2015-06-13 06:53:40 +00:00
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character.pack={
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standard:'标准',
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wind:'风包',
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fire:'火包',
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woods:'林包',
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mountain:'山包',
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2015-06-16 13:52:39 +00:00
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refresh:'界限突破',
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2015-06-13 06:53:40 +00:00
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extra:'神将',
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sp:'SP',
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guozhan:'国战',
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yijiang:'一将成名',
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jiange:'守卫剑阁',
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zhuogui:'捉鬼驱邪',
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diy:'DIY',
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yxs:'英雄杀',
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hearth:'炉石传说',
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swd:'轩辕剑',
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gujian:'古剑奇谭',
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2015-10-30 15:32:48 +00:00
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xianjian:'仙剑',
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xiake:'侠客',
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2015-11-28 03:45:23 +00:00
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boss:'BOSS'
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2015-06-13 06:53:40 +00:00
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};
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card.pack={
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standard:'标准',
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ex:'EX',
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extra:'军争',
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refresh:'界限突破',
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guozhan:'国战',
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zhenfa:'阵法',
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qimou:'奇谋',
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yibao:'异宝',
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shenbing:'神兵',
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swd:'轩辕剑',
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shenqi:'上古神器',
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2015-09-16 02:45:45 +00:00
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hearth:'炉石传说',
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2015-09-16 07:31:41 +00:00
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compensate:'补充卡牌',
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2015-06-13 06:53:40 +00:00
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};
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play.pack={
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2015-11-09 23:11:17 +00:00
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character:'技能卡牌',
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2015-06-13 06:53:40 +00:00
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soldier:'士兵模式',
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2015-11-09 09:05:28 +00:00
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wuxing:'五行生克',
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weather:'天气变化',
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2015-12-15 05:13:47 +00:00
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coin:'富甲天下',
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2015-06-13 06:53:40 +00:00
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};
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2015-12-01 05:46:28 +00:00
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mode.pack={
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identity:'身份',
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guozhan:'国战',
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versus:'对决',
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boss:'挑战',
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chess:'战棋',
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2015-12-15 05:13:47 +00:00
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stone:'炉石',
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2015-12-01 05:46:28 +00:00
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};
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2015-11-24 15:52:05 +00:00
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background.pack={
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zhulian_bg:'璧合',
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2015-11-30 13:08:29 +00:00
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zhulin_bg:'竹林',
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shengshi_bg:'盛世',
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2015-11-24 15:52:05 +00:00
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yinxiang_bg:'印象',
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huangtian_bg:'黄天',
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};
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2015-12-01 05:46:28 +00:00
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music.pack={
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music_diaochan:'貂蝉',
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music_shezhan:'舌战',
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music_danji:'单骑',
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}
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