
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}
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2017-04-17 04:48:19 +00:00
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for(var i in mode.skill){
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2017-04-15 00:25:50 +00:00
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if(lib.skill[i]) console.log(i);
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if(i!='versus_ladder'){
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2017-04-17 06:33:52 +00:00
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lib.skill[i]=mode.skill[i];
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2017-04-15 00:25:50 +00:00
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game.finishSkill(i);
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}
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}
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2017-09-15 07:45:38 +00:00
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storage.versus={};
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for(var i in mode.jiangeboss){
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if(mode.jiangeboss[i][4].contains('bossallowed')){
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storage.versus[i]=mode.jiangeboss[i];
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}
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}
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localStorage.setItem('boss_storage_playpackconfig',JSON.stringify(storage));
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2017-04-15 00:25:50 +00:00
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});
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}
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2017-09-15 07:45:38 +00:00
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else{
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localStorage.setItem('boss_storage_playpackconfig',JSON.stringify(storage));
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}
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2017-04-15 00:25:50 +00:00
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};
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if(get.mode()!='boss'){
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2017-04-17 04:48:19 +00:00
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game.loadModeAsync('boss',function(mode){
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for(var i in mode.translate){
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lib.translate[i]=lib.translate[i]||mode.translate[i];
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2017-09-15 07:45:38 +00:00
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storage.translate[i]=mode.translate[i];
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2016-12-19 09:40:20 +00:00
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}
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2017-04-17 04:48:19 +00:00
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for(var i in mode.skill){
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2017-02-28 08:31:05 +00:00
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if(lib.skill[i]) console.log(i);
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2017-04-17 06:33:52 +00:00
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lib.skill[i]=mode.skill[i];
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2017-04-15 00:25:50 +00:00
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game.finishSkill(i);
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2016-12-19 09:40:20 +00:00
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}
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2017-09-15 07:45:38 +00:00
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storage.boss={};
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for(var i in mode.characterPack.mode_boss){
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if(mode.characterPack.mode_boss[i][4].contains('bossallowed')){
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storage.boss[i]=mode.characterPack.mode_boss[i];
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}
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}
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2017-04-15 00:25:50 +00:00
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loadversus();
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2016-12-19 09:40:20 +00:00
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});
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}
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2017-04-15 00:25:50 +00:00
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else{
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2016-12-19 09:40:20 +00:00
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loadversus();
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2017-04-15 00:25:50 +00:00
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}
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},
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};
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2017-04-14 23:35:56 +00:00
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});
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