Nerfed tym__liyuanhao. Reworked tym_houguoyu
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jianyu.lua
44
jianyu.lua
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@ -166,7 +166,7 @@ local jy_kaiju = fk.CreateTriggerSkill{
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on_use = function(self, event, target, player, data)
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on_use = function(self, event, target, player, data)
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local room = player.room
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local room = player.room
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for _, p in ipairs(room:getOtherPlayers(player, true)) do
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for _, p in ipairs(room:getOtherPlayers(player, true)) do
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if not p:isAllNude() then
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if not p:isAllNude() and not player.dead then -- 如果我自己死了,那就不要继续了
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-- local id = room:askForCardChosen(p, p, "he", "#jy_kaiju-choose")
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-- local id = room:askForCardChosen(p, p, "he", "#jy_kaiju-choose")
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-- 只能和
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-- 只能和
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-- room:obtainCard(player, id, false, fk.ReasonPrey)
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-- room:obtainCard(player, id, false, fk.ReasonPrey)
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@ -288,20 +288,22 @@ local jy_kaiju_2 = fk.CreateActiveSkill{
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for _, to in ipairs(use.tos) do
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for _, to in ipairs(use.tos) do
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local p = room:getPlayerById(to)
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local p = room:getPlayerById(to)
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room:useVirtualCard("snatch", nil, player, p, self.name, true) -- 顺
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if not player.dead then
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room:useVirtualCard("snatch", nil, player, p, self.name, true) -- 顺
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-- 顺手牵羊,但不能被无懈可击响应(那我为啥不直接顺?)
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-- 顺手牵羊,但不能被无懈可击响应(那我为啥不直接顺?)
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-- local snatch = Fk:cloneCard("snatch")
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-- local snatch = Fk:cloneCard("snatch")
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-- snatch.skillName = self.name
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-- snatch.skillName = self.name
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-- local new_use = { ---@type CardUseStruct
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-- local new_use = { ---@type CardUseStruct
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-- from = use.from, -- 应该是直接传id
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-- from = use.from, -- 应该是直接传id
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-- tos = { { to } },
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-- tos = { { to } },
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-- card = snatch,
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-- card = snatch,
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-- prohibitedCardNames = { "nullification" },
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-- prohibitedCardNames = { "nullification" },
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-- }
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-- }
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-- room:useCard(new_use)
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-- room:useCard(new_use)
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room:useVirtualCard("slash", nil, p, player, self.name, true) -- 杀
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room:useVirtualCard("slash", nil, p, player, self.name, true) -- 杀
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end
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end
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end
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end,
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end,
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}
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}
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@ -874,7 +876,7 @@ tym__liyuanhao:addSkill(jy_huxiao_2)
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tym__liyuanhao:addSkill(jy_huxiao_analeptic_2)
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tym__liyuanhao:addSkill(jy_huxiao_analeptic_2)
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tym__liyuanhao:addSkill(jy_huxiao_jink_2)
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tym__liyuanhao:addSkill(jy_huxiao_jink_2)
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tym__liyuanhao:addSkill(jy_erduanxiao_2)
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tym__liyuanhao:addSkill(jy_erduanxiao_2)
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tym__liyuanhao:addSkill(jy_husanjian_2)
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-- tym__liyuanhao:addSkill(jy_husanjian_2)
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Fk:loadTranslationTable {
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Fk:loadTranslationTable {
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["tym__liyuanhao"] = "界李元浩",
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["tym__liyuanhao"] = "界李元浩",
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@ -899,7 +901,7 @@ Fk:loadTranslationTable {
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["#lose_hp_1_2"] = "恢复一点体力",
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["#lose_hp_1_2"] = "恢复一点体力",
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["jy_husanjian_2"] = "三件",
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["jy_husanjian_2"] = "三件",
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[":jy_husanjian_2"] = [[锁定技,当你的装备区有且仅有武器和进攻马时,你造成的伤害+1。
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[":jy_husanjian_2"] = [[锁定技,当你的装备区有且仅有武器和进攻马时,你造成的所有伤害+1。
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<br><font size="1"><i>虎三件,有时也可以指【卢登的激荡】、【虚空之杖】和【灭世者的死亡之帽】。</i></font>]],
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<br><font size="1"><i>虎三件,有时也可以指【卢登的激荡】、【虚空之杖】和【灭世者的死亡之帽】。</i></font>]],
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}
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}
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@ -916,15 +918,15 @@ Fk:loadTranslationTable {
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-- -- 侯国玉
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-- -- 侯国玉
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-- local tym__houguoyu = General(extension, "tym__houguoyu", "qun", 4, 4, General.Male)
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local tym__houguoyu = General(extension, "tym__houguoyu", "qun", 5, 5, General.Male)
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-- tym__houguoyu:addSkill("guose")
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tym__houguoyu:addSkill(jy_husanjian_2)
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-- tym__houguoyu:addSkill("biyue")
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-- tym__houguoyu:addSkill("biyue")
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-- Fk:loadTranslationTable {
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Fk:loadTranslationTable {
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-- ["tym__houguoyu"] = "侯国玉",
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["tym__houguoyu"] = "侯国玉",
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-- ["houguoyu"] = "侯国玉",
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["houguoyu"] = "侯国玉",
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-- }
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}
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-- 高天亮
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-- 高天亮
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