yzls ux improved
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@ -2340,6 +2340,9 @@ local zixing = fk.CreateTriggerSkill {
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can_trigger = function(self, event, target, player, data)
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can_trigger = function(self, event, target, player, data)
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return player:hasSkill(self) and data.responseToEvent and data.responseToEvent.from == player.id and not target.dead
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return player:hasSkill(self) and data.responseToEvent and data.responseToEvent.from == player.id and not target.dead
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end,
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end,
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on_cost = function(self, event, target, player, data)
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return player.room:askForSkillInvoke(player, self.name, nil, "#jy_zixing-prompt")
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end,
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on_use = function(self, event, target, player, data)
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on_use = function(self, event, target, player, data)
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player:drawCards(2, self.name)
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player:drawCards(2, self.name)
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player.room:setPlayerMark(target, "jy_zixing-phase", true)
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player.room:setPlayerMark(target, "jy_zixing-phase", true)
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@ -2373,6 +2376,7 @@ Fk:loadTranslationTable {
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["$jy_zhanshu2"] = [[一决胜负!]],
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["$jy_zhanshu2"] = [[一决胜负!]],
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["jy_zixing"] = [[自省]],
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["jy_zixing"] = [[自省]],
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["#jy_zixing-prompt"] = [[自省:%src 响应了你的牌,是否发动 自省]],
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[":jy_zixing"] = [[当一名角色使用或打出牌响应你的牌时,你可以摸两张牌,然后本阶段其不是你使用牌的合法目标。]],
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[":jy_zixing"] = [[当一名角色使用或打出牌响应你的牌时,你可以摸两张牌,然后本阶段其不是你使用牌的合法目标。]],
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["$jy_zixing1"] = [[啊……难道说太大声了吗?影响到您了,对不起!]],
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["$jy_zixing1"] = [[啊……难道说太大声了吗?影响到您了,对不起!]],
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["$jy_zixing2"] = [[果……果然还是算了吧……会被认为是奇怪的人……]],
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["$jy_zixing2"] = [[果……果然还是算了吧……会被认为是奇怪的人……]],
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