fuxuan bug fixes
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@ -2217,6 +2217,8 @@ local guanxi = fk.CreateTriggerSkill {
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local guanxing = room:askForGuanxing(player, room:getNCards(3))
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local guanxing = room:askForGuanxing(player, room:getNCards(3))
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if #guanxing["bottom"] > 0 then
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if #guanxing["bottom"] > 0 then
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room:setPlayerMark(player, "@jy_guanxi", #guanxing["bottom"])
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room:setPlayerMark(player, "@jy_guanxi", #guanxing["bottom"])
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else
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room:setPlayerMark(player, "jy_guanxi_used-round", true)
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end
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end
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else
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else
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player:broadcastSkillInvoke(self.name, math.random(3, 4))
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player:broadcastSkillInvoke(self.name, math.random(3, 4))
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@ -2275,7 +2277,7 @@ Fk:loadTranslationTable {
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["~jy__fuxuan"] = [[事已前定……么……]],
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["~jy__fuxuan"] = [[事已前定……么……]],
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["jy_guanxi"] = [[观歙]],
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["jy_guanxi"] = [[观歙]],
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[":jy_guanxi"] = [[轮次开始时,你可以卜算3。若如此做,本轮你使用第X张牌结算后,当前回合角色视为使用【洞烛先机】(X为你卜算时置于牌堆底牌的数量)。]],
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[":jy_guanxi"] = [[每轮开始时,你可以卜算3。若如此做,本轮你使用第X张牌结算后,当前回合角色视为使用【洞烛先机】(X为你卜算时置于牌堆底牌的数量)。]],
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["@jy_guanxi"] = [[观歙]],
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["@jy_guanxi"] = [[观歙]],
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["$jy_guanxi1"] = [[以额间之眼观之……]],
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["$jy_guanxi1"] = [[以额间之眼观之……]],
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["$jy_guanxi2"] = [[本座先卜上一卦。]],
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["$jy_guanxi2"] = [[本座先卜上一卦。]],
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@ -2284,7 +2286,7 @@ Fk:loadTranslationTable {
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["jy_huilan"] = [[会览]],
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["jy_huilan"] = [[会览]],
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[":jy_huilan"] = [[每轮限一次,你可以摸两张牌或弃两张牌,视为使用【无懈可击】。然后若你的手牌数为全场最多,你弃至全场最少;若你的手牌数为全场最少,你摸至全场最多。]],
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[":jy_huilan"] = [[每轮限一次,你可以摸两张牌或弃两张牌,视为使用【无懈可击】。然后若你的手牌数为全场最多,你弃至全场最少;若你的手牌数为全场最少,你摸至全场最多。]],
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["#jy_huilan-prompt"] = [[会览:你可以视为使用【无懈可击】]],
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["#jy_huilan-prompt"] = [[会览:视为使用【无懈可击】]],
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["#jy_huilan-ask"] = [[会览:弃两张牌,点击取消摸两张牌]],
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["#jy_huilan-ask"] = [[会览:弃两张牌,点击取消摸两张牌]],
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["#jy_huilan-discard"] = [[会览:将手牌弃至%arg张]],
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["#jy_huilan-discard"] = [[会览:将手牌弃至%arg张]],
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["$jy_huilan1"] = [[相与为一。]],
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["$jy_huilan1"] = [[相与为一。]],
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