noname/game/package.js

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character.pack={
standard:'标准',
wind:'风包',
fire:'火包',
woods:'林包',
mountain:'山包',
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refresh:'界限突破',
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extra:'神将',
sp:'SP',
guozhan:'国战',
yijiang:'一将成名',
jiange:'守卫剑阁',
zhuogui:'捉鬼驱邪',
diy:'DIY',
yxs:'英雄杀',
hearth:'炉石传说',
swd:'轩辕剑',
gujian:'古剑奇谭',
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xianjian:'仙剑',
xiake:'侠客',
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boss:'BOSS'
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};
card.pack={
standard:'标准',
ex:'EX',
extra:'军争',
refresh:'界限突破',
guozhan:'国战',
zhenfa:'阵法',
qimou:'奇谋',
yibao:'异宝',
shenbing:'神兵',
swd:'轩辕剑',
shenqi:'上古神器',
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hearth:'炉石传说',
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compensate:'补充卡牌',
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};
play.pack={
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character:'技能卡牌',
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soldier:'士兵模式',
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wuxing:'五行生克',
weather:'天气变化',
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};
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mode.pack={
identity:'身份',
guozhan:'国战',
versus:'对决',
boss:'挑战',
chess:'战棋',
stone:'炉石',
};
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background.pack={
huangyueying_bg:'逐墨',
zhulian_bg:'璧合',
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zhulin_bg:'竹林',
yijiang_bg:'一将',
shengshi_bg:'盛世',
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september_bg:'九月',
xueji_bg:'雪霁',
yinxiang_bg:'印象',
huangtian_bg:'黄天',
};
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music.pack={
music_default:'默认',
music_diaochan:'貂蝉',
music_shezhan:'舌战',
music_danji:'单骑',
music_random:'随机',
music_off:'关闭',
}