Bug fixes
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@ -834,7 +834,7 @@ local jy_erduanxiao_trigger_2 = fk.CreateTriggerSkill{
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player.room:moveCardTo(xiaos, Card.PlayerHand, player, fk.ReasonJustMove, self.name, "tym__liyuanhao_xiao", true, player.id)
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player.room:moveCardTo(xiaos, Card.PlayerHand, player, fk.ReasonJustMove, self.name, "tym__liyuanhao_xiao", true, player.id)
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elseif self.choice == "#lose_hp_1_2" then
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elseif self.choice == "#lose_hp_1_2" then
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-- 弃掉所有【啸】
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-- 弃掉所有【啸】
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room:throwCard(xiaos, self.name, player, player) -- 把啸全部扔掉
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player.room:throwCard(xiaos, self.name, player, player) -- 把啸全部扔掉
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-- 回复1点体力
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-- 回复1点体力
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player.room:recover({
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player.room:recover({
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who = player,
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who = player,
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