noname/game/phantom.js

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var page1 = require('webpage').create();
page1.settings.userAgent = 'SpecialAgent';
page1.open('http://localhost/index.html?server=true', function(status) {
if(status !== 'success') {
console.log('Unable to access network');
}
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else{
page.evaluate(function(){
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game.saveConfig('pageId',1);
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});
}
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});
var page2 = require('webpage').create();
page2.settings.userAgent = 'SpecialAgent';
page2.open('http://localhost/index.html?server=true', function(status) {
if(status !== 'success') {
console.log('Unable to access network');
}
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else{
page.evaluate(function(){
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game.saveConfig('pageId',2);
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});
}
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});
var page3 = require('webpage').create();
page3.settings.userAgent = 'SpecialAgent';
page3.open('http://localhost/index.html?server=true', function(status) {
if(status !== 'success') {
console.log('Unable to access network');
}
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else{
page.evaluate(function(){
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game.saveConfig('pageId',3);
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});
}
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});