jy_yuanshen bug fixes
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3c20034ce1
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@ -996,7 +996,7 @@ local jy_yuanshen = fk.CreateTriggerSkill{
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local jy_huoji = fk.CreateViewAsSkill{
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local jy_huoji = fk.CreateViewAsSkill{
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name = "jy_huoji",
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name = "jy_huoji",
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anim_type = "offensive",
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anim_type = "offensive",
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pattern = "fire__slash",
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pattern = "slash",
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card_filter = function(self, to_select, selected)
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card_filter = function(self, to_select, selected)
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return #selected == 0 and Fk:getCardById(to_select).suit == Card.Spade and Fk:currentRoom():getCardArea(to_select) ~= Player.Equip
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return #selected == 0 and Fk:getCardById(to_select).suit == Card.Spade and Fk:currentRoom():getCardArea(to_select) ~= Player.Equip
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end,
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end,
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@ -1012,7 +1012,7 @@ local jy_huoji = fk.CreateViewAsSkill{
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local jy_leiji = fk.CreateViewAsSkill{
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local jy_leiji = fk.CreateViewAsSkill{
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name = "jy_leiji",
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name = "jy_leiji",
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anim_type = "offensive",
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anim_type = "offensive",
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pattern = "thunder__slash",
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pattern = "slash",
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card_filter = function(self, to_select, selected)
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card_filter = function(self, to_select, selected)
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return #selected == 0 and Fk:getCardById(to_select).suit == Card.Club and Fk:currentRoom():getCardArea(to_select) ~= Player.Equip
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return #selected == 0 and Fk:getCardById(to_select).suit == Card.Club and Fk:currentRoom():getCardArea(to_select) ~= Player.Equip
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end,
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end,
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