rename and nerfed yjds
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@ -1374,7 +1374,7 @@ local yingyuan = fk.CreateTriggerSkill {
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room:loseHp(player, 1, self.name)
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room:loseHp(player, 1, self.name)
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end
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end
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if not player.dead then
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if not player.dead then
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player:drawCards(player.maxHp, self.name)
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player:drawCards(player.hp, self.name)
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room:setPlayerMark(player, "jy_yingyuan-turn", true)
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room:setPlayerMark(player, "jy_yingyuan-turn", true)
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end
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end
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end
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end
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@ -1468,14 +1468,14 @@ yjds:addSkill(shiyuan)
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yjds:addSkill(mouyuan)
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yjds:addSkill(mouyuan)
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Fk:loadTranslationTable {
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Fk:loadTranslationTable {
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["jy__yjds"] = [[圆角大师]],
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["jy__yjds"] = [[援护大师]],
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["#jy__yjds"] = [[援神]],
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["#jy__yjds"] = [[援神]],
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["designer:jy__yjds"] = [[天使真央]],
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["designer:jy__yjds"] = [[天使真央]],
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["cv:jy__yjds"] = [[无]],
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["cv:jy__yjds"] = [[无]],
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["illustrator:jy__yjds"] = [[未知]],
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["illustrator:jy__yjds"] = [[未知]],
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["jy_yingyuan"] = [[应援]],
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["jy_yingyuan"] = [[应援]],
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[":jy_yingyuan"] = [[锁定技,当你的牌不因使用或〖施援〗进入弃牌堆或处理区后,你令一名其他角色摸一张牌;每回合限一次,当你失去最后的手牌后,你<font color="red">失去一点体力</font>并摸等同于体力上限张牌。]],
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[":jy_yingyuan"] = [[锁定技,当你的牌不因使用或〖施援〗进入弃牌堆或处理区后,你令一名其他角色摸一张牌;每回合限一次,当你失去最后的手牌后,你<font color="red">失去一点体力</font>并摸等同于体力值张牌。]],
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["#jy_yingyuan-prompt"] = [[应援:令一名其他角色摸一张牌]],
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["#jy_yingyuan-prompt"] = [[应援:令一名其他角色摸一张牌]],
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["jy_shiyuan"] = [[施援]],
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["jy_shiyuan"] = [[施援]],
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@ -1485,7 +1485,7 @@ Fk:loadTranslationTable {
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["jy_mouyuan"] = [[谋援]],
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["jy_mouyuan"] = [[谋援]],
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["@jy_mouyuan"] = [[谋援]],
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["@jy_mouyuan"] = [[谋援]],
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[":jy_mouyuan"] = [[觉醒技,结束阶段,若〖施援〗已令其他角色获得三种类型的牌,你减一点体力上限令〖应援〗改为失去最后的手牌后<font color="red">不再失去体力</font>。]],
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[":jy_mouyuan"] = [[觉醒技,结束阶段,若〖施援〗已令其他角色获得三种类型的牌,你减一点体力上限令〖应援〗不再失去体力。]],
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["$jy_mouyuan1"] = [[援神,启动!]],
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["$jy_mouyuan1"] = [[援神,启动!]],
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["$jy_mouyuan2"] = [[援神,启动!]],
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["$jy_mouyuan2"] = [[援神,启动!]],
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}
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}
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