bug fixes

This commit is contained in:
baisebaoma 2024-04-15 21:30:29 +08:00
parent 0da9740bf4
commit cb9988c60f
1 changed files with 2 additions and 2 deletions

View File

@ -2551,9 +2551,9 @@ local zhaoyong = fk.CreateActiveSkill {
can_use = function(self, player) can_use = function(self, player)
local card_name local card_name
if Self:getSwitchSkillState(self.name) == fk.SwitchYang then if Self:getSwitchSkillState(self.name) == fk.SwitchYang then
card_name = Fk:translate("await_exhausted") card_name = "await_exhausted"
else else
card_name = Fk:translate("fire_attack") card_name = "fire_attack"
end end
return player:usedSkillTimes(self.name, Player.HistoryPhase) == 0 and return player:usedSkillTimes(self.name, Player.HistoryPhase) == 0 and
U.canUseCardTo(player.room, player, player, Fk:cloneCard(card_name)) -- 感觉可能用不了 U.canUseCardTo(player.room, player, player, Fk:cloneCard(card_name)) -- 感觉可能用不了